Author Topic: Question for VBrigade guys  (Read 7770 times)

Offline Rob52240

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Re: Question for VBrigade guys
« Reply #120 on: January 23, 2012, 10:36:02 PM »
Hordes can be defined as a true 100% bona fide horde by any single horde metric in the aces high measurement system.  Basically any member of the community is free to declare horde at any time, towards any group of one or more players.

The argument that follows on the BBS is just a bonus.
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Offline BaldEagl

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Re: Question for VBrigade guys
« Reply #121 on: January 23, 2012, 10:40:39 PM »
someone who's been around for that long should even, by accident, have had substantial amounts of air combat experience.  I'd expect a person flying for almost a decade to have a basic understanding and be able to handle himself competently in a fight. 

 :O   :cry
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Offline Daddkev

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Re: Question for VBrigade guys
« Reply #122 on: January 23, 2012, 10:47:34 PM »
 :bhead :bhead :bhead :bhead :bhead :bhead
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Offline guncrasher

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Re: Question for VBrigade guys
« Reply #123 on: January 24, 2012, 12:09:47 AM »
I think a base could even be taken with 8 players max. 3 to cap base, 3 to whack town, 1 goon/m3 and one cover for goon/m3.  I think there's a wish I haven't really seen - mission caps?  Too many ways around it I suppose.

In any case, any base ops with more than 20 poepl... err lemmings... is way overkill imho. I see no sense of strategy (or tactics for that matter)... I can recall when there would be interdiction missions toward nearby bases (also prepping them for the next assault) and you would see goons getting better escorting (now I rarely see a goon properly escorted - merely flying under the lemming trail.) Neither do I really see buffs being escorted properly (if at all.)

What I now see more of, that makes me :oldrolleyes are two things I kind of  :headscratch:  at:

1. So many "jabo" being run right off base at the closest enemy vehicle spawn
2. picking the aforementioned jabos, often in range of ack/gv fire

In the top ten most used (deaths + kills) vehicles... 6-7 are gv.

The game dynamic is shifting, and I think in a positive way, as HTC seems to be working towards separating the air/ground combat from the whack a mole it is now, to something more planes vs planes, gv/fps vs same, with planes going after them with somewhat less "clarity" - and accuracy (we're way too proficient at bombing, dive or level on small targets. low-level carpet bombing will become much more difficult, as well.)  What would be helpful, would be newer maps where the airfield isn't so much a target unto itself, as opposed to some other target (town or factory or whatever) that isn't quite so close to the airfield. Toss in some of the "should also defend a capture" ideas and things look pretty interesting.

We'll see.




a town can be taken with only one person.  1 trip with lancs, 1trip with rockets/cannons fighter to take down any ack left, 1 trip to bring goons.  piece of cake.  3 trips and you can capture a base.  do that 20 times and you can capture the whole map by yourself.

damn wonder why nobody thought of it before  :uhoh.


semp
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Offline Changeup

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Re: Question for VBrigade guys
« Reply #124 on: January 24, 2012, 12:29:20 AM »
Isn't a horde also a mission or a squad flying together?

Only if they have the same colored panties on...if not, they are just a lot of guys upping at the same time
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Offline Beefcake

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Re: Question for VBrigade guys
« Reply #125 on: January 24, 2012, 02:31:44 AM »
*sets out his lawn chair and start munching on popcorn*
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Offline JUGgler

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Re: Question for VBrigade guys
« Reply #126 on: January 24, 2012, 08:42:38 AM »
a town can be taken with only one person.  1 trip with lancs, 1trip with rockets/cannons fighter to take down any ack left, 1 trip to bring goons.  piece of cake.  3 trips and you can capture a base.  do that 20 times and you can capture the whole map by yourself.

damn wonder why nobody thought of it before  :uhoh.


semp


I'm sure this happens in the EW and MW and maybe, just maybe during OFF hours on large maps in the LW, but this would be extremely rare if not impossible during primetime. I submit what you say here is bunk and only by the most rare flukes could and does it happen!




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Offline BowHTR

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Re: Question for VBrigade guys
« Reply #127 on: January 24, 2012, 02:42:14 PM »
Only if they have the same colored panties on...if not, they are just a lot of guys upping at the same time

ok, thanks for clearing it up!  :aok :salute
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Offline guncrasher

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Re: Question for VBrigade guys
« Reply #128 on: January 24, 2012, 02:57:37 PM »

I'm sure this happens in the EW and MW and maybe, just maybe during OFF hours on large maps in the LW, but this would be extremely rare if not impossible during primetime. I submit what you say here is bunk and only by the most rare flukes could and does it happen!




