Until HiTech makes a radical change in the overall game play paradigme.
Increase the number of bombs it takes to destroy ord, fuel, fighter/bomber hangers and the vehical hanger. Increase the percentage of town destroyed to get a white flag. Change troop numbers from 10 to 20 to take the map room. The Hoardlings have worked out the numbers again to win within the current framework while exposing themselves to the least amount of risk. Being smart kids they noticed correctly that most players won't invest the time to get much above 12k on any given night. It gives thier escorts room to run away when they do get caught by better pilots.
Excellent risk management and understanding of their primary adversaries overall. Someone is paying attention and doing his homework. After all, You are here complaining to HiTech that he needs to change something because they are frustrating you again? This is not the first time the hoardlings have frustrated you like this. If that is winning for them, at least one group in this game is ecstatic and having a great time without dictitorial interference from manegment.
Has anyone noticed whenever you have successfuly beat back a vHord, it's because you defended long enough that your resources at that feild came back up along with killing every single C47/M3/LTV in their troop delivery hoard. By that time enough players with better than average ACM skills have upped for the furball while the weak personal ACM skills of many of the hoarders become apparent and they give up. Waystin and SYKO were observing that fact earlier this week. Showing up at alt with a squad fighter sweep showcases their weak personal ACM skills and often clears them from that secotr because a group of players were willing to make a concerted show of force.
Squad night for some of the "older" squads on the other hand is like night and day to how better all of the skill sets are developed. Especially how efficiently they shut down bases and kill the defenders in the subsiquent furballing. They just don't define thier game happiness by making a living out of it every night of the week.
So now you are getting a glimpse of why we were warned what would eventualy happen 30 years ago. This is the result of giving the kids on both peewee league teams a trophy for just showing up with a uniform on and not keeping score. Risk and self esteem are inexorably intertwined. The members in agreement with the OP of this posting measure risk based reward from a different ideology than the hoardlings. Thats kind of like you guys are telling HiTech he has to force Lambs to be Lions or you will quit.
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From: The Great Act of the Arena's.
by: the Unknown Chronicler of Gaming.
Act142, Scene 18, 11th year of the new era.
Yet Another Lion Revolt.
The Lions are complaining to Ceaser that the Lambs have banded together and trampeling them to death.
Lions: Oh great Ceaser the Lambs are killing us. Make them stop and act like Lambs.
Ceaser: Are you not Lions?
Lions: The Lambs do not respect our Lionly aspects and accept their fate as our food.
Ceaser: Act like Lions or starve.
Lions: Then we will whine like Jackels and hold our breath until your arena crumbles to dust.
Ceaser: Other Lions will replace you while some lambs grow into Rams.
Lions: The sounds of Jackels and deep breaths being drawn in.
Ceaser: A new toy should keep the kitties entertained for awhile. Summon Waffel my Master Toy Maker!
Lions: Sounds of snoring and heavy sleep breathing.