Author Topic: thoughts on wasd  (Read 8109 times)

Offline MarineUS

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Re: thoughts on wasd
« Reply #75 on: April 30, 2011, 09:20:08 PM »
Do you realize how many of us have been playing from the first days of Airwarrior and have a few $100 in flight gear so I didn't have use a keyboard.........

Just saying......... the W,A,S,D thing....... sucks


Cavalry
Do you realize that the modern gamer does not normally need all of this equipment and that in order for this game to be more "newbie friendly" there has to be a change? Did it ever occur to you that maybe they realize flying without a stick sucks, and with this economy they might not be able to purchase one right off the bat and that they could at LEAST enjoy themselves in GV's until they save up the money to buy one?

People in a current economic situation such as myself can't even afford to go and buy a simple $20 stick (I got lucky and had someone GIVE me an X52).

This WASD Sucks, Tanks did not have auto transmissions . Who wants to look down at there keyboard even for a second while they a moving in a GV.
Using a Mouse in a flying sim???? Are you kidding me ?  How old are we ? That  is a joke. I thought flying a plane required some type of Stick? This is looking more and more like a xbox /sony P3 Hardware redered Game rather than a realistic fighter SIM. If the only thing that was intend from this was the realistic turret sites so be it . But the game is ruined for the GVing now . You get stuck going up hills,also its confused if you spawn in to a spot that leaves you on a slant. When you move the turret around I feel like I am waving a shotgun.... :eek: All you need are air bags, satellite radio and cup holders now. You can use the squirrels in the trees to give out texting while gving tickets to the apparent 15 yr old's you have programming the code . And whats with the  mouse moving my view all around in the Gun positions of a bomber ? The gun used to stay in one spot. Now you get in the thing needs to re calibrate every time you get back to that position .

The biggest joke , A tank still cannot go over a bush . You stop faster than a car hitting the side of cement wall


Here's a thought

Why not allow it to be both ways those that wants the keyboard/mouse (xbox method)  and those that want the Joystick Realistic method.

I am done venting
You have to look down at the keyboard to remember where your keys are? Even though they are right next to each other? How long have you been typing? Do you have to look at the keyboard and "chicken peck" your way through every sentence? If so, I'd imagine you'd still be typing up that rage-a-graph.

"How old are we?" That depends on who you talk to. I'm 20 years old, others are older. In their 30's, 40's and 50's +  BUT we also have the younger people. You're saying that just because YOU are old enough to make enough money through a job that those who can't must suffer? Wake up.

"Using a Mouse in a flying sim????" - OMG! Using tanks in a flying sim??? - again you fail.

"I thought flying a plane required some type of Stick?" - you're crying about GROUND VEHICLE options, NOT the PLANE FLIGHT. Flying the plane is the same, just hit the H key....

"But the game is ruined for the GVing now . " - Only for those who are so set in their ways that they can not change and are scared because the playing field is currently even. Everyone is starting over and you're afraid you'll learn it entirely too slow and be left behind.

"You get stuck going up hills,also its confused if you spawn in to a spot that leaves you on a slant. When you move the turret around I feel like I am waving a shotgun.... :eek: All you need are air bags, satellite radio and cup holders now." -Until they fix that issue (which has been addressed), turn and go along the hill. I'd love a radio as I play. Could blast it on a speaker like, Oddball in "Kelly's Heroes". GET SOME

"You can use the squirrels in the trees to give out texting while gving tickets to the apparent 15 yr old's you have programming the code ." - Insulting the devs is a very stupid idea. Why don't you go off and code your own game if you think they are doing such a horrible job. I'd like to see how "AWESOMEEEEEEEE" your crap will turn out to be.

"And whats with the  mouse moving my view all around in the Gun positions of a bomber ? The gun used to stay in one spot. Now you get in the thing needs to re calibrate every time you get back to that position ." I'm a hardcore buff pilot, I'm in a heavy bomber squad, and this does irritate me, but I also see that this also has been addressed and know that I just need to be PATIENT while they fix it. *points to bug section*

"The biggest joke , A tank still cannot go over a bush . You stop faster than a car hitting the side of cement wall " Where in the HELL have you been? It has ALWAYS been this way. This has NOTHING to do with the patch. Again, go do your own coding and make your bushes collapse with this engine.

