I threw this out on some other thread awhile back. Thought I' would put it here and let it get bashed around a bit.
One of the biggest complaints is poor game play by other players. I realize the definition of poor game play is all over the board and that will never change. Valid or not, theres really no penalty other than getting flak on 200, PMs, or the BBS.
What if when you get killed, you get a popup that says "JohnQPlayer has killed you with a P-51B" and a check box to award 150%, 100%, or 50% perks?
This could be tracked as reputation score/points/rank. I know we have a reputation in achievements now but that just means achievement total.
Would some score/perk related accountability promote better interaction? Worse?
While this is an interesting idea. I find it to be easily available to abusers.
#1 Shade accounts would be the best example. You kill a shadow toon or a friend and give yourself or the friend 150%-200% perks. To make it better you fly the 2-5 eny planes and they fly the 40 eny.
#2 Gives control to the jerks. You had a good fight, you didn't do anything wrong. They only give you 50% of the perks.
Having others dictate what your reward is, isn't what I call gameplay. They could say 50% just to be a jerk, or because YOU are the jerk, who is supposed to know?
There are some fights that I can see me giving both ends of the scale.
It's a great idea, but all in all.. it would be abused.
Just my thoughts.
Tinkles