.... According to y'all then CVs launching planes in WW2 would turn violently during mission launch because that would be too risky for the CV?
No one has said a carrier turning during launch was realistic. The argument against Earl's idea is a game consideration. Any idea needs to be looked at from a minimum of 2 perspectives: 1) Will it improve the game? and 2) Can it be abused?
Clearly Earl's idea has merit from the mission launch perspective. It would undoubtedly be frustrating to have a mission launch disrupted in this way so, from the "will it improve the game" perspective, this idea is a winner.
As has already been pointed out in this thread, Earl's idea can easily be abused to hold the CV group straight while buffs come in to kill it so, from the "can it be abused" perspective, it is a loser.
At this point, the question becomes whether the benefits outweigh the risks. This is the first time I can remember seeing this brought up as an issue in 13 years in the game. OTOH, based on what I've seen from the player base in the game, it will be abused each and every day in order to kill one or more CVs. To my (and, it appears, most others who have replied in this thread) way of thinking, the negatives far outweigh the positives and so we don't support it. That, in a nutshell, is the crux of the opposition to this idea.
Regards,
Hammer