"Why not allow it to be both ways those that wants the keyboard/mouse (xbox method)  and those that want the Joystick Realistic method." This has been mentioned by HT himself.  :noid  BTW - there is nothing realistic about driving a TANK with a joystick, it's as unrealistic as driving with the keyboard. Have you ever been inside a WWII tank? Hell go look at a picture from the inside of one. Being anti-console is one thing, being completely stupid and inapt to change is another.

"I am done venting" - You sure? I can keep ripping you apart if you'd like to try again.
« Last Edit: April 30, 2011, 09:47:40 PM by MarineUS »
Like, ya know, when that thing that makes you move, it has pistons and things, When your thingamajigy is providing power, you do not hear other peoples thingamajig when they are providing power.

HiTech

Offline gldnbb

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Re: thoughts on wasd
« Reply #76 on: April 30, 2011, 09:36:22 PM »
What is with all the  arguments on  the WASD thing?


The point of the 'stick' community is,   let them continue to use their sticks and rudder pedals  while you let the 'non-stick' folk use their WASD keys.

Don't take it away!

Simple....

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Offline Karnak

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Re: thoughts on wasd
« Reply #77 on: April 30, 2011, 10:05:31 PM »
What is with all the  arguments on  the WASD thing?


The point of the 'stick' community is,   let them continue to use their sticks and rudder pedals  while you let the 'non-stick' folk use their WASD keys.

Don't take it away!

Simple....


I have a $450.00 stick/throttle/rudder setup.  I think the keyboard works just dandy for GVs, though I may switch steering to my rudder pedals.

Don't lump all of us with the flight control setups with these whiners.
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Offline kvuo75

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Re: thoughts on wasd
« Reply #78 on: May 01, 2011, 01:15:17 AM »
steering ability has always been the deciding factor in AH tank battles.

 :rolleyes:
« Last Edit: May 01, 2011, 01:23:42 AM by kvuo75 »
kvuo75

Kill the manned ack.

Offline The Fugitive

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Re: thoughts on wasd
« Reply #79 on: May 01, 2011, 09:08:13 AM »
Last night was the first time I had tried the new system in GVs. I added the "keys" to a hat switch on my throttle and off I went. I had no trouble driving, nor scanning while I drove. I liked the "stop" button as I could stop and shut down quicker. All and all I think the new system rocks and it might get me in GVs more.

Offline RealDeal

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Re: thoughts on wasd
« Reply #80 on: May 02, 2011, 01:01:24 AM »
Do you guys realize what % of people try AH that do not have a joystick? If you had not played a flight sim previously , did you have a joystick?

HiTech

No I don't but since you seem to know why don't you tell us? Or maybe you don't know either? I mean really, how would you know? Is there some questionair you give to prospective players? Maybe you're uploading players hardware stats? Even if you did that its not a guarentee that the player doesn't have a joystick.
« Last Edit: May 02, 2011, 01:05:24 AM by RealDeal »
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Offline MarineUS

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Re: thoughts on wasd
« Reply #81 on: May 02, 2011, 02:04:13 AM »
but it would be a guarantee they aren't using it. Lose the attitude.
Disrespectful CoD junky attitude. This is HIS house.
Like, ya know, when that thing that makes you move, it has pistons and things, When your thingamajigy is providing power, you do not hear other peoples thingamajig when they are providing power.

HiTech

Offline MachFly

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Re: thoughts on wasd
« Reply #82 on: May 02, 2011, 04:37:01 AM »
For all you guys that don't like they keyboard controls:

I mapped all my controls back to the stick and it works out great!

Differential Brakes->Left & Right turns
Flaps->Accelerate & Decelerate/Reverse
Gear/Airbrakes->Full Stop
WEP->Full Speed
RPM->Range on the gun sight
Aileron & Elevator->Gun movements
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flew Spitfires, Hurricanes, P-51s, P-47s, and F-4s

Offline DREDIOCK

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Re: thoughts on wasd
« Reply #83 on: May 02, 2011, 06:23:41 AM »
Ok finally was able to check out the new system last night.

