Author Topic: Why the 12 hour side switch is bad  (Read 1937 times)

Offline Devil 505

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Why the 12 hour side switch is bad
« on: September 15, 2011, 04:12:37 PM »

Last night in the MA.
Can we please get a more reasonable time between switches?
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Offline sunfan1121

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Re: Why the 12 hour side switch is bad
« Reply #1 on: September 15, 2011, 04:16:32 PM »
See Rule #4
« Last Edit: September 16, 2011, 08:46:40 AM by Skuzzy »
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Offline crazyivan

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Re: Why the 12 hour side switch is bad
« Reply #2 on: September 15, 2011, 04:24:38 PM »
(Image removed from quote.)
Last night in the MA.
Can we please get a more reasonable time between switches?
Perhaps about 20 players changed chess piece to "winz the war" and get perkies.<sarcasm> I know they did, but yes 3-4 hours just seems more reasonable. I also notice your'e taking off with or was with the conga line. :devil Lastly, I did roll my eyes sometimes at players who used the 1 hr rule to manipulate,or dictate their style of game play<cough> sometimes.
« Last Edit: September 15, 2011, 04:38:35 PM by crazyivan »
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Offline 68ZooM

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Re: Why the 12 hour side switch is bad
« Reply #3 on: September 15, 2011, 04:29:13 PM »
that must have been right before the map was won last night, alot of people change last minute thinking there going to get perks. Ive seen this the last two times knights have won the map, The people you were fighting against are now flying with you.
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Offline Devil 505

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Re: Why the 12 hour side switch is bad
« Reply #4 on: September 15, 2011, 04:38:59 PM »
That was at least an hour before the map was won.
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Offline 68ZooM

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Re: Why the 12 hour side switch is bad
« Reply #5 on: September 15, 2011, 04:51:03 PM »
That was at least an hour before the map was won.

oh i wouldn't doubt that a bit, once the numbers get to around 17 percent of the enemy's countries taken the country switch begins, it's cheesy that's for sure. They think their getting perks but if I'm not mistaken you have to have a certain amount of time playing for that country to collect the perks, i could be wrong.
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Offline Shane

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Re: Why the 12 hour side switch is bad
« Reply #6 on: September 15, 2011, 04:53:39 PM »
When I logged in yesterday, early afternoon (as a knit)  bish and rooks were outnbr'd... I almost switched to bish, but decided not to as I knew bish nbrs would climb and with the 12 hr change... as the afternoon/evening progressed, bish #'s did indeed rise, before falling again as the war wrapped up.

12 hrs too long... 2-3 hrs tolerable, 1 hr preferred.
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Offline OOZ662

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Re: Why the 12 hour side switch is bad
« Reply #7 on: September 15, 2011, 05:05:25 PM »
I'd like it to be 4-6, myself. But then again, I never change countries.
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Offline LCADolby

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Re: Why the 12 hour side switch is bad
« Reply #8 on: September 15, 2011, 05:20:45 PM »
I've been playing AH too much, I found myself clicking on close to get the page out my way  :o
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Offline Devil 505

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Re: Why the 12 hour side switch is bad
« Reply #9 on: September 15, 2011, 05:24:34 PM »
I've been playing AH too much, I found myself clicking on close to get the page out my way  :o
:rofl :rofl
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Offline Bandit6

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Re: Why the 12 hour side switch is bad
« Reply #10 on: September 15, 2011, 05:48:21 PM »
So, staying "on-topic", I'll say that I've been playing on the Knights side since I started last month and yesterday noticed several names that I had not seen before, and several who I seem to remember even having shot me down on an occasion or two. However, since I haven't been playing too long compared to others, everyone can take my observation for whatever it's worth. That is to say, worthless, I'm sure...
Now, a little "off-topic", I notice that your Knights Icons are a very pleasant blue color, while mine are an eye-destroying fluorescent lime-greenish color. Can anyone explain how do I go about making that change? (No attempt to hijack intended)
 Thank you, in advance...

Disregard...I jumped into the game and figured it out. Sorry, this new computing machine thingy isn't so hard to figure out afterall...
« Last Edit: September 15, 2011, 05:55:54 PM by Bandit6 »

Offline gyrene81

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Re: Why the 12 hour side switch is bad
« Reply #11 on: September 15, 2011, 05:54:15 PM »
bandit look under options > preferences > gui...click on the down arrow and choose what you want to change colors.
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Offline Bandit6

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Re: Why the 12 hour side switch is bad
« Reply #12 on: September 15, 2011, 05:56:32 PM »
bandit look under options > preferences > gui...click on the down arrow and choose what you want to change colors.

Got it! Thanks anyway.

Offline Devil 505

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Re: Why the 12 hour side switch is bad
« Reply #13 on: September 15, 2011, 06:20:50 PM »
So, staying "on-topic", I'll say that I've been playing on the Knights side since I started last month and yesterday noticed several names that I had not seen before, and several who I seem to remember even having shot me down on an occasion or two. However, since I haven't been playing too long compared to others, everyone can take my observation for whatever it's worth. That is to say, worthless, I'm sure...
Now, a little "off-topic", I notice that your Knights Icons are a very pleasant blue color, while mine are an eye-destroying fluorescent lime-greenish color. Can anyone explain how do I go about making that change? (No attempt to hijack intended)
 Thank you, in advance...

Disregard...I jumped into the game and figured it out. Sorry, this new computing machine thingy isn't so hard to figure out afterall...
What you see is correct to a point. There are players that value the almighty perk point over anything else in this game. That exagurates the problem to make the sides really unbalanced.
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Offline caldera

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Re: Why the 12 hour side switch is bad
« Reply #14 on: September 15, 2011, 06:46:21 PM »
If you only play once a day (at the same particular time each day), the delay shouldn't be an issue.  Otherwise, it only discourages you from switching at all.
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