Author Topic: New: Pandora's Clock  (Read 1243 times)

Offline 100Coogn

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New: Pandora's Clock
« on: August 19, 2011, 01:54:30 AM »


Bishops enter the fight from 10/11/12/1/2/3 o'clock positions.
Knights enter from 4/5/6/7/8/9 o'clock.  
Everyone meets at one point and time at the center of the clock.  Engagement is at 17K AGL.
These are the planes available to you.  Both country's AI aircraft will be made up from the entire list below. 

  KNIGHTS                           BISHOPS
  F4U-1C                             Mosquito Mk VI
  P-38J                                Yak 9-U      
 Typhoon                            Ki-84-la
  P-47D-40                           P-51D
  La-7                                 Me 262A-1
  N1K2-J                              Bf 109K-4
  Fw 190D-9                         Tempest
  C.205                                P-47D-25
 Spitfire Mk XIV                    P-47M

Terrain: Grinder
Duration: 20 Minutes
File Size: 2.38 MB


:cheers: Coogan
« Last Edit: August 19, 2011, 04:27:32 AM by 100Coogn »
Quote
From Wiley: If you're hitting them after they drop, that's not defense, that is revenge.
Game Id's:
AHIII: Coogan
RDR2: Coogan_Bear
MSFS-2020: Coogan Bear

Offline Happy1

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Re: New: Pandora's Clock
« Reply #1 on: August 19, 2011, 04:00:39 PM »
Bravo! A job extremely well done, u certainly are talented, keep up ur good works :aok  Pandora is an interesting & challenging game, or else
my eyes are failing me as I find it more difficult to shoot planes down, as I've them trailing smoke, white & black,  :airplane:    :old:       at times  blowing up but rarely :headscratch: :old:  Also difficult for me to
get rid of enemy on my 6  :furious

Congrats on a well produced product  :) :salute

Offline skorpion

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Re: New: Pandora's Clock
« Reply #2 on: August 19, 2011, 07:04:29 PM »
damn great job coogan! love this mission, by far the best one you have made yet!

Offline 100Coogn

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Re: New: Pandora's Clock
« Reply #3 on: August 19, 2011, 08:07:13 PM »
Thanks gents, glad you like it.  I just added another sound effect to it, just some radio chat.  I wanted to include it
in the original realease, but I had a hell of a time finding the file.  Had it backed up on a CD.
The mission still plays the same with or without that sound.

<S> Coogan  :joystick:
Quote
From Wiley: If you're hitting them after they drop, that's not defense, that is revenge.
Game Id's:
AHIII: Coogan
RDR2: Coogan_Bear
MSFS-2020: Coogan Bear

Offline Dichotomy

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Re: New: Pandora's Clock
« Reply #4 on: August 20, 2011, 11:16:45 AM »
lets see

1 coogans work - Check


Okay that's good enough for me.. I'll be grabbing it in a bit sir <S>
JG11 - Dicho37Only The Proud Only The Strong AH Players who've passed on :salute

Offline skorpion

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Re: New: Pandora's Clock
« Reply #5 on: August 20, 2011, 11:27:55 AM »
aha! i finally beat the mission! after having a temp turn with my ki84 for 15 minutes he finally augered into a tree :lol  after that it was 262,262,262, oooh n1k,262,262,262 lol. great fun otherwise.

Offline SgtPappy

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Re: New: Pandora's Clock
« Reply #6 on: September 03, 2011, 03:57:09 PM »
That was fun! At one point I just waited for the enemies to dive into a tight group, and then I just let loose on 'em. Great stuff!  :cheers:
I am a Spitdweeb

"Oh I have slipped the surly bonds of earth... Put out my hand and touched the face of God." -J.G. Magee Jr.

Offline 100Coogn

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Re: New: Pandora's Clock
« Reply #7 on: September 03, 2011, 04:18:16 PM »
That was fun! At one point I just waited for the enemies to dive into a tight group, and then I just let loose on 'em. Great stuff!  :cheers:

 :rofl I catch myself doing that from time to time...

<S> Coogan
Quote
From Wiley: If you're hitting them after they drop, that's not defense, that is revenge.
Game Id's:
AHIII: Coogan
RDR2: Coogan_Bear
MSFS-2020: Coogan Bear