Author Topic: Ranking system change  (Read 824 times)

Offline Midway

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Re: Ranking system change
« Reply #15 on: June 04, 2012, 02:44:39 PM »
I am sorry to say it midway but you will never "get" it.....bruv is a great shot yup...

Ergo my arguing against removing hit pct, as vinky requested, from the ranking metric.
« Last Edit: June 04, 2012, 02:46:18 PM by Midway »


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Offline Vinkman

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Re: Ranking system change
« Reply #16 on: June 04, 2012, 02:47:21 PM »
want to respond...but we gotta stop hijacking Vinks thread.



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Offline Butcher

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Re: Ranking system change
« Reply #17 on: June 04, 2012, 02:55:51 PM »
Problem with hit percentage ranking, is the few like me who wait untill 200 yards to fire would suffer horribly.

Hit percentage usually stays above 14%
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Offline Lusche

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Re: Ranking system change
« Reply #18 on: June 04, 2012, 03:00:28 PM »
Hit percentage often makes a big difference in rank, but I've never been sure why it is used. Is it a skill metric?


Let's put it this way:

It's not worse as a skill metric than K/D ;)
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Offline Vinkman

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Re: Ranking system change
« Reply #19 on: June 04, 2012, 03:02:13 PM »

Let's put it this way:

It's not worse as a skill metric than K/D ;)

Tue lusche very true. Ok so what do you think of my idea to add PERKS EARNED?
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Offline Wiley

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Re: Ranking system change
« Reply #20 on: June 04, 2012, 03:08:54 PM »
I wouldn't be in favor of replacing hit % with it, but I kind of like the idea of adding it as a category.  It's interesting to consider how it would affect the stats.  I've never looked at the fighter scoring algorithm that hard, does it already take into account the relative ENY between the two aircraft, or not?

If so, the metric you're proposing here would already be taken into account by affecting fighter points, wouldn't it?

Wiley.
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Offline Karnak

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Re: Ranking system change
« Reply #21 on: June 04, 2012, 03:17:04 PM »
Tue lusche very true. Ok so what do you think of my idea to add PERKS EARNED?
"Perks earned/sortie" might be interesting, but pure "perks earned" seems like it is mostly a "how much did this guy play" number.  Also, for bomber ranking, hitting town centers is, by far, the best perk reward and it is also probably the safest thing to bomb and thus would not be a good metric for bombers unless dramatically rebalanced.
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Offline Vinkman

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Re: Ranking system change
« Reply #22 on: June 04, 2012, 03:20:53 PM »
I wouldn't be in favor of replacing hit % with it, but I kind of like the idea of adding it as a category.  It's interesting to consider how it would affect the stats.  I've never looked at the fighter scoring algorithm that hard, does it already take into account the relative ENY between the two aircraft, or not?

If so, the metric you're proposing here would already be taken into account by affecting fighter points, wouldn't it?

Wiley.

I've looked into it pretty hard, as has Lusche. It does not take ENY into account at all. That's what I think it's slanted.

Formula is to total your rank in each category (K/D, K/sortie, Kills/hour, Points, % landed, hit%, etc) for score. Then the total is ranked with lowest being best. So a bad score in a category has a big effect.  Isn't it easier to run up scores in those categories in a tempest than a P-39?

That formula encourages folks ganging, picking, and to BnZ in low ENY and PERK planes.

Adding PERKS EARNED would address the Low ENY and PERK plane part. It might secondarily addess the BnZ-ing because it's hard to BnZ in most of the Low ENY birds.
« Last Edit: June 04, 2012, 03:25:28 PM by Vinkman »
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Offline Vinkman

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Re: Ranking system change
« Reply #23 on: June 04, 2012, 03:23:45 PM »
"Perks earned/sortie" might be interesting, but pure "perks earned" seems like it is mostly a "how much did this guy play" number.  Also, for bomber ranking, hitting town centers is, by far, the best perk reward and it is also probably the safest thing to bomb and thus would not be a good metric for bombers unless dramatically rebalanced.

My focus was the fighter rank. Hadn't thought of Bombers. That would need a new study.  :D
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Offline Wiley

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Re: Ranking system change
« Reply #24 on: June 04, 2012, 03:28:22 PM »
"Perks earned/sortie" might be interesting, but pure "perks earned" seems like it is mostly a "how much did this guy play" number.

I don't see that as being too big of a deal, as the same can be said of fighter points, can't it?  Would maybe changing the formula for fighter points to account for ENY be the better solution overall?

Wiley.
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Offline Lusche

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Re: Ranking system change
« Reply #25 on: June 04, 2012, 03:30:34 PM »
I once made the perks/hour proposal myself, it was shot down be the higher powers  :cry

In case of bombers, I have about no idea how to make it any meaningful at all. At least no idea that would be simple to implement ;)
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Offline bustr

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Re: Ranking system change
« Reply #26 on: June 04, 2012, 04:04:49 PM »
Your metrics need to reflect what being the best means for each fish bowl.

