Hey Challenge, give me a break. This is a troll, right???
Because if it isn’t,
Precisely because you preferred (in your post) one TD over another.
So I exhibit a general lack of historical knowledge because I comment on one GV being more survivable than another GV in the MA?
If you ever want tank scenarios to play out in AH anything like historical events then we need all of these and more.
I don’t aspire to have MA game play be “historical”, and in any case that was not the topic under discussion. If I want historical, I play historical miniatures rules (like the Command Decision series, which attempts to simulate interaction between infantry, armor, and artillery within a consistent historical time framework). Even HTC doesn’t claim that MA game play is “historical”. In AH, our individual platforms (AC/GVs) are supposed to be historical, but MA game play is supposed to be *entertaining*, within a framework very loosely inspired by certain superficial elements of WWII combat.
The general wish for the up-gunned 'experiments' from Russia would be an exception. The Firefly that we have in game would be one I would not have chosen, precisely because it is an experiment that failed in a sense. It did get a big gun into action more quickly than it would have otherwise, but your current wish for more speed out of the VC is exactly why it was a failure. Even the man that is alleged to have killed Wittman admitted that the VC needed to get with 300 yards to kill the heavy tanks it fought. Doing that was almost impossible, and the fact that it did happen in history and is nearly impossible in AH proves the fallibility of online gaming. We don't have infantry, so we cannot support infantry. Without the presence of infantry the support of more forms of tanks is even more imperative.
My motivation for correcting the Firefly’s in-game speed is to incrementally lessen its chances of being run down by other tanks when it withdraws. The historical data justifies this from a technical perspective. Of course, it’s still the slowest tank in the MA, but every mph helps. BTW, your implication that the WWII Firefly was somehow tactically crippled by its speed relative to other tanks is not something that I have seen in the history.
Now, if we limit our fights to tank-vs-tank and we do not ever see large numbers then we also don't have to worry about wishing for more tanks of any kind, but it would be nice to one day have something a little more historical.
I doubt that this would work well in an on-line multiplayer game, due to the huge difference in time players are willing to spend, versus the time it took to do the real thing in WWII.
MH