Author Topic: Penalties for switching teams.  (Read 2088 times)

Offline Beefcake

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Re: Penalties for switching teams.
« Reply #15 on: September 25, 2013, 11:57:55 AM »
I'm already punished for switching sides, it's called being stuck there for 12 hours.  :)
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Offline kvuo75

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Re: Penalties for switching teams.
« Reply #16 on: September 25, 2013, 12:58:06 PM »
3. A person should be able to switch teams no more than once per year.

how bout this: tomorrow, everyone gets randomly assigned a new country. FOREVER.

you're in a squad? form a new squad.

 :neener:
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Offline Aspen

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Re: Penalties for switching teams.
« Reply #17 on: September 25, 2013, 01:45:39 PM »
We need players.  It ticks off a bunch of honest players that they have to wait 12 hours to swap because a few %$#@ abused it.  Many of the side switchers want to swap to the outnumbered side so they can find more red guys and could care less about sinking a CV or exposing the secret NOE raid in the works.  My squad is always Knit so I don't switch, but it doesn't bother me a bit when someone does.  Late at night, when theres a shortage of people, its really handy when players can swap to keep a good fight balanced.  I'm fine dealing with a few CV locations or missions being outed in return for more freedom.

I want numbers.  More penalties and restrictions is probably not the way to get there. I'm in favor of shorter switch time restrictions.
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Offline LCADolby

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Re: Penalties for switching teams.
« Reply #18 on: September 25, 2013, 01:47:47 PM »
I'm already punished for switching sides, it's called being stuck there for 12 hours.  :)
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Offline Mano

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Re: Penalties for switching teams.
« Reply #19 on: September 25, 2013, 03:12:32 PM »
I doubt there are many side switchers that do it for the purpose of spying. Sink a CV and it just respawns 10 minutes later.
It is just a game to have some fun and that's it. I switch to another country every 2 or 3 months because I like to interact with everyone.
GV'ers in all three countries are fun to gv with. When I go to a new country there are always a few players that say welcome back, but most don't remember
I left for awhile.  :D  No one has ever given me a hard time for rotating countries.

Switching sides will give you more respect for your fellow players once you have fought along side them and know they are facing the same
elements of war you face (ie. bombt's, vh down, ords down, ect). Comradery goes a long way in this game, like delivering supps or calling a check six. Try
rotating for a ToD. You just might like it. That guy that always gets you just might be a nice guy after all. It is competition for sure, but enjoy it. No reason
to insult people on channel 200 or pm them they cheated. Net lag or high ping rates can make that enemy gv or a/c behave differently and those kinda things are beyond
the control of AH.

I'm sure the people at HiTech thought about the 12 rule over a long period of time decided that's the best solution to please everyone.
Penalizing people for switching sides is not necessary.If there is a particular player abusing the system or gaming the game you report to HiTech via e mail and
they will deal with it. You can count on it.

my two cents

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Offline ink

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Re: Penalties for switching teams.
« Reply #20 on: September 25, 2013, 03:17:38 PM »
I doubt there are many side switchers that do it for the purpose of spying. Sink a CV and it just respawns 10 minutes later.
It is just a game to have some fun and that's it. I switch to another country every 2 or 3 months because I like to interact with everyone.
GV'ers in all three countries are fun to gv with. When I go to a new country there are always a few players that say welcome back, but most don't remember
I left for awhile.  :D  No one has ever given me a hard time for rotating countries.

Switching sides will give you more respect for your fellow players once you have fought along side them and know they are facing the same
elements of war you face (ie. bombt's, vh down, ords down, ect). Comradery goes a long way in this game, like delivering supps or calling a check six. Try
rotating for a ToD. You just might like it. That guy that always gets you just might be a nice guy after all. It is competition for sure, but enjoy it. No reason
to insult people on channel 200 or pm them they cheated. Net lag or high ping rates can make that enemy gv or a/c behave differently and those kinda things are beyond
the control of AH.

I'm sure the people at HiTech thought about the 12 rule over a long period of time decided that's the best solution to please everyone.
Penalizing people for switching sides is not necessary.If there is a particular player abusing the system or gaming the game you report to HiTech via e mail and
they will deal with it. You can count on it.

my two cents

 :salute

actually Hitech said they went back to the 12 hr rule because thats how it was when there was only one arena before....


Offline Tracerfi

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Re: Penalties for switching teams.
« Reply #21 on: September 25, 2013, 03:33:47 PM »
While people are free to accuse me of whining, this is simply a suggestion.

1. I hear people complaining that enemy are switching teams to study the map, locate CVs and then switch back in the same day. This does seem like a valid complaint, seems absolutely barmy. While removing ranks and privileges would not stop multi-accounting, it does seem that it would drastically cut the number of people hopping teams, if there were penalties to consider.

2. A request to switch team, should have to undergo a week delay, during which the cool-off period exists, where person is free to cancel their request to switch team.

3. A person should be able to switch teams no more than once per year.

These are not really my suggestions, but ideas I've heard mentioned on country channel.
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Offline Butcher

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Re: Penalties for switching teams.
« Reply #22 on: September 25, 2013, 04:43:49 PM »
I'm already punished for having to read this wish

fixed it
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Offline Oldman731

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Re: Penalties for switching teams.
« Reply #23 on: September 25, 2013, 08:54:52 PM »
fixed it


Now give the guy a break.  He isn't the first one to raise this issue, and he did it in a pleasant manner.

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Offline Volron

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Re: Penalties for switching teams.
« Reply #24 on: September 25, 2013, 10:17:04 PM »
Quote from: hitech
Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
HiTech
Quote from: Pyro
Quote from: Jolly
What on Earth makes you think that i said that sir?!
My guess would be scotch.