JUGgler

oh man juggler i was just being sarcastic  :D.  was just making fun of the idea that only 8 people are needed to take a base.  both are doable but highly improbable  as if 2 or 3 defenders up the base take has a high chance of a fail.

there's times when a base can be taken with just a handful of people and there are others when you can bring 100 and you wont take the base.  it all depends on how much the enemy wants to defend the base.


semp
you dont want me to ho, dont point your plane at me.

Offline The Fugitive

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Re: Question for VBrigade guys
« Reply #129 on: January 24, 2012, 03:48:19 PM »
oh man juggler i was just being sarcastic  :D.  was just making fun of the idea that only 8 people are needed to take a base.  both are doable but highly improbable  as if 2 or 3 defenders up the base take has a high chance of a fail.

there's times when a base can be taken with just a handful of people and there are others when you can bring 100 and you wont take the base.  it all depends on how much the enemy wants to defend the base.


semp

That's another thing that drives me a bit nuts, what's wrong with failing? It's not like you will be hung or something, jailed and fed bread and water, it's not the end of the world.

There is nothing wrong in failing. If you remove ALL of the challenges so that you can't possibly fail, WHY PLAY?

Offline Wiley

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Re: Question for VBrigade guys
« Reply #130 on: January 24, 2012, 03:52:14 PM »
That's another thing that drives me a bit nuts, what's wrong with failing? It's not like you will be hung or something, jailed and fed bread and water, it's not the end of the world.

There is nothing wrong in failing. If you remove ALL of the challenges so that you can't possibly fail, WHY PLAY?

Because you get to win.

Wiley.
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Offline Ardy123

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Re: Question for VBrigade guys
« Reply #131 on: January 24, 2012, 03:57:14 PM »
Because you get to win.

Wiley.

Well thats what offline is for.. you can win all by yourself!
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Offline Wiley

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Re: Question for VBrigade guys
« Reply #132 on: January 24, 2012, 04:38:07 PM »
Well thats what offline is for.. you can win all by yourself!

Hey, I never said I agreed with it, but that seems to be the motivating factor.

I believe it stems from the way the rest of gaming has gone.  When was the last time you saw a game where there was a goal you could not complete if your threshold for boredom was high enough?  Video games have moved away from something you play with a chance of losing that requires skill to complete to something you consume, like a movie.  There is an implicit understanding when people play a video game these days that they will be able to see and do everything in the game.

It seems to me most gamers have grown used to this, and when they encounter an unlimited PvP game, such as this one, suddenly they run into unwinnable situations.  Often times things in this game are simply not fair.  That really kinks a lot of peoples' tails, and you can see it in the whines about gangs, hording, NOEs, HOing better than you, and soforth on 200 and in here.

Most people want a little bit of resistance from their opponents, but resistance that they can overcome and ultimately prevail in their inexorable march to 'winning' however they've defined it.

People who are looking for a challenge, going into situations with 50/50 chances of winning are a vast minority these days.  It is my sneaking suspicion they were a minority in the old days too, but there were enough of them to entertain one another.  I wasn't there, can't say for sure.

Wiley.
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Offline guncrasher

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Re: Question for VBrigade guys
« Reply #133 on: January 24, 2012, 05:33:03 PM »
That's another thing that drives me a bit nuts, what's wrong with failing? It's not like you will be hung or something, jailed and fed bread and water, it's not the end of the world.

There is nothing wrong in failing. If you remove ALL of the challenges so that you can't possibly fail, WHY PLAY?

the question was about base taking.   And last I checked there wasn't any failure in ah.  Actually there isn't any wining either.   It's a game and you play it to have fun.   Making it about anything else is a failure in itself.



Semp
you dont want me to ho, dont point your plane at me.

Offline SectorNine50

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Re: Question for VBrigade guys
« Reply #134 on: January 24, 2012, 05:36:18 PM »
the question was about base taking.   And last I checked there wasn't any failure in ah.  Actually there isn't any wining either.   It's a game and you play it to have fun.   Making it about anything else is a failure in itself.



Semp

The game has all sorts of situations you can win in!

You can win the "war," and reset the map.
You can win a dogfight.
You can win a base.
You can win a tank battle.

All of these flip-side into failures as well.  Just because you can't "beat the game" doesn't mean that there is no winning or losing.  If there was no competition, why would you play?
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