Author Topic: Computer controlled 5" puffy should not damage friendly aircraft  (Read 6421 times)

Offline Reaper90

  • Gold Member
  • *****
  • Posts: 3322
Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #60 on: September 09, 2012, 11:26:41 AM »
It should be equally dangerous to everyone no matter who they are, what they're flying or how high/fast they're flying.

I'd like to see it changed so that there are actual shells coming from the actual guns (as if a human player were firing). The longer you spend flying a straight line at contant speed, the more accurate the "gunner" becomes. We can still have a field of puffy (since all guns would be firing).

Amen to both.
Floyd
'Murican dude in a Brit Squad flying Russian birds, drinking Canadian whiskey

Offline climber

  • Copper Member
  • **
  • Posts: 179
Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #61 on: September 09, 2012, 02:55:16 PM »
wouldn't rule #4 apply to the first response to the OP???


Just checking...
5 out of 4 people have trouble with fractions

Offline gldnbb

  • Copper Member
  • **
  • Posts: 289
Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #62 on: September 09, 2012, 11:41:45 PM »
#4   :aok
« Last Edit: September 09, 2012, 11:44:35 PM by gldnbb »
To fly or not to fly, that is the question
-The Golden BB-


Offline Volron

  • Platinum Member
  • ******
  • Posts: 5805
Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #63 on: September 10, 2012, 12:14:45 AM »
So this brings up a question I have...

Did fighters follow Japanese Kamikaze's into the AAA zones of ships?
Quote from: hitech
Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
HiTech
Quote from: Pyro
Quote from: Jolly
What on Earth makes you think that i said that sir?!
My guess would be scotch.

Offline guncrasher

  • Plutonium Member
  • *******
  • Posts: 17362
Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #64 on: September 10, 2012, 01:58:53 AM »


The original whine is now whining that it is NOT accurate enough against the enemy, and too accurate against friendly,
HiTech

what happens boss is for people like me that fly b26's at 6k to sink the cv and I almost always comes out with very little damage, but if there's a fighter chasing me over the ack, for some reason the ack will kill it faster then it will kill me.


semp
you dont want me to ho, dont point your plane at me.

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #65 on: September 10, 2012, 03:51:55 AM »
If you fly from high twelve and attack bombers in puffy ack for some reason you get away with it a lot more often then a high six attack. Puffy loves to lag just behind bombers from my experience and its not where you want to be. I really thought Hitech was trying to teach everyone how its done!  :D
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline EagleDNY

  • Silver Member
  • ****
  • Posts: 1514
Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #66 on: September 10, 2012, 01:15:22 PM »
So this brings up a question I have...

Did fighters follow Japanese Kamikaze's into the AAA zones of ships?

Yes, and yes we did lose some to our own ack.  If your only landing strip is being attacked by a kamikaze, I don't think him getting close to the ship is a reason to peel off and hope the swabbies get him with the AAA.  That is why they spread out the escorts and the radar coverage to give the cap more time to make the intercept. 

I'm just finishing up the 14th volume of the history of the USN in WW2, and the Japanese got pretty tricky with the kamikaze attacks.  NOE, coming out of the sun at dawn or dusk, night attacks using float lights to guide the bombers in, etc.

Offline Volron

  • Platinum Member
  • ******
  • Posts: 5805
Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #67 on: September 10, 2012, 01:56:11 PM »
Yes, and yes we did lose some to our own ack.  If your only landing strip is being attacked by a kamikaze, I don't think him getting close to the ship is a reason to peel off and hope the swabbies get him with the AAA.  That is why they spread out the escorts and the radar coverage to give the cap more time to make the intercept. 

I'm just finishing up the 14th volume of the history of the USN in WW2, and the Japanese got pretty tricky with the kamikaze attacks.  NOE, coming out of the sun at dawn or dusk, night attacks using float lights to guide the bombers in, etc.

Then it stands to reason that if you fly into your own ack, it might kill you.

