Gentlemen,
Is there a possibility that we can help ourselves here? The CM team should bend, but not break on issues concerning every scenario.
Whether the issues are late or early.
Players, flyers, attendees, walk-ons or whatever, let's try and better understand what scenario is all about. As Guppy mentioned a few post
back. There are very few of us that want to do anything more than have the high score at the end of a frame and by the end of the scenario.
Scenario is about history and replay. Sharing the experience with others. Especially you senior guys. You want to talk about planning who
had the best and who didn't. That is not the concept in scenario. It is the responsibility of each sides command staff to provide the enriched
scenario experience for all. In the absence of that environment it is easy to loose players. I had guys that we more interested in car and gun
shows. Dang, half the guys that signed up for my group didn't show up for the forth frame.
DSG II the Allied side was a really good example of providing an experience. A shared creativity for both sides is what gets players to the arena
4 Saturdays in a row. If the organization of each side is sound on both sides, which doesn't include planning, players would stay. I actually don't
think that if the setup is off a bit that it would matter if the organization is tight.
Guppy,
Until MM, I have never flown as a bomber pilot in a scenario. But because of the history involved and my own personal interest in the period. Flying Stukas
was a lot more appealing. Equal challenge cannot always be applied in scenario. Cowards run from a good fight. Yes, it takes a lot for a man or women
to say I am going to fly with the underdogs. It is up to the command staff and each GL to recruit and keep this interest whether the cards are stacked against you or not.
I hope that we will be able to fly together for the next one. I love the results of what you put into these events.
Ditto was not failure in planning or recruiting. It was his staff of GLs that should take responsibility for our overall success or failure. If our individual groups are full, we need to seek
out pilots to fill other seats, regardless of the circumstance, regardless of the mission. This does not guarantee success, but it allows the scenario to be played as it was designed.
Ditto,
A bit of advice for the next time. Always secure a XO for your side. This position is invaluable to the possible success and leadership of your side. Even if you have to ask the
CM that put you in your position to find you one. They have a lot of influence with players and are more likely to secure one for you.
Okay, vacating soapbox now.