Author Topic: Any rumors about improving the terrain?  (Read 12636 times)

Offline MrRiplEy[H]

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Re: Any rumors about improving the terrain?
« Reply #180 on: June 10, 2013, 12:13:35 AM »
You never learn do you? Its not photoshop.... Here i will go the terrian myself and find that exact point.

You never learn do you? I just posted a picture proof and you still babble?  :headscratch:
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Offline Easyscor

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Re: Any rumors about improving the terrain?
« Reply #181 on: June 10, 2013, 01:32:22 AM »
It was the 'town' tiles in Paris. The whole city was flashing. I updated my drivers after that but haven't had the chance to retest if they helped.

Perhaps it's your driver, don't know, and I only offer agreement because no one else has reported this issue. I spent a great deal of time preventing zbuffer issues in Paris etc.

My driver seems old but it was the latest available just a few (2?) months ago.
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edit for misspelling
Easy in-game again.
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Offline MrRiplEy[H]

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Re: Any rumors about improving the terrain?
« Reply #182 on: June 10, 2013, 01:58:20 AM »
Perhaps it's your driver, don't know, and I only offer agreement because no one else has reported this issue. I spent a great deal of time preventing zbuffer issues in Paris etc.

My driver seems old but it was the latest available just a few (2?) months ago.
AMD Radeon HD 6800 Series
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Version 8.982.0 0

edit for misspelling

I use the beta driver since the whql driver malfunctions on AH with 7xxx series.
Definiteness of purpose is the starting point of all achievement. –W. Clement Stone

Online Bizman

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Re: Any rumors about improving the terrain?
« Reply #183 on: June 10, 2013, 04:07:25 AM »
Food for thought concerning the potential loss of players due to graphics: One of the latest big successes in the game scene is based on making use of physical laws, combining velocity, mass, angle and trajectory. Sort of a shooting simulator, that is... Can't help it, but IMO Angry Birds looks like some cartoons of the 60's, especially the backgrounds.
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Offline Rich46yo

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Re: Any rumors about improving the terrain?
« Reply #184 on: June 10, 2013, 04:11:43 AM »
Honestly Im a little shocked at the numbers in the MAs big map even during prime US weekends.


I would like to play Aces High, but whenever I log in during my evening time there are between 40-100 players at the most, and finding a fight is an extremely frustrating experience

so I don't log in anymore, and I really should cancel my account...something is holding me back...I love the scenarios and I hope to have time to participate in some FSOs which take place during my Saturday afternoon...
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Offline Nathan60

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Re: Any rumors about improving the terrain?
« Reply #185 on: June 10, 2013, 08:22:05 AM »
You never learn do you? I just posted a picture proof and you still babble?  :headscratch:
So what exactly is your argument? Terrain looked good before I added the blur with the middle not blurred to draw attention to the focal point of the screenie posted. The Eiffel Tower the Nazi Flag and  a  109, not to cover up any deficiencies. Your 'proof' screenie still looks good to me when it comes to the content of the terrain.
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Offline Lusche

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Re: Any rumors about improving the terrain?
« Reply #186 on: June 10, 2013, 11:48:19 AM »
I would like to play Aces High, but whenever I log in during my evening time there are between 40-100 players at the most, and finding a fight is an extremely frustrating experience

so I don't log in anymore, and I really should cancel my account



And that's the one of most important reasons why I did cancel mine. Player activity during my "prime time" dropped to a level which was simply not fun anymore. US prime time still got enough battles and was still fun to fly at, but staying awake to play 2-6 a.m. ain't a good idea.
For the record, we used to have ~1 million air to air kills per quarter when I joined (and that wasn't even the high tide of AH). In the current quarter we will end up at less than 50% of that.
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Offline RedBull1

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Re: Any rumors about improving the terrain?
« Reply #187 on: June 10, 2013, 12:07:10 PM »


And that's the one of most important reasons why I did cancel mine. Player activity during my "prime time" dropped to a level which was simply not fun anymore. US prime time still got enough battles and was still fun to fly at, but staying awake to play 2-6 a.m. ain't a good idea.
For the record, we used to have ~1 million air to air kills per quarter when I joined (and that wasn't even the high tide of AH). In the current quarter we will end up at less than 50% of that.
By 'quarter' do you mean per year? Or per quarter of a year (3 months)?

