Puffy Ack, since the last update, seems to be less effective on the fighters twisting and turning through it at 30,000 feet since I was able to actually make it through to chase snailman's b29s with a yak.
Sadly, snailman is more dangerous on the defensive B29 guns than the puffy ack.
I've always thought that the puffy ack, as it applies to fighters or bombers, is reversed in that it would allow bombers to bomb the cv and land undamaged while one ping killing a fighter passing overhead at 30,000 feet outside of visual range.
It would be cool to see how it works if the puffy ack modeling for the fighters and bombers swapped places.