The only real concern I had about it from a personal stand point is my hand and forearm cramp up using those commands. Same thing that happens to me in fps games and many of the online flash games that are designed that way and is the primary reason why I dont play them.

 Not a bad little system once you get used to it but I will be finding a way to map the movements to my stick and throttle to my liking due to the physical discomfort it it personally causes me.

If your used to using they key commands for other games. You should have no problem with this
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Offline RealDeal

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Re: thoughts on wasd
« Reply #84 on: May 02, 2011, 11:43:37 PM »
but it would be a guarantee they aren't using it. Lose the attitude.
Disrespectful CoD junky attitude. This is HIS house.

Stop being a leg humper. Everyone knows this is just as lame as Areana caps. Besides its an easy problem to fix. Just have a switch for Noob mode(WASD), which I'm sure you will enjoy, and have an expert mode for the rest of us. This wouldn't be much more different then the stall limiter which can be turned on or off.

« Last Edit: May 02, 2011, 11:48:15 PM by RealDeal »
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Offline MarineUS

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Re: thoughts on wasd
« Reply #85 on: May 03, 2011, 12:35:50 AM »
I don't have to be a leg humper. I don't talk to HT as it is, but I do know that I should show respect. Sorry that I'm not a total as*h*le.

Lol because using a stick makes you an "expert". You can map it to your stick anyway as it stands.

Good thing I'm shipping out tomorrow. I can let the cry babies leave. When I come back it will be just cap whines and HO whines. ahhhh.
Like, ya know, when that thing that makes you move, it has pistons and things, When your thingamajigy is providing power, you do not hear other peoples thingamajig when they are providing power.

HiTech

Offline The Fugitive

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Re: thoughts on wasd
« Reply #86 on: May 03, 2011, 11:14:01 AM »
Well realdeal, you show your ignorance not only in this update, but the caps system as well.

What is your in game name? I'd like to know if I've ever come up against "an expert".

Offline WWhiskey

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Re: thoughts on wasd
« Reply #87 on: May 03, 2011, 12:00:30 PM »
tried out the new tank stuff, it works ok, the big tanks have a huge advantage now with there better optics but in close up fights it is going to be a fun fight

i mapped my positions one and two to my stick where my gears used to be my w a s d to the hat switch on my throttle full speed to my wep button and stop to another button i had open,, all on the throttle
so i can change all my gun positions from the stick and do all the driving functions from the throttle, i had zoom on one of the sliders on the throttle already and put the range wheel on it as well
all of this is in mode two or GV mode so it doesn't effect my plane settings

for the X52 guys that is
main gun=c
commanders pos=b
engine on /off =a
full speed =e
full stop =d
W A S D = throttle hat switch

I never used the pointing mouse tool and cannot turn it off in GV mode yet but if you leave the clipboard up it locks it out for now

I miss my twist turn, and I am glad to hear HTC is putting it back,, it will help a great deal

Thanx
WWhiskey
Flying since tour 71.

Offline Soulyss

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Re: thoughts on wasd
« Reply #88 on: May 03, 2011, 12:23:09 PM »
Speaking as someone who GV'd off and on over the years and never developed a custom set of joystick mappings for the GV.  I used rudders to steer from the commanders position and the trigger on joystick to fire along with view settings (hatswitch, zoom, etc.).  I find the new system to be much more efficient with much less jumping around and fewer button presses.  I GV'd it up for an hour or so after logging in last night and I had a great time, the only problem I had was when I got back into my P-38, I hit the runway, started the engines and proceeded to hold the W key... took me a couple seconds to figure why I wasn't rolling merrily along down the runway. :)

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Offline Flayed

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Re: thoughts on wasd
« Reply #89 on: May 03, 2011, 01:08:53 PM »
 I don't see any reason to be fighting over this any more.  In one of these threads HT posted that they are in fact working on adding a speedometer, gear indicator and an analog control for the GV's.

 Oh wait I found the quote.

  "The only thing that will be added is an analog control input to steer. You will be able to use either keys or rudder/stick to turn with. We are not going back to the old system. We will also be adding some display in the commanders position such as speed and gear.

HiTech"



 I think over all this was a good update and for me has made the GV game much more enjoyable and with these few tweaks coming up I personally will have very few complaints about the GV game.
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HiTech