Interesting stat, btw! :salute
« Last Edit: June 10, 2013, 01:55:25 PM by RedBull1 »
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Offline kappa

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Re: Any rumors about improving the terrain?
« Reply #188 on: June 10, 2013, 12:15:01 PM »


And that's the one of most important reasons why I did cancel mine. Player activity during my "prime time" dropped to a level which was simply not fun anymore. US prime time still got enough battles and was still fun to fly at, but staying awake to play 2-6 a.m. ain't a good idea.
For the record, we used to have ~1 million air to air kills per quarter when I joined (and that wasn't even the high tide of AH). In the current quarter we will end up at less than 50% of that.

so, if i read you right, keeping the status quo does not seem to be helping subscription rates?  I've been thinking for awhile now it seemed as if the population has significantly lowered.. and still all these fanboys saying nothing needs to change or its not possible to have this with that.. ummm, its already being done elsewhere..
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Offline MrRiplEy[H]

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Re: Any rumors about improving the terrain?
« Reply #189 on: June 10, 2013, 12:27:37 PM »
So what exactly is your argument? Terrain looked good before I added the blur with the middle not blurred to draw attention to the focal point of the screenie posted. The Eiffel Tower the Nazi Flag and  a  109, not to cover up any deficiencies. Your 'proof' screenie still looks good to me when it comes to the content of the terrain.

My argument is to not post photoshopped images as counter arguments when talking about game engines and their abilities. If this is too hard a concept for you to grasp then I can't help it. What made the argument extend any further than the 1 post was easyscor claiming (for some reason unknown) that the picture wasn't photoshopped even through a blind man could see the heavy blur added to the image.

Many other engines DO have motion blur / focus effects so posting a picture which has been post processed manually is kinda counterproductive.
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Offline Lusche

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Re: Any rumors about improving the terrain?
« Reply #190 on: June 10, 2013, 12:38:08 PM »
By 'quarter' do you mean per year? Or per quarter or a year (3 months)?


Per 3 months.
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Offline Lusche

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Re: Any rumors about improving the terrain?
« Reply #191 on: June 10, 2013, 12:44:28 PM »
so, if i read you right, keeping the status quo does not seem to be helping subscription rates?


In my opinion, yes.

Unfortunately that's about as far as my opinion goes, it does not include an opinion how to "fix" this in an easy way. The reasons for that decline are manifold, there are many things that are challenging AH these days.
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Offline RedBull1

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Re: Any rumors about improving the terrain?
« Reply #192 on: June 10, 2013, 01:59:29 PM »

Per 3 months.
Wow, 1 million A-A kills in 3 months? Not including A-G, G-A, or G-G kills? Impressive

Do you know what the average number of players during certain hours of the day are (say prime time US vs prime time UK)? Or is there not enough information without constantly monitoring the arenas manually to find that stat?
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Offline asterix

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Re: Any rumors about improving the terrain?
« Reply #193 on: June 10, 2013, 03:05:34 PM »
I would like to play Aces High, but whenever I log in during my evening time there are between 40-100 players at the most, and finding a fight is an extremely frustrating experience
Little offtopic, but in addition to time zones, finding a fight may also be problematic, because players have different ideas of having fun. Sometimes you need to deceive the enemy a little to get the fight you want. If massive furball is your thing, then of course that is difficult to achieve with low numbers. History and war movies may give some inspiration. Having a lot of patience always comes in handy.

I do not understand much of the techincal stuff, but I would like to know one thing. If one has a modern computer and a good download speed, does improved graphics put more stress on the internet connection itself? If some guys have a ping of 200+ then would it cause bigger problems for them as well?
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Offline Lusche

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Re: Any rumors about improving the terrain?
« Reply #194 on: June 10, 2013, 03:21:17 PM »
Wow, 1 million A-A kills in 3 months? Not including A-G, G-A, or G-G kills? Impressive

Without looking up the exact number, the max number of kills total (all categories) for a single tour was just over 900,000 kills. That was including EW &MW at that time, but still impressive ;)

Do you know what the average number of players during certain hours of the day are (say prime time US vs prime time UK)? Or is there not enough information without constantly monitoring the arenas manually to find that stat?

I can't say that directly without actually monitoring the arena in-game. Which I did at various points in the past years, but I can't do that comprehensively.
What's a bit easier to do is tracking the activity over the day via kills.
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