Author Topic: Any rumors about improving the terrain?  (Read 12631 times)

Offline Nathan60

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Re: Any rumors about improving the terrain?
« Reply #165 on: June 09, 2013, 10:05:45 AM »
AHII does not have a blur effect in the image - are you really oblivious to the photoshop?
LOL focusing on the blur and not WHAT was in blur is where you are going wrong. Blurring the edges don't cover up the TERRAIN and what was there.
« Last Edit: June 09, 2013, 10:07:21 AM by Nathan60 »
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Offline gyrene81

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Re: Any rumors about improving the terrain?
« Reply #166 on: June 09, 2013, 10:33:20 AM »
:furious :bhead Yes my child i have the graphics maxed out the way you describe in your screenshot. As for 60FPS in a low alt fur ball with a giant gv battle next to the coast with ships close to shore, i guess we'll never know because i'm not sure that has ever happened. Something a little more your speed, i run BF3 on ultra and WOT maxed out as well with no issues. And yes i use the 64 player servers in BF3 with 60FPS. And i would consider a computer that i picked the parts for custom built. I didn't say it was a home build did I?
:rofl  child? unless you're at least 20 years my senior, don't even try to go there.

unless you just bought a $1000 6GB nvidia titan video card, i seriously doubt you're getting 60fps online in any arena with those settings. i've been in the exact scenario as i described with lower graphics settings, on my current true custom built system, and frame rates dropped as low as 30fps. when bf3 and wot get maps as big as aces high, with 300+ players all on the same terrain, and a visibility range of even 10,000 feet with detail, then come back and tell us all how great the graphics are.
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Offline MarineUS

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Re: Any rumors about improving the terrain?
« Reply #167 on: June 09, 2013, 10:55:35 AM »
LOL focusing on the blur and not WHAT was in blur is where you are going wrong. Blurring the edges don't cover up the TERRAIN and what was there.

Well...the terrain was EXACTLY what was blurred....and he was simply stating that using a photo with ANY effect done to it is a poor choice of defense.

It's like saying you have evidence with a blood covered rag that a killer used....but then you tie-dye iit and expect it to be seriously
Like, ya know, when that thing that makes you move, it has pistons and things, When your thingamajigy is providing power, you do not hear other peoples thingamajig when they are providing power.

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Offline Nathan60

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Re: Any rumors about improving the terrain?
« Reply #168 on: June 09, 2013, 11:27:15 AM »
Well...the terrain was EXACTLY what was blurred....and he was simply stating that using a photo with ANY effect done to it is a poor choice of defense.

It's like saying you have evidence with a blood covered rag that a killer used....but then you tie-dye iit and expect it to be seriously
The terrain is still there as all the objects added and in the non blurred areas you can see what they look like in game. There are quite a few AvA with outstanding terrain, Easy's isn't even the most detailed terrain wise but hes added somany objects he toned down the terrain as I understand it.
« Last Edit: June 09, 2013, 11:28:56 AM by Nathan60 »
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Offline Nathan60

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Re: Any rumors about improving the terrain?
« Reply #169 on: June 09, 2013, 11:44:27 AM »
Long and the short of it if the new games with the awesome graphics are so great go play them. Sure, AH could use a little beautifaction but not att he expense of the flight model and other trade offs. Ripley didn't you say goodbye to AH to go play War Thunder why aren't you on those forums complaing about the flight model?
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Offline MrRiplEy[H]

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Re: Any rumors about improving the terrain?
« Reply #170 on: June 09, 2013, 12:48:45 PM »
LOL focusing on the blur and not WHAT was in blur is where you are going wrong. Blurring the edges don't cover up the TERRAIN and what was there.

Re-read the conversation and then post. I told he was posting photoshopped images and I proved the picture was photoshopped. The terrain didn't work at all on my computer, it was flashing like a broken neon sign due to z-fighting.
Definiteness of purpose is the starting point of all achievement. –W. Clement Stone

Offline MrRiplEy[H]

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Re: Any rumors about improving the terrain?
« Reply #171 on: June 09, 2013, 12:50:06 PM »
Long and the short of it if the new games with the awesome graphics are so great go play them. Sure, AH could use a little beautifaction but not att he expense of the flight model and other trade offs. Ripley didn't you say goodbye to AH to go play War Thunder why aren't you on those forums complaing about the flight model?