In the DA Debroy is 100% correct in the manner of choosing who's best. There is no other way to decide the best duelist but have averyone who is a duelist duel until only one duelist remains.

The MA has a multitiude of goals to be accomplished by a larger pool of players. So the DA manner of choosing the best is irrelevant to the multitiude of goals being measured. If you have years of MA SA experience, then more often your shooting ability in any moment is more important to your Hit%. SHawk is an excellent example of this. From time to time when accomplished duelists with years of MA and DA experience decide to achive high rank based on the curent metric. They have a higher success rates at achiving the goal but, don't always hit the mark. In the MA there is always one more con than you accounted for diving in after you.

I would speculate if it's purely fighter to fighter Hit% in the MA. You cannot achive a high Hit% purely on assists by the definition of High Hit%. It means you are activily engaging the enemy so the probability is you are killing a High percentage of those you engage.

If this whole conversation Vinkman is a cover for rehasing the merits of ENY ride choices as a veiled measure of a players real skill level for you to thump your chest over. And number of kills is the metric to measure how good you are relative to the rest of the MA. Why don't you be honest and simply Wishlist the following:
----------------------------------
Hitech I have a Wish.

Please create a new metric to Hallmark LWMA pilot success in the monthly pilot statistics posted on the front page of the AH WEB Site. Call it the "Vinkman Curve" or "Debroy's Revenge". Base it upon the pilot statistic of the greatest number of late war ENY aircraft shot down in the ENY range of 5-10 by the pilot flying the highest ENY aircaft in the range of 30-40.
----------------------------------

Vinkman I bet Lusche can teach you how to pull this metric your self and you can monthly start up a post in the forum showing the winner. Like Lusche is the Keeper of the Graphs. You can become the Keeper of the high ENY pilot kill stats or the monthly "Vinkman Curve" review.
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Offline Debrody

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Re: Ranking system change
« Reply #27 on: June 04, 2012, 04:16:25 PM »
Dont let me wrong, even tho that rank system could make a good effect on my score, belive me, im the least interested in that stuff (not playing and possibly wont come back).
Dont troll me, Bustr. plz
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Offline Vinkman

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Re: Ranking system change
« Reply #28 on: June 04, 2012, 04:30:08 PM »
Your metrics need to reflect what being the best means for each fish bowl.

In the DA Debroy is 100% correct in the manner of choosing who's best. There is no other way to decide the best duelist but have averyone who is a duelist duel until only one duelist remains.

The MA has a multitiude of goals to be accomplished by a larger pool of players. So the DA manner of choosing the best is irrelevant to the multitiude of goals being measured. If you have years of MA SA experience, then more often your shooting ability in any moment is more important to your Hit%. SHawk is an excellent example of this. From time to time when accomplished duelists with years of MA and DA experience decide to achive high rank based on the curent metric. They have a higher success rates at achiving the goal but, don't always hit the mark. In the MA there is always one more con than you accounted for diving in after you.

I would speculate if it's purely fighter to fighter Hit% in the MA. You cannot achive a high Hit% purely on assists by the definition of High Hit%. It means you are activily engaging the enemy so the probability is you are killing a High percentage of those you engage.

If this whole conversation Vinkman is a cover for rehasing the merits of ENY ride choices as a veiled measure of a players real skill level for you to thump your chest over. And number of kills is the metric to measure how good you are relative to the rest of the MA. Why don't you be honest and simply Wishlist the following:
----------------------------------
Hitech I have a Wish.

Please create a new metric to Hallmark LWMA pilot success in the monthly pilot statistics posted on the front page of the AH WEB Site. Call it the "Vinkman Curve" or "Debroy's Revenge". Base it upon the pilot statistic of the greatest number of late war ENY aircraft shot down in the ENY range of 5-10 by the pilot flying the highest ENY aircaft in the range of 30-40.
----------------------------------

Vinkman I bet Lusche can teach you how to pull this metric your self and you can monthly start up a post in the forum showing the winner. Like Lusche is the Keeper of the Graphs. You can become the Keeper of the high ENY pilot kill stats or the monthly "Vinkman Curve" review.


No chest thumping. It's all about the BnZ pickers and runners and low eny planes in the game. ENY is supposed to create balance. I think integrating ENY into the score would really up it's balancing effect. That was my only reason for suggesting it.

I can't study perks because they are not part of the stats. They are a pilot's personal secret. As for scoring the High vs Low plane to plane kills, it could be done, and a rough PERK effect could be determined, and the ranks re-evaluated based on such a thing. I do not predict that I will be anywhere on any top rank list no matter how it is calculated so that is not the reason I would look at it. I'm all about insentives. You get what you encourage. Lusche showed Pony, La7, Spit, usage as not being very balanced. I thought of a way to correct it.

I'm an engineer.  ;)
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Offline Lusche

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Re: Ranking system change
« Reply #29 on: June 04, 2012, 04:56:57 PM »
I simply like the idea of ENY as well as current perk modifier (country balance) being part of the score "kill points" calculation, just as they are in perk gain calculation. After all, landing modifier is part of both systems already.  :old:
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