well my idea was a concept that eze said , that the reason why players jump is to get quick perks if a nuke was introduced with a 90 min delivery corridor , and and a 30 min decent corridor that is 2 hours , and most players who swop and change have ants in there pants and get board , but if a nuke was introduced they would be itching to try it out , as they would have the perks available to do so , and would want to stay fot 2 hours on that particular country , and if there mission was succesful , that may give them the ego to stay in that country , as they had just caused so much destruction to there adjecent country they were attacking