While having a chat with some squaddies about why potential new members are not sticking with this game, one reason that came up was because they just are not getting as good as they had hoped as quickly as they would like. Let's face it, this game has a massive learning curve.
I know other flight sim games have tutorials on how to start the plane, how to takeoff, how to land, etc. How hard would it be to implament something like that to AHII, and how useful would it actually be? During the two week free trial there could be a pop up window that asks the player if they would like to take the tutorial (as well as having the option listed below the online and offline arena selections if they choose to go back to it later). The tutorial would cover all the basics of Fighters, Attackers, Bombers, and Vehicles.
For Fighters:
How to set up your views
Basic Controls setup (Gears, Flaps, Throttle, Fire the guns, etc) and how to set the up on your stick
What Auto Take off is and how to turn it off and on
How to manually take off
What Stall limiter is and how to turn it off and on
Basic Maneuvers (Rolls, Loops, Immelman, Split-s, Yo-yo's, etc)
Stalls and how to recover from them
For Attack Planes:
How to select the right load out for the right job
How much ord is needed to kill certain targets
How to select between different ordinace in flight
How to dive bomb
How to fire rockets
For Bombers:
How to jump to different guns and different planes
How to accept people to gun for your plane
How to use the bombsight
For Vehicles:
How to use the different tank sights (zoom and ranging)
How vehicle spawns work
What the difference between AP/HE/HVAP is
How to repair your tank/resupply your ammo
And then maybe a section for War related things like: How strats work, what the HQ does, how to resupply bases/strats/HQ, how to take bases, etc.
We have the offline arena and the training arena to practice, but if you don't know what you're doing then you're already at a lose. A tutorial would at least give you an idea of how to get off the ground, get in a fight, and (if you survive) land your plane. Then if you want to start learning some of the more advanced things in the game you can then schedule a session with a trainer and get right into it without having to be taught how to just get your plane in the air first.
The problem I can see is people just out right ignoring the tutorial. We already have many people who don't even make an account on the forums to ask for help in the help section. Maybe they read it as a guest, but we still have people who ignore the TA, jump into the MA, and start asking "How do I fly? How do I shoot?" which isn't bad if there's no one in the TA to help them, but these questions are sometimes met with less than appropriate answers which won't leave a good impression to that person of this game and the people who play it. If the player tries the tutorial then they wouldn't have to ask these questions, but that's only if they actually click the tutorial button and try it out.
Do you think a tutorial would be useful for new players? Do we need one, or is what we've got already good enough?