Offline Soulyss

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Re: Penalties for switching teams.
« Reply #25 on: September 25, 2013, 10:43:58 PM »
I think further restrictions on switching countries would have an overall negative impact on the game, that is not to suggest that it's OK to give away info or "spy" but what would be lost in the social interaction of playing with and against different people far outweighs the issues caused by a few (and I do believe the problem isn't nearly as widespread as many seem to believe). 

Personally I'd like the delay to go back to 1 hour, but I'm not sure that's in the best interest of the game as a whole either (but it would increase my enjoyment quite a lot).  I don't bounce around as much as I used to but still do just to fly with some of the friends I've made on the other side.  When I arrive on a new country I usually say something on country, people know I'm there now, if they're sensitive to "spies" they can change their vox channels or take things to a private channel, whatever they feel they need to do.  Being open about it when I'm on a new side has cut down on a lot of the accusations and I get a much warmer welcome since I started the practice.
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Offline RotBaron

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Re: Penalties for switching teams.
« Reply #26 on: September 25, 2013, 11:18:23 PM »
Wow, nice gangbang.

I'm sure 9Sqdrn appreciates all the jumping on his back without explanation. At least there were a few kind enough to explain there reasons against his wish. Maybe he doesn't follow you guys on twitter and see the monthly switch/12hr rule in wishlist...

The spying is going to happen with or without a switch rule (taken me some time here but I finally agree.) But for those who might be tempted because it would be just be too easy to vector to a dot or sink the cv, 2 hours is prolly good. However, have you guys considered why the rule hasn't changed after so many threads? Obviously HT has his reasons, and if he's ever weighed in or hinted toward them then maybe we all need to consider them. But, I suspect he has his reasons and doesn't intend to list every specific one of them. Furthermore, imo it would be the noobs that have a harder time understanding the switching vs. older players. A two-weeker that you were just helping would undoubtedly be at least a little confused by you killing him 10 mins later. And probably much more irritated about it than confused.

Chess piece loyalty aside, there must be reasons, and I doubt even collectively we know what they all are.

carry on 
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Offline asterix

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Re: Penalties for switching teams.
« Reply #27 on: September 26, 2013, 07:42:57 AM »
We need players.  It ticks off a bunch of honest players that they have to wait 12 hours to swap because a few %$#@ abused it.  Many of the side switchers want to swap to the outnumbered side so they can find more red guys and could care less about sinking a CV or exposing the secret NOE raid in the works.  My squad is always Knit so I don't switch, but it doesn't bother me a bit when someone does.  Late at night, when theres a shortage of people, its really handy when players can swap to keep a good fight balanced.  I'm fine dealing with a few CV locations or missions being outed in return for more freedom.

I want numbers.  More penalties and restrictions is probably not the way to get there. I'm in favor of shorter switch time restrictions.
I am also against more penalties, but 1h as suggested earlier seems too short IMHO. There is something I do not understand. The knights are currently outnumbered most of the time. If there are many players wanting to switch to the outnumbered side then where are they? And why is it that when the numbers are more or less equal and the bish manage to capture a large part of the knight territory the bish suddenly get a sharp increase in numbers, but the rooks get less. At the same time there is a sudden drop in knights numbers. If knights switch sides I would imagine them going rooks to fight against the horde. Maybe just a coincidence.
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Offline Lusche

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Re: Penalties for switching teams.
« Reply #28 on: September 26, 2013, 07:55:30 AM »
I am also against more penalties, but 1h as suggested earlier seems too short IMHO. There is something I do not understand. The knights are currently outnumbered most of the time. If there are many players wanting to switch to the outnumbered side then where are they? And why is it that when the numbers are more or less equal and the bish manage to capture a large part of the knight territory the bish suddenly get a sharp increase in numbers, but the rooks get less. At the same time there is a sudden drop in knights numbers. If knights switch sides I would imagine them going rooks to fight against the horde. Maybe just a coincidence.

A few things to consider

- The "sideswitchers" always had been a small minority. The most players are loyal to a particular team and only change their country very rarely (once every few tour for example). There have never been enough of 'switchers' to fully counter the imbalances in numbers existing for different reasons.
- Many former 'sideswitchers' don't bother to do that anymore with the reintroduction of the 12h rule.
- There are no instant mass defections to the winnign team as it's often portrayed. (We had this discussion a few times in the past, and soem of us actually started to do screenshots from the roster and anaylze the ranks)
Instead, the winning team often has bigger numbers in the first place with he steamrolling of enemy bases as a result of it, not the cause. Also, players on the side being stomped upon are much more likely to log off in disgust, while the horde members are quite motivated to stay on for just another grab... or maybe even reset victory. All of which can quickly accelerate the imbalance.
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Offline VonMessa

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Re: Penalties for switching teams.
« Reply #29 on: September 26, 2013, 08:14:36 AM »
A few things to consider

- The "sideswitchers" always had been a small minority. The most players are loyal to a particular team and only change their country very rarely (once every few tour for example). There have never been enough of 'switchers' to fully counter the imbalances in numbers existing for different reasons.
- Many former 'sideswitchers' don't bother to do that anymore with the reintroduction of the 12h rule.
- There are no instant mass defections to the winnign team as it's often portrayed. (We had this discussion a few times in the past, and soem of us actually started to do screenshots from the roster and anaylze the ranks)
Instead, the winning team often has bigger numbers in the first place with he steamrolling of enemy bases as a result of it, not the cause. Also, players on the side being stomped upon are much more likely to log off in disgust, while the horde members are quite motivated to stay on for just another grab... or maybe even reset victory. All of which can quickly accelerate the imbalance.


Your explanations make too much sense.

I reject your logical reality and substitute my own.
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