Part of what burns me out so far in Aces High with how I (and my bomber buddies) prefer to play the strat game, is that besides the bases & towns, the city/factory strat way in the back is the only remotely viable target to hit.
So, we up, we fly over there, we bomb it, we defend ourselves... but, assuming we survive for the most part & land, that same strat stuff is back up to full capacity.
Yes, the fight was fun, and ultimately that is what it is about, but...
The impact of affecting resource availability (or lack thereof) has been an elusive aspect of this game for many years.
I'm simply not clever enough to offer an alternative.