Show me where I said goodbye to AH... I still have an account and despite very little time to play I still pay for it.
Definiteness of purpose is the starting point of all achievement. –W. Clement Stone

Offline Nathan60

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Re: Any rumors about improving the terrain?
« Reply #172 on: June 09, 2013, 01:42:36 PM »
Re-read the conversation and then post. I told he was posting photoshopped images and I proved the picture was photoshopped. The terrain didn't work at all on my computer, it was flashing like a broken neon sign due to z-fighting.
OK so youre not arguing against the terrain then? Sorry if I misread.
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Offline Nathan60

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Re: Any rumors about improving the terrain?
« Reply #173 on: June 09, 2013, 01:50:17 PM »
Show me where I said goodbye to AH... I still have an account and despite very little time to play I still pay for it.
well that's why I asked seems I confused you with Dhyran
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Offline Easyscor

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Re: Any rumors about improving the terrain?
« Reply #174 on: June 09, 2013, 04:03:13 PM »
Re-read the conversation and then post. I told he was posting photoshopped images and I proved the picture was photoshopped. The terrain didn't work at all on my computer, it was flashing like a broken neon sign due to z-fighting.

This is the first report of such issues, and I spent 4 to 8 hours a day in there Friday and Saturday. Although I'm aware of a problem at the ports, there's been no other reports and the ports are fixed for the next update after this weeks run.

Where are you saying you have a zbuffer problem?
What object?
What is the nearest Base number or sector and keypad designation?
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Offline coombz

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Re: Any rumors about improving the terrain?
« Reply #175 on: June 09, 2013, 04:05:26 PM »
If some players are willing to sacrifice a little of the gameplay for better graphics and turn to other games, then you may be killing this game as well as people like me who do not want to get a new computer. I would like everyone to be happy.

I would like to play Aces High, but whenever I log in during my evening time there are between 40-100 players at the most, and finding a fight is an extremely frustrating experience

so I don't log in anymore, and I really should cancel my account...something is holding me back...I love the scenarios and I hope to have time to participate in some FSOs which take place during my Saturday afternoon...
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Offline Nath[BDP]

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Re: Any rumors about improving the terrain?
« Reply #176 on: June 09, 2013, 04:24:22 PM »
Half the time I'm flying to a fight so yes the terrain / sky / clouds / weather conditions needs to be updated.  The a/c models look great.  I've never been a fan of the airfield / city layout, I think the lack of variety in airfields and the way they are arranged on the terrains could be reworked to add a little more flavor.
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Offline Easyscor

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Re: Any rumors about improving the terrain?
« Reply #177 on: June 09, 2013, 04:41:26 PM »
Yes coombz, that can be a problem in the wee hours of the morning USA time. :(

As for the OT, my point was that we haven't pushed the limits of the current engine. We could request additional tile sets in addition to the Pacific and European tiles. They could also add and allow new non-destroyable bridges for choke points in the ground vehicle game.

New tile sets would require a larger initial download of the game (expensive?) and any choke point bridges would require application guidelines for MA terrains. There must be other enhancements that could be added as well but tile sets for desert and winter terrains are the most obvious.
Easy in-game again.
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Offline olds442

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Re: Any rumors about improving the terrain?
« Reply #178 on: June 09, 2013, 09:25:07 PM »
Re-read the conversation and then post. I told he was posting photoshopped images and I proved the picture was photoshopped. The terrain didn't work at all on my computer, it was flashing like a broken neon sign due to z-fighting.
You never learn do you? Its not photoshop.... Here i will go the terrian myself and find that exact point.
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Offline MrRiplEy[H]

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Re: Any rumors about improving the terrain?
« Reply #179 on: June 10, 2013, 12:12:51 AM »
This is the first report of such issues, and I spent 4 to 8 hours a day in there Friday and Saturday. Although I'm aware of a problem at the ports, there's been no other reports and the ports are fixed for the next update after this weeks run.

Where are you saying you have a zbuffer problem?
What object?
What is the nearest Base number or sector and keypad designation?

It was the 'town' tiles in Paris. The whole city was flashing. I updated my drivers after that but haven't had the chance to retest if they helped.
« Last Edit: June 10, 2013, 12:15:03 AM by MrRiplEy[H] »
Definiteness of purpose is the starting point of all achievement. –W. Clement Stone