your off to a good start.....some things that may help.. Mellow out the rivets, turn the opacity down on them, highlight very slightly the wings fuselage etc with some white and crank the opps way down so it looks like light glinting off the metal, add layer with just a hint of really light blue...play with the opacity off that too. You have the eye just Dial in the tweaks..
thank ya
I don't use many layers, each panel is painted individually on one layer
these are the layers that I use, and in order I make them
panel lines + highlights
(first I build the panel lines then high light them,then save as One layer)
rivet layer + highlights
(same as the panel lines)
I do each part of the plane individually so as to make the highlights in the right direction
metal layer just a sheet of "metal" one layer
color layer/black and grey shaded layer two layers combined as one
nose art/emblem layer
exhaust dirt layer
I combine the panel lines with the metal sheet and then burn, dodge, paint, highlight each panel individually
apply the rivets to that save as one layer
then I take the color, emblem layer, and apply over the metal panel with rivets and panel lines. save as layer.
then I take the layer of color emblem and panel,rivet layer, and erase where I want to expose the metal layer underneath for paint chipping.
add the exhaust and dirt layer.
some times I may make a couple layers on each one for tweaking until im happy with that particular layer.
thanx for the feed back
A +1 on that, that is probably one of the best ways to make a skin look truly authentic/historic.
ya i never thought about that, very good tip that I grabbed right up