GVs have their Icon range shorten to make it hard for the AC to spot them. If you are asking to de-perk GVs, then it will be a Tiger I and II fight all around. Come to think of it, why the hell are some GV even perked in the first place?
I'm not asking for that. But semp wants to even further penalize the GV'ers. And sorry, but the shortened GV icon range is a bit irrelevent to what I posted.
Is it true or false that, despite the reduced icon range, GV's are still significantly more vulnerable to aircraft than aircraft are to GV's?
Is it true or false that a the only action a Tiger II driver can do to keep from being killed by a bomb is sitting on concrete (asking for help isn't an action, its having others act on your behalf, and still doesn't give you a good chance to come through)?
Is it true or false that, despite the reduced icon range, an aircraft hell bent on killing the Tiger II would be able to do it without undue difficulty?
Is it true or false that realisticly thre is no way that the Tiger II can kill the aircraft before the aircraft drops his bombs?
GV's can't fight aircraft on anything even remotely approaching even terms, and the only thing they can do to give themsevles a good chance of survival is camping on the concrete. Yet Semp still isn't happy, he wants to force perk tank drivers to ensure that they can't reach the saftey of concrete before an aircraft drops his bombs.
Why should a perk tank be at the mercy of aircraft? Why should upping a perk tank entail more risk than upping a perk aircraft of the same price, despite the fact that GV's have less of an impact on the game, and are less unbalancing?
Challenge, I'm a bit skeptical of the 10k range engagment of a Tiger II. I'm guessing you were on a hill, firing down on him, as there is not a chance in hell you had line of sight out to 10k from ground level, at least not unless you were on a beach or something.
Also supporting my theory that you were on a hill, is that the sight picture for the M4's optical sight does not allow you to aim out to 10k. However, being on a hill increases the distance you can aim at, as you don't have to send your shell out at as great an angle to hit a target at the same distance, since your shell has more time to fly forward before it hits the ground, as you are higher up.
But even so, a Tiger II would be no more than a dot at 10k out, and I find it a bit doubtfull that you were actually achieving aimed hits or even near misses on the Tiger II, especially since your aim point moves with each shell you fire. At best, you were just lobbing a ton of shells in his general direction, and only disabled his tracks through pure dumb luck.