Author Topic: FREE SPIT 14 and new perk changes to other planes!  (Read 7730 times)

Offline Tank-Ace

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Re: FREE SPIT 14 and new perk changes to other planes!
« Reply #75 on: June 05, 2013, 01:37:06 PM »
Tank ace mentioned that the K4 is better at higher alts than the G14, i was under the impression it was the other way around, but ive been known to be wrong.

Nope, the K-4 is an absolute monster of performance. It's  right on the perk/non-perk threshold along with several others. If it weren't for each aircraft having some frankly quite toejamty qualities, they would be perked.


And surprisingly, the G-2 is actually the second best 109 in terms of purely maximum performance.


Personally, I feel the G-14 is the worst for its time period, and actually inferior to the F-4 and G-2 as a fighter.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

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Offline Karnak

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Re: FREE SPIT 14 and new perk changes to other planes!
« Reply #76 on: June 05, 2013, 01:38:39 PM »
At speeds over 300 it can't turn with ya (speed flaps).
False.  At 300mph every airplane in the game is G limited.  Getting your flaps out that high has uses, but it won't make you turn inside a Spitfire at 300mph.  Personally, if I were in the Spitfire, seeing the 47's flaps come out would be a great thing.  Lets get this slow where my ability to go up and to accelerate rapidly comes into play/
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Offline Debrody

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Re: FREE SPIT 14 and new perk changes to other planes!
« Reply #77 on: June 05, 2013, 01:59:27 PM »
False.  At 300mph every airplane in the game is G limited.  Getting your flaps out that high has uses, but it won't make you turn inside a Spitfire at 300mph.  Personally, if I were in the Spitfire, seeing the 47's flaps come out would be a great thing.  Lets get this slow where my ability to go up and to accelerate rapidly comes into play/
I think my flying style is much closer to LilMak. Somethings wrong whan a spit has to BnZ on a jug  ;)
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Offline Karnak

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Re: FREE SPIT 14 and new perk changes to other planes!
« Reply #78 on: June 05, 2013, 02:11:43 PM »
I think my flying style is much closer to LilMak. Somethings wrong whan a spit has to BnZ on a jug  ;)
No need to BnZ it, just out power it.  If the Spit pilot discovers the P-47 pilot is much better than he is, go up.  The P-47 can't follow.  Flaps at 300mph affect none of this.
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Offline ntrudr

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Re: FREE SPIT 14 and new perk changes to other planes!
« Reply #79 on: June 05, 2013, 02:20:21 PM »


The Ta-152 can't come out of it, not in 20,000 feet!   :(

Yes, it can be saved if you are quick and know how to react.  Spend some hours in it and it can be fun on the edge of the stall.

Offline ntrudr

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Re: FREE SPIT 14 and new perk changes to other planes!
« Reply #80 on: June 05, 2013, 02:28:29 PM »
Quite simple:

Late War Tour 160:
Fw190A-5:    Kills: 2916    Deaths: 2025
Fw190A-8:    Kills: 5559    Deaths: 4898

As I stated earlier, the Fw190A-8 consistently gets much more use than the Fw190A-5.

You figures show why the A8 should have a higher eny.  It's K/D is nearly 1 to 1 while the A5 has a better 3 to 2 K/D ratio.

Offline Debrody

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Re: FREE SPIT 14 and new perk changes to other planes!
« Reply #81 on: June 05, 2013, 02:31:33 PM »
No need to BnZ it, just out power it.  If the Spit pilot discovers the P-47 pilot is much better than he is, go up.  The P-47 can't follow.  Flaps at 300mph affect none of this.
Otherwise yes, speaking about a straight line flat scissors, my money might be on the Jug. This Spit modell is all about converting energy and raw engine power into turn rate instead of overshooting.
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Online LilMak

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Re: FREE SPIT 14 and new perk changes to other planes!
« Reply #82 on: June 05, 2013, 02:50:25 PM »
False.  At 300mph every airplane in the game is G limited.  Getting your flaps out that high has uses, but it won't make you turn inside a Spitfire at 300mph.  Personally, if I were in the Spitfire, seeing the 47's flaps come out would be a great thing.  Lets get this slow where my ability to go up and to accelerate rapidly comes into play/
I agree with this in that turns @ speed are G limited. I over simplified my answer. It really depends if the spit pilot is any good (most aren't). If he over commits on the initial diving attack, then popping the 1st notch of flaps and reversing while doing a high Yo-yo type maneuver will give you a good chance at a snapshot as he rides the blackout while trying to pull lead. If you miss the shot while in the Jug, you better have a plan B.

