Author Topic: SKYRIM!  (Read 24622 times)

Offline ink

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Re: SKYRIM!
« Reply #150 on: November 30, 2011, 11:39:33 PM »
I've had crashes to desktop among other things.  But the worst is the Dragons who fly backwards, get stuck in mid air, and actually fly/run away constantly always staying too far away to engage (all while flying backwards).

This video shows some of the latest problems.

http://www.youtube.com/watch?v=Gyg_vKxz1lQ

hmmm...I haven't seen any of that.....although I have had the game freeze completely at least twice, and it takes a reboot :mad:

but it still is a blast :rock

Offline wil3ur

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Re: SKYRIM!
« Reply #151 on: November 30, 2011, 11:56:14 PM »
I've seen none of these bugs, but I've got a 4 year old computer running things on medium graphics settings, so the worst I deal with is the changing area lag where the game loads a new area up.  Couple seconds of lag and freeze up is OK with me.  I understand sometimes you cross on a supercrossrode of zones and it lags constantly for a few minutes... but the rest of the game play is enough that I'm not squeaking.  I have had modern xbox games go into the oldschool 'slowdown' mode when too much is going on, so this doesn't really bother me.

Again, all in all a great game.
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Offline Ack-Ack

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Re: SKYRIM!
« Reply #152 on: December 01, 2011, 02:45:36 AM »
I've had crashes to desktop among other things.  But the worst is the Dragons who fly backwards, get stuck in mid air, and actually fly/run away constantly always staying too far away to engage (all while flying backwards).

This video shows some of the latest problems.

http://www.youtube.com/watch?v=Gyg_vKxz1lQ

Yeah, the new patch has made some things screwy graphically wise, like the map flashing when you view it amongst other things. 

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Offline ImADot

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Re: SKYRIM!
« Reply #153 on: December 01, 2011, 08:34:42 AM »
I got the patch last night. So far I haven't seen the issues that have been making everyone whine and complain. The only oddity was two CTD (which I had experienced before) and a crazy snow texture on trees. The texture was fixed by shutting down the game and starting up again, and I'm using one of the snow texture mods so am not sure if it was patch related or a hiccup with the modded texture. Oh, and I installed the latest GForce beta driver to turn on abient occlusion to see what it was like - have to run it in "performace" mode since "quality" mode put my frame rates in the single digits at times.

In any case, I guess I've been lucky so far...
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Offline Wiley

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Re: SKYRIM!
« Reply #154 on: December 01, 2011, 01:16:24 PM »
I've run into a couple CTD's as well, and I've also had the occasional trouble with a person involved with a quest not being where he should be or whatnot.  Restarting the game fixed those ones.  The most annoying glitch I had was I was supposed to meet a guy at a ruin, and if I fast traveled to the ruin, he never would show up.  I had to walk (not run) with him from where I talked with him to the ruin, which took about 15-20 minutes.  I have a sneaking suspicion the bandit I killed walking with him was killing him on the way there, or something along those lines.

Given the size and open-endedness of the game, I have been willing to forgive the few foibles I've seen.

The most annoying thing I've seen though I don't know if it's a glitch or not, is dragons that don't seem to want to fight.  They make a pass or two, then run off.  Maybe they've been watching how it goes in AH and figure that's what they're supposed to do.   :D

Wiley.
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Offline ImADot

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Re: SKYRIM!
« Reply #155 on: December 01, 2011, 01:56:34 PM »
The most annoying thing I've seen though I don't know if it's a glitch or not, is dragons that don't seem to want to fight.  They make a pass or two, then run off. 

