Author Topic: thoughts on wasd  (Read 8117 times)

Offline waystin2

  • Plutonium Member
  • *******
  • Posts: 10165
Re: thoughts on wasd
« Reply #90 on: May 03, 2011, 01:27:03 PM »
Speaking as someone who GV'd off and on over the years and never developed a custom set of joystick mappings for the GV.  I used rudders to steer from the commanders position and the trigger on joystick to fire along with view settings (hatswitch, zoom, etc.).  I find the new system to be much more efficient with much less jumping around and fewer button presses.  I GV'd it up for an hour or so after logging in last night and I had a great time, the only problem I had was when I got back into my P-38, I hit the runway, started the engines and proceeded to hold the W key... took me a couple seconds to figure why I wasn't rolling merrily along down the runway. :)



My modes 1 & 2 are not auto switching.  Is this what is occurring with your setup?
CO for the Pigs On The Wing
& The nicest guy in Aces High!

Offline 68ZooM

  • Platinum Member
  • ******
  • Posts: 6337
Re: thoughts on wasd
« Reply #91 on: May 03, 2011, 01:30:55 PM »
set your modes to auto switch, in mode 2 (gv controls) all of my WASD keys are in one of my hat switches which only works in mode 2 and never interfers with mode 1 ( flight controls) then when i GV of Fly no need to think about changing modes it just does it for me
UrSelf...Pigs On The Wing...Retired

Was me, I bumped a power cord. HiTEch

Offline AWwrgwy

  • Platinum Member
  • ******
  • Posts: 5478
Re: thoughts on wasd
« Reply #92 on: May 03, 2011, 02:08:03 PM »
Stop being a leg humper. Everyone knows this is just as lame as Areana caps. Besides its an easy problem to fix. Just have a switch for Noob mode(WASD), which I'm sure you will enjoy, and have an expert mode for the rest of us. This wouldn't be much more different then the stall limiter which can be turned on or off.



I wouldn't necessarily call the old way "expert". Unintuitive, yes. But expert?

What's so expert about it? You need to jump around more to accompish the same thing?


set your modes to auto switch, in mode 2 (gv controls) all of my WASD keys are in one of my hat switches which only works in mode 2 and never interfers with mode 1 ( flight controls) then when i GV of Fly no need to think about changing modes it just does it for me

I've actually had to set up a Mode 4 for the new system as certain "Zoom" type functions will not work with my old Mode 2.

The adjustible reticle will not adjust for me on the Panzer. Works fime on the Tiger and Panther though. Also, I only have a two position zoom in the comanders position. It will not zoom in and out otherwise.

It all works fine in my "Mode 4". My next guess is remap all of mode 2 and see if that fixes it.



wrongway
71 (Eagle) Squadron
"THAT"S PAINT!!"

"If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through."
- General Sir Anthony Cecil Hogmanay

Offline Belial

  • Silver Member
  • ****
  • Posts: 1589
Re: thoughts on wasd
« Reply #93 on: May 03, 2011, 03:31:25 PM »
If the joystick can't be used in the same fashion as before for gv'ing I don't think I'll be done with my hiatus anytime soon.

I know you can map it to the hat switch but why would hitech downgrade joystick users?

Keep wasd but give us the old setup as well.

The new sights are fine.  The auto transm. is crap though.


See you when thing's get sorted

 :salute

Offline Crash Orange

  • Silver Member
  • ****
  • Posts: 911
Re: thoughts on wasd
« Reply #94 on: May 03, 2011, 03:35:07 PM »
I wouldn't necessarily call the old way "expert". Unintuitive, yes. But expert?

What's so expert about it? You need to jump around more to accompish the same thing?

WASD is the newb system and joystick the expert because we're told that new players trying the game can't be expected to own joysticks. I agree that it is ridiculous to reduce functionality for everyone in the game in order to cater to 2-weekers, rather than the much better approach of leaving the functionality for everyone but giving the 2-weekers a backup way to do it (like allowing mouse flying, as opposed to forcing everyone to fly with a mouse and removing any functionality that a mouse can't give you).

HTC appears to be taking a partial step back in the more sensible direction - I say "partial" because it looks like they'll be allowing the mapping of analog controls, but they still won't have analog functionality (that is, right turn, etc. will be ON or OFF, you won't be able to apply just a little bit of it by moving your joystick or pedals just a little to the right).

I've actually had to set up a Mode 4 for the new system as certain "Zoom" type functions will not work with my old Mode 2.

I really wanted to do that, the one thing that's stopped me is I have no idea how to select a Mode to use other than Mode 1 or Mode 2 - I can't find anything about it in what passes for this game's documentation, and no one I've asked has any idea how to do it. I know how to program Mode 3 or Mode 4, just not how to switch to using them. How is it done?

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23888
      • Last.FM Profile
Re: thoughts on wasd
« Reply #95 on: May 03, 2011, 04:05:22 PM »
I agree that it is ridiculous to reduce functionality for everyone in the game in order to cater to 2-weekers

This inpires me to a a general remark:

It's the 2-weekers and new players that will keep this game alive. Or there will be no more game someday. Old players do not stay forever, no matter what HTC will or won't do. Gaming culture and gamer demographics, and new player expectations are changing.
So, as much you and me will dislike one or the other decision in terms of gameplay or game design, we will have to swallow it for HTC has no choice: Adapt and evolve - or disappear.

