Author Topic: ME-262 - not sure if this has been mentioned...  (Read 3896 times)

Offline Raphael

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Re: ME-262 - not sure if this has been mentioned...
« Reply #15 on: January 04, 2012, 10:36:03 AM »
wouldnt discourage buffs, could make them want to fly with escort squads and fly in groups with more gunners which would result in more realism :)
if you are a solo buff formation guys.... then you will have to watch out
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Offline Tyrannis

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Re: ME-262 - not sure if this has been mentioned...
« Reply #16 on: January 04, 2012, 10:47:16 AM »
Good points... I wouldn't consider these rockets as capable of "Sniping" they were aimed only in a VERY GENERAL manner and used against LARGE formations ... Hits would be somewhat random. I would question their employment in the game against single player formations ... in such a case, I'd say the HIT possibility should be in the 2% - 5% range (1 hit per 20-50 rockets).
I guess the question then is how the rockets would react. I didnt experience it personally, But ive heard stories in-game about how the AA rockets on the 110 and 190's used to be very OP'ed and caused alot of angry buff pilots to stop flying bombers. Thats mainly what pops to mind when i think of the 262 getting AA rockets.


wouldnt discourage buffs, could make them want to fly with escort squads and fly in groups with more gunners which would result in more realism :)
if you are a solo buff formation guys.... then you will have to watch out
It would be great to have large formations of bombers. But if your not in a bomber squad its hard to get group flights put together. Along with other problems.

Does the 262 even NEED these rockets? during WWII sure, but in AH, do the bomber hordes really Warrent their inclusion?

Offline 33Vortex

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Re: ME-262 - not sure if this has been mentioned...
« Reply #17 on: January 04, 2012, 11:06:43 AM »
There are some easy (comparatively) additions that HTC can make. Adding weaponry to the 262 is one, adding more weapon options to the 190 family is another. Even adding the 190A-6 would be little more than copy & paste. Not to mention the A-2, A-3, A-4, A-7 and A-9. There is often this one issue with german gear though, lack of documentation.

The community at large seem to be biased against it. The logic often seem to be "Germany lost the war therefore you can't have that, we must win!" A logic which of course can not be argued with and anyone who attempt to have to surrender their reasoning.

So... it likely will not happen. But then, us luftwaffles are used to fighting from a disadvantage and to make do with what is available.


In other words... WHATEVER. Don't hold your breath.

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Offline wil3ur

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Re: ME-262 - not sure if this has been mentioned...
« Reply #18 on: January 04, 2012, 11:12:27 AM »
I just wish German 20mm's hit like a cannon and not a 30cal...  or maybe just a 50mm pineapple launcher.



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Offline EVZ

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Re: ME-262 - not sure if this has been mentioned...
« Reply #19 on: January 04, 2012, 11:39:05 AM »
I guess the question then is how the rockets would react. I didnt experience it personally, But ive heard stories in-game about how the AA rockets on the 110 and 190's used to be very OP'ed and caused alot of angry buff pilots to stop flying bombers. Thats mainly what pops to mind when i think of the 262 getting AA rockets.
Any employment of rockets, on any aircraft needs to be tweaked for playability ... I like the idea of MORE Options and NEW Challenges for AH players, but I don't think unbalanced advantages will improve the game.

It would be great to have large formations of bombers. But if your not in a bomber squad its hard to get group flights put together. Along with other problems.
Large Bomber Formations are likely to remain a Scenario Feature. But that's an excellent place to have MORE options (especially historical, realistic, ones) available. I think weapons effectiveness can be tweaked as an arena parameter? Everything else aside, Flying Bombers should NOT
be a cakewalk ... My impression of the game at this time is that attacking bombers is suicide for most players. SOME Skilled and Experienced AH pilots do fairly well at it. Perhaps this encourages bomber missions? But it can be kind of frustrating for the interceptor pilot. I expect the NEW 88 AAA may help balance this equation, encouraging 262 bomber intercepts might be good too. At present the 262 seems to be an exclusive ride that is flown mostly by cautious B&Z pilots looking for fighter kills and being carefull NOT to scratch the paint or risk their perk points.
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Offline 33Vortex

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Re: ME-262 - not sure if this has been mentioned...
« Reply #20 on: January 04, 2012, 11:43:01 AM »
Unbalanced advantages? I thought we had the perk point and ENY system to negate any such issues?

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Offline Ack-Ack

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Re: ME-262 - not sure if this has been mentioned...
« Reply #21 on: January 04, 2012, 12:16:05 PM »
Rockets?
On 262s?


NO

Why not? 