If he doesn't commit and pulls back up in a lazy picking type climb to set up the BnZ, you can get some horizontal separation and build speed. Then the whole cycle starts again until you end up on the deck. Also requiring a plan B.

The thing is, a spit16 or 8 has the exact same options and turns better to boot.
« Last Edit: June 05, 2013, 02:52:56 PM by LilMak »
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Offline save

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Re: FREE SPIT 14 and new perk changes to other planes!
« Reply #83 on: June 06, 2013, 05:16:11 AM »
I agree with the Spit14 should be non-perked, but now its really easy to advocate for 150 octane planes  ... or even free a F4U-4, making MA the Miid-1945 Arena.

Fastest , but not the best climber, the F4u4




 I just wait for the Yak-3P to appear to put the last nail in the Fw190A8 in the coffin it already is in the MA.

 HTC already chose late Russian versions of Yak9,LA-5,LA-7 planes into the game, but the early versions of the G6,A8 to fight them.

Adding armour to the A8 made it even a fatter pig.


And please make that spinner-hit-radiator-gone one 0.303 ping wonder of the Dora/152 an old bad memory.











My ammo last for 6 Lancasters, or one Yak3.
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Offline Karnak

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Re: FREE SPIT 14 and new perk changes to other planes!
« Reply #84 on: June 06, 2013, 09:25:35 AM »
save,

That is a very weak argument.  1) Why 150 octane?  The Spitfire isn't using 150 octane.  2) The Spitfire Mk XIV entered service in January, 1944.  That hardly makes it a 1945 Arena.  3) You ignore the many things the F4U-4 does better than the Spitfire Mk XIV.  The F4U-4 is the best piston engined fighter currently in the game.  4) Why is the Spitfire Mk XIV's speed and climb chart a big deal, but the Bf109K-4's very similar climb and speed chart didn't mean the same thing?
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Offline Zacherof

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Re: FREE SPIT 14 and new perk changes to other planes!
« Reply #85 on: June 06, 2013, 09:43:13 AM »
Burn the 14's wing tanks and you have an uber spit 8 in your hands. But you'll more than likley have to RTB at that point.

Kudos to bustr for that knowledge :banana:
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Offline SirNuke

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Re: FREE SPIT 14 and new perk changes to other planes!
« Reply #86 on: June 06, 2013, 09:49:47 AM »
Burn the 14's wing tanks and you have an uber spit 8 in your hands. But you'll more than likley have to RTB at that point.

Kudos to bustr for that knowledge :banana:

The spit 8 and 14 have the same fuel tanks

Offline save

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Re: FREE SPIT 14 and new perk changes to other planes!
« Reply #87 on: June 06, 2013, 12:47:37 PM »
Karnak, I just see things moving to later in the war, and I do not like it. Its very easy to step over that prop= unperked line.
My ammo last for 6 Lancasters, or one Yak3.
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Offline Karnak

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Re: FREE SPIT 14 and new perk changes to other planes!
« Reply #88 on: June 06, 2013, 02:51:20 PM »
Karnak, I just see things moving to later in the war, and I do not like it. Its very easy to step over that prop= unperked line.

Understood, but the Spit XIV doesn't support your argument very well.

Look at the K/D ratio that perked fighters had for the last decade.  Consistently the Spit XIV stood out for not having a perk plane like K/D ratio.  Even the Ta152 always had better than the Spit XIV before it was unperked all those years ago.  The F4U-1C, F4U-4, Me163, Me262 and Tempest have always demonstrated that they are properly perk planes, props, hairdriers and rockets being irrelevant.  The Spit XIV being unperked in no way moves any of the others towards being unperked.
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Offline Tank-Ace

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Re: FREE SPIT 14 and new perk changes to other planes!
« Reply #89 on: June 06, 2013, 04:31:31 PM »
I just really wish HTC would stop adding "new" new planes, and start fleshing out what we already have.

Split the 190A8 into early and late versions, ditch any uparmored versions, cover armament with Rüstsatz and Umrüst-Bausatz kits.

Add more ordnance options to the F-8; there are many.

Add standard LA-5 (not the FN), add an early La-7 (ours is a later model, IIRC), and the Yak-9K.

Add earlier Ki-61 (an Otsu model would work well, could give an option to change the armament to the Hei setup as well).
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"