Steam: DrKalv
E:D Snailman

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12398
      • http://www.hitechcreations.com
Re: thoughts on wasd
« Reply #96 on: May 03, 2011, 04:27:05 PM »
HTC appears to be taking a partial step back in the more sensible direction - I say "partial" because it looks like they'll be allowing the mapping of analog controls, but they still won't have analog functionality (that is, right turn, etc. will be ON or OFF, you won't be able to apply just a little bit of it by moving your joystick or pedals just a little to the right).

Where in the _(&_*(^)(*^& did you get that idea.

HiTech

Offline Krusty

  • Radioactive Member
  • *******
  • Posts: 26745
Re: thoughts on wasd
« Reply #97 on: May 03, 2011, 04:35:16 PM »
Where in the _(&_*(^)(*^& did you get that idea.

HiTech

Typical HT spelling.... To those that didn't catch it, he meant @(&_*!^#!*^&


As for Crash: all I can say is you need to look harder. It's only there in plain sight under the key mapping screen. You TELL it what key you want to map to set mode 1, 2, 3, or 4. Really hard stuff, eh?

Offline Wiley

  • Plutonium Member
  • *******
  • Posts: 8080
Re: thoughts on wasd
« Reply #98 on: May 03, 2011, 04:37:06 PM »
This inpires me to a a general remark:

It's the 2-weekers and new players that will keep this game alive. Or there will be no more game someday. Old players do not stay forever, no matter what HTC will or won't do. Gaming culture and gamer demographics, and new player expectations are changing.
So, as much you and me will dislike one or the other decision in terms of gameplay or game design, we will have to swallow it for HTC has no choice: Adapt and evolve - or disappear.

The issue is though, people are used to a fidelity of control on the tanks that has gone from analog ability to turn a little or a lot, to a digital full turning speed or nothing.  I don't really see a necessity for that fine of control on a GV, but apparently some people have a use for it.

Hitech- Does that mean the axis control for steering will be back to analog?  Sorry, I'm just asking because I could take that statement a couple different ways.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Frod

  • Copper Member
  • **
  • Posts: 116
Re: thoughts on wasd
« Reply #99 on: May 03, 2011, 04:43:35 PM »
Thanks to WWhiskey and Flayed.  I see it now.

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12398
      • http://www.hitechcreations.com
Re: thoughts on wasd
« Reply #100 on: May 03, 2011, 04:49:28 PM »
The issue is though, people are used to a fidelity of control on the tanks that has gone from analog ability to turn a little or a lot, to a digital full turning speed or nothing.  I don't really see a necessity for that fine of control on a GV, but apparently some people have a use for it.

Hitech- Does that mean the axis control for steering will be back to analog?  Sorry, I'm just asking because I could take that statement a couple different ways.

Wiley.

http://bbs.hitechcreations.com/smf/index.php/topic,312124.msg4040930.html#msg4040930

Offline Wiley

  • Plutonium Member
  • *******
  • Posts: 8080
Re: thoughts on wasd
« Reply #101 on: May 03, 2011, 04:58:25 PM »
Right, Hitech.  So by that, you're saying it will be back to an analog control with the ability to turn a little or a lot, not an 'on' once you get outside your dead zone, and an 'off' when you return to center?  That's what I was meaning.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Rolex

  • AH Training Corps
  • Gold Member
  • *****
  • Posts: 3285
Re: thoughts on wasd
« Reply #102 on: May 03, 2011, 05:03:31 PM »
I think it's good that people without a joystick can get a taste of the gv portion of the game, or subscribe and play without one if they choose. We should welcome new players, however and wherever they come from. A healthy HTC is good for all of us.

You can map the keyboard controls to buttons on your controller and be comfortable with it after a short time. If an old, hard-headed geezer like me can adapt, I'm sure any one of you can do it faster and better. Enjoy the adventure of discovering something new.

Offline Krusty

  • Radioactive Member
  • *******
  • Posts: 26745
Re: thoughts on wasd
« Reply #103 on: May 03, 2011, 05:08:58 PM »
http://bbs.hitechcreations.com/smf/index.php/topic,312124.msg4040930.html#msg4040930

I had seen that, but will you be offering manual gear select from the commander's position? I've experienced the auto trans going wonky when trying to roll up hill. Being able to tell it "no, stay on gear 4" instead of alternating 3, 4, 5, repeat, would be most useful!

Offline crazyivan

  • Gold Member
  • *****
  • Posts: 3920
Re: thoughts on wasd
« Reply #104 on: May 03, 2011, 05:11:39 PM »
I think it's good that people without a joystick can get a taste of the gv portion of the game, or subscribe and play without one if they choose. We should welcome new players, however and wherever they come from. A healthy HTC is good for all of us.

You can map the keyboard controls to buttons on your controller and be comfortable with it after a short time. If an old, hard-headed geezer like me can adapt, I'm sure any one of you can do it faster and better. Enjoy the adventure of discovering something new.
<sarcasm> I expect many more mouse players from this new change.<off>  Waystin ,have you enabled (auto)control mode in preferences?

Still awaits for analog/rudder back...wink.. wink
POTW
"Atleast I have chicken!"- Leroy Jenkins