This is a ridiculous rule and here is why:
Per the old scoring, if I shoot down Sukov (my faithful XO and squaddie) I obviously am not credited with an enemy kill. However the Allies receive 5 points for his loss (not to mention the loss of a potential 5 points for the Axis for a landing). So in that situation the Axis get 0 points (no chance at a 5 pt bonus) and Allies get 5 points. I get an earful from my XO.
In the new system, I shoot down Sukov (my faithful XO and squaddie) I obviously am not crdited with an enemy kill. However the Allies receive 5 points for his loss (not to mention the loss of a potential 5 points for a landing). Axis loses 10 points because I killed Sukov. So the end result is Allies 5 points, Axis -10 points and perdweeb gets an earful from Sukov.
Wrap up:
Old way: Axis 0 (no chance at 5 pt. landing bonus); Allies 5
New way: Axis -10 (no chance at 5 pt. landing bonus); Allies 5
My point is that shooting a friendly down is penalty enough in itself without the points penalty. Not only have I given the enemy a free 5 points, guaranteed the Axis of not receiving a 5 point bonus, and shot down my friend and ended his night early but I have also taken a friendly out of a sure to be hard fought battle that finds the Axis in desperate need of numbers of fighters on fighters.
That is the fighter aspect, the situation where it would most likely be relevant amongst my ranks in Kommando Nowotny. It happens more often in bombers. I know there have been multiple times where KN gets 7 kills in Ju 88's, 3 of them being friendly Ju 88's.
So let us say that I shoot down one of Sukov's drones purely on accident obviously. In the old system we have given the enemy 15 points, (if on bomb run) lost ordnance on the target, and lost the possibility of a 5 point landing bonus for that bomber. Not to mention I took Sukov's defense down a bit by killing one of his bombers.
In the new system we have given the enemy 15 points, lost 30 points for a friendly accidental bomber kill, possibly took ordnance off the target, reduced Sukov's chances of survival, and guaranteed the loss of a 5 point landing bonus for that bomber.
Bomber wrap up (using this month's point system):
Old way: Axis 0 (no chance at 5 pt. landing bonus); Allies 15
New way: Axis -30 (no chance at 5 pt. landing bonus); Allies 15
This friendly fire system could be a real game changer. We have all seen the FSO's that came down to less than 100 points. I have shown you the difference in points for both the new and old systems. Keep in mind I have used 1 plane being shot down by friendly fire. Not 2, 3, or 5; ONE. One bomber is a 45 (maybe 50) point swing. One bomber is a 45 (maybe 50) point swing. One last time, ONE BOMBER IS A 45 (MAYBE 50) POINT SWING.
Remove that rule please. As I said there are multiple hidden, if you will, penalties associated with friendly fire. There is absolutely no need for a point penalty also.