Author Topic: Seaplanes/Floatplanes/Flying Boats  (Read 16548 times)

Offline Volron

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Re: Seaplanes/Floatplanes/Flying Boats
« Reply #30 on: June 26, 2013, 05:05:13 PM »
I'd LOVE to fly the Mavis, even if it is certain death in the MA's. :)
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Offline Myg

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Re: Seaplanes/Floatplanes/Flying Boats
« Reply #31 on: June 26, 2013, 05:29:57 PM »
Flying any of these kind of planes comes with a huge amount of drawbacks due to the weight, drag and lack of speed in general.

That is why they would need some special arrangement for their implementation in AH.

AKA: "no enemy icons, except for other seaplanes".

Otherwise these would simply be flying targets without a hope, and as well it would make a case for their purpose as air sea rescue of downed pilots to retain perks + streaks.

Offline Ack-Ack

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Re: Seaplanes/Floatplanes/Flying Boats
« Reply #32 on: June 26, 2013, 05:36:04 PM »
Flying any of these kind of planes comes with a huge amount of drawbacks due to the weight, drag and lack of speed in general.

That is why they would need some special arrangement for their implementation in AH.

AKA: "no enemy icons, except for other seaplanes".

Otherwise these would simply be flying targets without a hope, and as well it would make a case for their purpose as air sea rescue of downed pilots to retain perks + streaks.


If these planes ever get added, there is no need for special consideration like having these planes have no icons.  Planes that we have, like the C-47 and Storch have icons and they are absolutely defensless aircraft against any fighter.

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Offline Myg

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Re: Seaplanes/Floatplanes/Flying Boats
« Reply #33 on: June 26, 2013, 05:39:30 PM »

If these planes ever get added, there is no need for special consideration like having these planes have no icons.  Planes that we have, like the C-47 and Storch have icons and they are absolutely defensless aircraft against any fighter.

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That argument is pointless because c47s have the amazing ability to capture a field, while these don't. As well, the storch ruins the day of all tankers its nearby with its smoke and conversely attuned ability to see vehicles from afar.

Offline Zacherof

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Re: Seaplanes/Floatplanes/Flying Boats
« Reply #34 on: June 26, 2013, 05:45:37 PM »
It's important to remember every thing in AH is a potential target
Seaplanes will probally have better chance at survival, but flyig boats aren't without a punch them selves.

Do Lancaster and other bombers get special treatment?
How bout the slow Betty. No and no.

Now them having a attribute similarto the storch I don't really see anything sticking out.
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Offline Myg

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Re: Seaplanes/Floatplanes/Flying Boats
« Reply #35 on: June 26, 2013, 05:49:53 PM »
It's important to remember every thing in AH is a potential target
Seaplanes will probally have better chance at survival, but flyig boats aren't without a punch them selves.

Do Lancaster and other bombers get special treatment?
How bout the slow Betty. No and no.

Now them having a attribute similarto the storch I don't really see anything sticking out.

Bombers got formations to counteract the rising danger of the MA machines (as well as the drop in bomber players, the two might be linked).

I don't think you are understanding particularly how crippled these things are, the fastest fighter on that list barely broke 300mph top speed.  God only knows how long it takes to get to that speed, and think of diving with those huge attachments.

Offline Fish42

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Re: Seaplanes/Floatplanes/Flying Boats
« Reply #36 on: June 26, 2013, 05:51:37 PM »
B5N? Very slow with only a 30cal def gun. The HK6 & 8 would have a better chance of shooting down their attackers.

True, the B5N can dodge and turn to live a little longer but it is still only a matter of time before it will be hit.
« Last Edit: June 26, 2013, 05:54:31 PM by Fish42 »

Offline Zacherof

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Re: Seaplanes/Floatplanes/Flying Boats
« Reply #37 on: June 26, 2013, 05:57:20 PM »
I believe your slightly underestimating them. Most have 20mm guns. Those tend to hurts with only a few rounds. I know a few peeps who can make a tbm and in particular a sbd dance. Both are seen as fodder, yet they are not totally helpless.
I'm not going to argue on the flying boats as they are slow, and ungainly.

But would a formation be he right coarse of action?
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Offline Karnak

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Re: Seaplanes/Floatplanes/Flying Boats
« Reply #38 on: June 26, 2013, 08:44:30 PM »
Flying any of these kind of planes comes with a huge amount of drawbacks due to the weight, drag and lack of speed in general.

That is why they would need some special arrangement for their implementation in AH.

AKA: "no enemy icons, except for other seaplanes".

Otherwise these would simply be flying targets without a hope, and as well it would make a case for their purpose as air sea rescue of downed pilots to retain perks + streaks.
Some, yes.  I don't see how the H8K2 would need any particular help in AH.  It could even have formations enabled and as such would be a fairly nasty heavy bomber.
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Offline Zacherof

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Re: Seaplanes/Floatplanes/Flying Boats
« Reply #39 on: June 26, 2013, 09:21:24 PM »
With the possible inclusion of these types of aircraft, we'll evn have platforms to suppor ASW when the time comes(if subs can"dive")
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Offline Owlblink

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Re: Seaplanes/Floatplanes/Flying Boats
« Reply #40 on: June 26, 2013, 10:44:37 PM »
A further idea for the functionality of seaplanes, assumming they take off from ports, could be to resupply PT boats with ammo and repairs and maybe to repair the gunning positions for the CV and cruisers. Granted I'm not positive how long those positions are down in the first place, but t could work like resupplying the radar and AA guns of an airfield, just land the crates within a certain distance of said ship. :cheers:
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Offline Zacherof

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Re: Seaplanes/Floatplanes/Flying Boats
« Reply #41 on: June 26, 2013, 11:39:30 PM »
To build on that idea, subs could refuel the sea planes!!!

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Offline Ack-Ack

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Re: Seaplanes/Floatplanes/Flying Boats
« Reply #42 on: June 27, 2013, 12:52:06 AM »
To build on that idea, subs could refuel the sea planes!!!

 :banana:

It was far more common to have a PBY Catalina resupplied, repaired and refueled by seaplane tenders even at forward operating bases behind enemy lines.  This is a photo of such a seaplane tender, USS Tangier (AV-8) in port.



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Offline Greebo

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Re: Seaplanes/Floatplanes/Flying Boats
« Reply #43 on: June 27, 2013, 05:58:44 AM »
The A6M floatplane would be a pretty easy addition for HTC to do. The A6M2 skin would only need minor alterations and a new 3D shape and skin tile added for the floats. It is not exactly going to set the MA alight as it is even slower than the basic A6M2, but it has 2 20mms and can turn better than most planes.

The H8K2 would make a decent bomber in the MA in its own right, although I don't think it should have a formation option.

Upping from ports would be handy and they could also include the ability to up from a CV group with the carrier sunk. The real attraction for people to up with these aircraft though would be if they were enabled from PT spawns. On some maps the spawns are offshore the next field along the coast, could be a real game changer.
« Last Edit: June 27, 2013, 06:00:49 AM by Greebo »

Offline Myg

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Re: Seaplanes/Floatplanes/Flying Boats
« Reply #44 on: June 27, 2013, 06:47:13 AM »

The H8K2 would make a decent bomber in the MA in its own right, although I don't think it should have a formation option.


Agreed.