My question followed by your answer was to make a point. :)  In other words, AI friendly puffy should STAY right where it's at.  If you get hit by it, you may die. :aok
Quote from: hitech
Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
HiTech
Quote from: Pyro
Quote from: Jolly
What on Earth makes you think that i said that sir?!
My guess would be scotch.

Offline Nathan60

  • Platinum Member
  • ******
  • Posts: 4573
Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #68 on: September 10, 2012, 02:39:03 PM »

 AI friendly puffy should STAY right where it's at.  If you get hit by it, you may die. :aok

YUP
HamHawk
Wing III-- Pigs on The Wing
FSO--JG54
CHUGGA-CHUGGA, CHOO-CHOO
Pigs go wing deep

Offline Citabria

  • Platinum Member
  • ******
  • Posts: 5149
Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #69 on: September 10, 2012, 03:22:09 PM »
See rule #4
« Last Edit: September 10, 2012, 03:40:29 PM by hitech »
Fester was my in game name until September 2013

Offline whiteman

  • Platinum Member
  • ******
  • Posts: 4206
Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #70 on: September 10, 2012, 04:27:23 PM »
reupped my account this weekend and flew in and out of ack with out a problem. just file it under s**** happens

Offline Shifty

  • Plutonium Member
  • *******
  • Posts: 9377
      • 307th FS
Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #71 on: September 10, 2012, 04:29:22 PM »
what happens boss is for people like me that fly b26's at 6k to sink the cv and I almost always comes out with very little damage, but if there's a fighter chasing me over the ack, for some reason the ack will kill it faster then it will kill me.


semp

Well heck we need to just get rid of you and your B-26s then.  :D

JG-11"Black Hearts"...nur die Stolzen, nur die Starken

"Haji may have blown my legs off but I'm still a stud"~ SPC Thomas Vandeventer Delta1/5 1st CAV

Offline titanic3

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 4235
Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #72 on: September 10, 2012, 11:01:08 PM »
Why can't we remove auto puffy and instead add more guns to a manned position. So that one player can control 5-6 guns. That way, if you get killed, it's because some one had good aim and deserved the kill. Getting killed by auto puffy is a giant slap to the face.

  the game is concentrated on combat, not on shaking the screen.

semp

Offline Cheyenn

  • Zinc Member
  • *
  • Posts: 87
      • virtual 97th Bomb Group (H)
Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #73 on: September 11, 2012, 09:42:48 AM »
~S~ Gentlemen!
Why remove this at all. In the RL of WW2, the German intercepters waited for the flak to end before they attacked the Bombers.
So if you are intercepting enemy aircraft wait till they are out of the flak, then attack. Why make AH2 like an arcade game. Leave some
of the realism in the game. So the main thing don't attack till the enemy aircraft is away from the flak.
That my $.02 for whatever it is worth.
v97th Bomb Group (Heavy)


"VENIT HORA"
"THE HOUR HAS COME"

Offline tunnelrat

  • Silver Member
  • ****
  • Posts: 1739
Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #74 on: September 11, 2012, 09:54:29 AM »
~S~ Gentlemen!
Why remove this at all. In the RL of WW2, the German intercepters waited for the flak to end before they attacked the Bombers.
So if you are intercepting enemy aircraft wait till they are out of the flak, then attack. Why make AH2 like an arcade game. Leave some
of the realism in the game. So the main thing don't attack till the enemy aircraft is away from the flak.
That my $.02 for whatever it is worth.

Because the flak won't kill the bombers, the bombers WILL kill the CV, then who cares if you intercept them or not?

You want realism?  Make 88 gunners have to move to the fusing station to change the altitude on their shell bursts, make 88's, 5", and field guns hit friendly aircraft... the absurdity is that it's computer controlled, it one shots fighters, and it's not even projectile based (i.e., watch an 88 fire, you can see the shell) - it just "happens".

In-Game: 80hd
The Spartans do not enquire how many the enemy are but where they are.