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Offline RTHolmes

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Re: ME-262 - not sure if this has been mentioned...
« Reply #22 on: January 04, 2012, 01:45:57 PM »
the anti-tank version is by far the best vulching tool in the game, the drop is pretty bad but its very consistent (dispersion seems low to me). the massive advantage this gives you over anything with cannons or guns suggests it would also be pretty devastating against buffs. quick to get into effective range, no need to be in the buffs guns' effective range. one for the perked ordnance update I reckon.

( btw I realise that vulching or deacking using the antitank R4Ms depends more on splash not direct hits)
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Offline bangsbox

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Re: ME-262 - not sure if this has been mentioned...
« Reply #23 on: January 04, 2012, 03:01:31 PM »
+1 for 262 rockets and 163 should get them too

Offline Tyrannis

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Re: ME-262 - not sure if this has been mentioned...
« Reply #24 on: January 04, 2012, 06:20:12 PM »

Offline Scotty55OEFVet

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Re: ME-262 - not sure if this has been mentioned...
« Reply #25 on: January 04, 2012, 06:31:29 PM »
I would like my Hurri Mk1 to go 500 mph and have 12000 rounds of ammo, if only for fun.  ;)

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Offline TheRhino

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Re: ME-262 - not sure if this has been mentioned...
« Reply #26 on: January 04, 2012, 10:26:32 PM »
Read up.

Why are you being so dissmissive? The 262 used R4M rockets and WGr. 21s in the war, it Is historically significant, other aircraft in the game use rockets that are just as effective. How many people do you see in any arena flying the 262 anyway? I see maybe one every once in a while. So why are you so scared of being destroyed by one?  :ahand
« Last Edit: January 04, 2012, 10:35:05 PM by TheRhino »
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Offline Tyrannis

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Re: ME-262 - not sure if this has been mentioned...
« Reply #27 on: January 05, 2012, 02:59:10 AM »
Why are you being so dissmissive? The 262 used R4M rockets and WGr. 21s in the war, it Is historically significant, other aircraft in the game use rockets that are just as effective. How many people do you see in any arena flying the 262 anyway? I see maybe one every once in a while. So why are you so scared of being destroyed by one?  :ahand
You missed the point. I dont fear the 262. I welcome the challenge of one. Ive shot down a few 262s.  Its the fact of how many rockets one can carry, The fact they can kill in 1 hit, and they can fire well out of range of bomber defensive fire.  read on what ive already type up for more.


Its historically accurate, but that doesnt mean it deserves a spot in the game. AH does not at all have the massive Bomber Hordes of WWII which called for the R4M rockets. so why even have it? Leave it out. 4 30mm cannons and 500mph+ speed is good enough for the 262 to do its job.

Offline 33Vortex

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Re: ME-262 - not sure if this has been mentioned...
« Reply #28 on: January 05, 2012, 04:12:07 AM »
AH does not at all have the massive Bomber Hordes of WWII which called for the R4M rockets.

Did you participate in the 'Der Grosse Schlag' event? Indeed this game has the "massive bomber hordes of WWII" ... maybe you just haven't seen it yet?

If all you want to do is play in the MA, then please do but don't cram your way of playing the game down anyone else's throat. It's not all about MA gameplay, in FSO and historical events this sure has a role to play. Additionally the 262 armed with Mk108s is a very difficult combination which very few players can command with any success at all. Also consider that if the Mk214 is added as a option, those rounds can be avoided as you see them coming from 2k out, just alter heading or altitude. There are so many gamey aspects to bomber flying currently in the game than I care to mention, and there are some gamey aspects to fighters too... but this is a GAME. If you can't get over that fact, what are you even doing here?

I've not seen any valid arguments brought up against the Mk214 or the R4M yet, all I see is a bunch of whiners who want no changes made. Well my guess is that HTC does want to develop their game, adding armament options to the 262 is one way to do this.

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Offline MK-84

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Re: ME-262 - not sure if this has been mentioned...
« Reply #29 on: January 05, 2012, 05:05:22 AM »
From what ive read posted on the BBS along with what some have said, The R4M rockets had an effective range well beyond the heavy bombers defensive fire.

In AH, it would become 262s sniping buffs from well out of their range to defend themselves. Added on how many rockets a 262 can carry, And that could become a very big discourager to Bomber pilots.

When i up a buff, I'd love for fighters to come at me, But i'd atleast like the chance to fight back against them. I'd be so very mad if i flew a 45min mission across enemy lines to their city, Only to get sniped out of the sky by a 262 firing a rocket from well out of my defensive range, and there would be nothing i could do about it. That doesn't encourage fighting at all. Except maybe for the 262 fans who want EZfied kills.

If the 262s got those rockets, then buffs should be able to drop that radar-confusing tinfoil. (forgive my lack of its proper name, I haven't read up on it. Only know what it does from whats been said on this board)

How often do you get "sniped" by a 110's  or a 190's rockets?  What makes you think the Me262's would be so much better?