Author Topic: HardCore  (Read 4901 times)

Offline deadstikmac

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HardCore
« on: September 27, 2012, 06:55:46 PM »
Just throwing this out there....

 :headscratch:

 :devil:One LIFE for every 1 hour of REAL TIME. No respawns during that time. Can be "in tower" but can not use anything except change tower. This is to include chat and communications your dead, ember....

 :angel: Country selection has a "until current map changes" type of "cool down" once you have selected a country and decide to change country's.

 :joystick: No icons. (No  :cry about this one sissys... If you have never done it with squad mates then how do you know you won't like it? :old:)

 :banana: No cross country chat or communication.

 :O No Real Time Feed Back from Clipboard Map of ANYONE'S location/position.   :cry JUST the map display (think VFR)




All of that  :bolt:       In one arena.

Offline kvuo75

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Re: HardCore
« Reply #1 on: September 27, 2012, 06:57:55 PM »
nah..

kvuo75

Kill the manned ack.

Offline icepac

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Re: HardCore
« Reply #2 on: September 27, 2012, 07:21:17 PM »
Some of that stuff would be more realistic than most in aces high would want with friendly vehicle spawns 3000 yards from an enemy field.

I would just like to see a tour where the war was condensed with a rolling planeset.

Offline waystin2

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Re: HardCore
« Reply #3 on: September 27, 2012, 07:27:06 PM »
Nope.  I pay to play, not pay to stare out tower window.
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Offline phatzo

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Re: HardCore
« Reply #4 on: September 27, 2012, 07:38:00 PM »
No icons is great if you know what you're looking for i.e. american aircraft, luftwaffe, IJN etc. but with everyone flying anything how do you know if you are fighting a friendly or an enemy?
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Offline Lusche

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Re: HardCore
« Reply #5 on: September 27, 2012, 07:47:16 PM »
No icons is great if you know what you're looking for i.e. american aircraft, luftwaffe, IJN etc. but with everyone flying anything how do you know if you are fighting a friendly or an enemy?

Kill shooter will tell you quickly  :noid
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Offline Nathan60

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Re: HardCore
« Reply #6 on: September 27, 2012, 07:49:22 PM »
Just make it free for all it will be epic especially the base takes.
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Offline MrKrabs

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Re: HardCore
« Reply #7 on: September 27, 2012, 07:49:35 PM »
Just throwing this out there....

 :headscratch:

 :devil:One LIFE for every 1 hour of REAL TIME. No respawns during that time. Can be "in tower" but can not use anything except change tower. This is to include chat and communications your dead, ember....

 :angel: Country selection has a "until current map changes" type of "cool down" once you have selected a country and decide to change country's.

 :joystick: No icons. (No  :cry about this one sissys... If you have never done it with squad mates then how do you know you won't like it? :old:)

 :banana: No cross country chat or communication.

 :O No Real Time Feed Back from Clipboard Map of ANYONE'S location/position.   :cry JUST the map display (think VFR)




All of that  :bolt:       In one arena.

AND BOING!!! WISH GRANTED!!

Go open a custom arena, play with arena settings, and actively manage it....
The boiling pot is put away and the crab has gone back to sea...

Offline Ack-Ack

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Re: HardCore
« Reply #8 on: September 27, 2012, 07:52:35 PM »

I would just like to see a tour where the war was condensed with a rolling planeset.

Enjoy a near empty arena then.  RPS was a failure in WB and considering HiTech was the developer of WB, you would think if the RPS was successful he would have carried it over to AH.  In short, people don't like to be dicated on what they can fly and when, especially if they are paying to play.

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Offline deadstikmac

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Re: HardCore
« Reply #9 on: September 27, 2012, 08:23:48 PM »
A different light...


You and 3 of your squaddies FingerFour ingress into enemy airspace. No bogies in sight with target airfield on the horizon...

"Check airfield... Did I just see a con lift?" squaks the vox from your wingman.
"No Viz" You reply as you both start manuvering for visual contact.

Heart pumping... And if it is not it will be. No icons for the diehard... No clipboard "radar" map to fly by outside of visual range... No one without friends or squad mates will be here.... Or will they Lone Wolf?¿?
"CONTACT... Eleven O'clock low... Check that TWO Contacts TWO Contacts."
"Roger That"
Rolling over to nose on you and your wingman advise the second wing to stay high and provide cover for a double attack. In the saddle for a whole new experience from an allready great game....

Squaddies going in for some squad vs squad.

If your Top Ace for that you could really brag about skill?

Just a thought...


Offline kvuo75

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Re: HardCore
« Reply #10 on: September 27, 2012, 08:33:10 PM »
extra-hard core = 1 life per month.

that should work well.  :aok


raise the price to $100/ month as well. super hardcore.
kvuo75

Kill the manned ack.

Offline LCADolby

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Re: HardCore
« Reply #11 on: September 27, 2012, 08:36:20 PM »
1 life only ... EVAR!


 :rolleyes:
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Offline guncrasher

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Re: HardCore
« Reply #12 on: September 27, 2012, 09:01:14 PM »
A different light...


You and 3 of your squaddies FingerFour ingress into enemy airspace. No bogies in sight with target airfield on the horizon...

"Check airfield... Did I just see a con lift?" squaks the vox from your wingman.
"No Viz" You reply as you both start manuvering for visual contact.

Heart pumping... And if it is not it will be. No icons for the diehard... No clipboard "radar" map to fly by outside of visual range... No one without friends or squad mates will be here.... Or will they Lone Wolf?¿?
"CONTACT... Eleven O'clock low... Check that TWO Contacts TWO Contacts."
"Roger That"
Rolling over to nose on you and your wingman advise the second wing to stay high and provide cover for a double attack. In the saddle for a whole new experience from an allready great game....

Squaddies going in for some squad vs squad.

If your Top Ace for that you could really brag about skill?

Just a thought...



I bet not even what's his name thought of a stupid way to kill the game.



semp
you dont want me to ho, dont point your plane at me.

Offline phatzo

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Re: HardCore
« Reply #13 on: September 27, 2012, 09:19:07 PM »
RPS was a failure in WB
Last time I ventured in there for a look see they were trying it again in the WWII arena but this time it seemed popular as there were four people in the arena and three in the main.
No thank you Turkish, I'm sweet enough.

Offline Karnak

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Re: HardCore
« Reply #14 on: September 27, 2012, 09:21:20 PM »
Almost everybody would simply run from any contact that they did not have a decisive positional advantage over.

Why?

Because there is a significant penalty for dying and no real pressing reason to engage.  In the real deal there were a variety of pressing reasons to engage, even at a disadvantage.
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