The game has all sorts of situations you can win in!
You can win the "war," and reset the map.
You can win a dogfight.
You can win a base.
You can win a tank battle.
All of these flip-side into failures as well. Just because you can't "beat the game" doesn't mean that there is no winning or losing. If there was no competition, why would you play?
win exactly what.
Semp
I think he spelled it out pretty well. With those "wins" there must be the ability to lose as well.
Player hordes have removed the chance, almost completely of not capturing the base winning a dog fight (gang), winning a GV battle (dive bombing lancs), and of course this means they roll on through the "win the war" scenario as well. If that is the case, why bother? Might as well just have every one log one and one night a week one team get a capture for the other teams automatically every 5 minutes. This way they can win the war each night and get their perks and don't even have to fly. Sounds like fun !