Author Topic: T34 turret swivel is funky  (Read 442 times)

Offline 4Prop

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T34 turret swivel is funky
« on: November 29, 2011, 12:32:32 AM »
ive noticed its been like this for awhile
if you shoot it where the hull meets the turret, the round will go right through doing 0 damage to it. I have the film to prove it.

yes it was done offline but try it online as well.

http://www.mediafire.com/?qvvgg4ov4tj43jg

Offline 4Prop

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Re: T34 turret swivel is funky
« Reply #1 on: February 03, 2012, 04:05:18 PM »
still not fixed

Offline Chalenge

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Re: T34 turret swivel is funky
« Reply #2 on: February 04, 2012, 04:32:22 AM »
I think you are looking at ricochets.
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Offline 4Prop

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Re: T34 turret swivel is funky
« Reply #3 on: February 04, 2012, 12:17:31 PM »
did u watch the film? it goes inbetween the turret and the hull and hits the ground behind it

Offline Chalenge

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Re: T34 turret swivel is funky
« Reply #4 on: February 04, 2012, 02:19:54 PM »
Yes I did. I think the real bug is in the way the ricochet is portrayed. I see this offline too but I have yet to see it online.
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Offline 4Prop

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Re: T34 turret swivel is funky
« Reply #5 on: February 04, 2012, 06:14:40 PM »
but why would it richochet in the first place with a round placed right there? theres virtually no angles the shot is going up against

Offline YamaRaja

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Re: T34 turret swivel is funky
« Reply #6 on: February 04, 2012, 10:39:11 PM »
Its common knowledge that rounds can pass between the turret and the hull. Tigers and T34's primarily, although I have seen it happen with a Panther also.
Most common with a side shot at inside 1500, where a ricochet is the least likely.
There are guys commenting on it very frequently.
It has nothing to do with the new version, this ones been around for quite awhile.
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Offline 4Prop

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Re: T34 turret swivel is funky
« Reply #7 on: February 04, 2012, 10:55:51 PM »
so is it a glitch. because to me if 1 was shot there it should rip the whole turret off. as far as being in the game..at least turret it if its not killed