I thought that was one of the things they fixed in the patch? Maybe they fixed it by making them fly backwards.  :headscratch:
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Offline titanic3

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Re: SKYRIM!
« Reply #156 on: December 01, 2011, 02:07:14 PM »


The most annoying thing I've seen though I don't know if it's a glitch or not, is dragons that don't seem to want to fight.  They make a pass or two, then run off.  Maybe they've been watching how it goes in AH and figure that's what they're supposed to do.   :D



There are dragons who will not attack unless provoked. Maybe they were attacking nearby monsters? Only had one occasion where a "neutral" dragon flew by me. He didn't like it when I stuck an arrow in his foot.  :devil

  the game is concentrated on combat, not on shaking the screen.

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Offline Wiley

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Re: SKYRIM!
« Reply #157 on: December 01, 2011, 02:18:56 PM »
There are dragons who will not attack unless provoked. Maybe they were attacking nearby monsters? Only had one occasion where a "neutral" dragon flew by me. He didn't like it when I stuck an arrow in his foot.  :devil

Bear in mind, I wasn't patched when I saw this.

The scenario was, I'd gone to talk to a guy on a mountain.  I came out the door from inside the mountain,  Patrolling random dragon shows up.  I would hit him with an arrow or two, he would land and breathe on me a couple times, it was on.  Then he'd do one of two things.  He'd either go find some other monsters to fight and basically work his way away from me, which I've seen before and think it's working as intended.  The other thing he'd do is he would spiral climb over the mountain I was on until he was wee tiny, then eventually he would either vanish going up or come straight down and seemingly vanish behind the mountain.  He didn't appear to be landing, just vanishing once he was out of sight, and the combat music would stop.

I probably reloaded from the door 20 times, just trying to figure out what was going on with it.

Not a big deal, just struck me as odd.  I love how they fight with everything they can see.

The one thing that really strikes me as awesome with this game is the fact that if you shoot an arrow straight up, it will come back down and land, sticking in the ground.  It will also hit stuff on its way down, not just up.  That's the kind of projectile modeling that I find lacking in many, many games.

Wiley.
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Offline wil3ur

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Re: SKYRIM!
« Reply #158 on: December 01, 2011, 02:27:19 PM »
The Dragons also seem to have a pre-programed area they'll patrol.  I've had a few times where the dragon goes over me, and I shoot him a few times... it'll try and pull him into my area, but it's almost like a wall where he'll start to fly back into his area...  Once I follow him a second or two, it normally will end up attacking without problem in an area that it was probably designed to be hitting.
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Offline ImADot

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Re: SKYRIM!
« Reply #159 on: December 01, 2011, 03:02:01 PM »
The one thing that really strikes me as awesome with this game is the fact that if you shoot an arrow straight up, it will come back down and land, sticking in the ground.  It will also hit stuff on its way down, not just up.  That's the kind of projectile modeling that I find lacking in many, many games.

Wiley.

You mean like this epic shot?
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Offline Raphael

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Re: SKYRIM!
« Reply #160 on: December 01, 2011, 04:58:15 PM »
I have a bug where the tab key does not work to exit menus anymore meaning whenever I want to forge something I have to exit the game to leave the craft menu  :D

also I found a companion dog :)
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Offline ImADot

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Re: SKYRIM!
« Reply #161 on: December 13, 2011, 09:02:42 AM »
Ya gotta love when a video game crosses over into real life.  :lol

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Offline wil3ur

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Re: SKYRIM!
« Reply #162 on: December 13, 2011, 10:25:47 AM »
...by the way, the further I get into the story, I've found there are dragons that are part of the story line, so avoid attacking until the correct story line area's been reached.
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Offline SmokinLoon

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Re: SKYRIM!
« Reply #163 on: December 13, 2011, 10:31:05 AM »
Is this where I tell everyone that I'm waiting for Diablo 3 to come out?  And that I would play SkyRim but I took an arrow to the knee?   ;)
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Offline kilo2

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Re: SKYRIM!
« Reply #164 on: December 13, 2011, 11:14:44 AM »
Is this where I tell everyone that I'm waiting for Diablo 3 to come out?  And that I would play SkyRim but I took an arrow to the knee?   ;)

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