Author Topic: Hordes and the game dynamic  (Read 4384 times)

Offline deadstikmac

  • Persona Non Grata
  • Silver Member
  • ****
  • Posts: 942
Re: Hordes and the game dynamic
« Reply #60 on: December 03, 2013, 08:01:06 AM »
Humble thought or perspective on "The Horde"

I used to up a Spit 5 or 109E from a field where there are 10-20 circling over head waiting to drop in on the next plane too hit the runway.

This is only good if you are doing what I am doing... Trying to learn how to die as fast as possible by someones hand. I love to fight multi-con engagements but that's me. Nothing for me is better than when 15 planes are overhead and non are friendly. I up survive the runway vulches, get to about 5k and fighting the whole way. Not a moment where I am safe. During that I might get one I might not. But then I am still in the thick of it and eventually get towered.

I'm in a 109e or a Spit5 on the deck.... I can not run away for safety too grab alt. I want to up from a capped field and kill people at will, this is a goal of mine, so any chance I have to test my mettle under those circumstances I will.




 :old:

Recognizing the threat incoming to a base by way of darbar is the first thing everyone complaining about (in my simple humble oppion) has failed on.  If you see this HUGE dar what does ones natural instinct say... Mine says up from a field roughly the same distance the enemy fighters are comming from so I can arrive at the target field with aproxmently the same alt, and if I hurry I can arrive at roughly the same time.

As of lately I up a 109k4 and head to the biggest far bar I can find.... I try to guess where they are comming from and what is their target and flight plan accordingly so I can arrive at the same keypad I think they are in with altitude and be at max level flight speeds. Fuel should be considered also so when I do arrive I'm not heavy with fuel. I aim for 50% in my tanks for combat.



I guess all I am saying is, learn HOW to love the horde... There are many ways to show them you love them and care about them.  :salute


Edit:
I have been playing about a year with two months off and I am sitting on something like 1500-2000 perk points minus the 5-10 jets I have lost over the year playing... My kills per sortie is something like .25 my accuracy is 4.9-5.5 I am just average with my skill set in bfm/acm.
« Last Edit: December 03, 2013, 08:12:12 AM by deadstikmac »

Offline dirtdart

  • Silver Member
  • ****
  • Posts: 1847
Re: Hordes and the game dynamic
« Reply #61 on: December 03, 2013, 08:09:45 AM »
On Perkies. I generally get 10-20 per sortie, if I land them. That is all about ride choice, which also defines how you like to fight IMHO. Or..... Whether or not you have the where with all to take the training wheels off.

I would love to see universal bomb damage. I would love to see zone eny. I would love the most to see 600 players online! 

In the game my son plays, one of their servers had 19,000 people online. I just can't understand why aces high cant get 5 percent of that.
If you are not GFC...you are wee!
Put on your boots boots boots...and parachutes..chutes...chutes.. .
Illigitimus non carborundum

Offline Scca

  • Gold Member
  • *****
  • Posts: 2718
Re: Hordes and the game dynamic
« Reply #62 on: December 03, 2013, 08:14:08 AM »
In the game my son plays, one of their servers had 19,000 people online. I just can't understand why aces high cant get 5 percent of that.
Learning curve?
Flying as AkMeathd - CO Arabian Knights
Working on my bbs cred one post at a time

http://www.arabian-knights.org

Offline drmoo

  • Zinc Member
  • *
  • Posts: 71
Re: Hordes and the game dynamic
« Reply #63 on: December 03, 2013, 08:19:42 AM »
Why am I still text muted.  :bhead

I was text muted for taking a CV from the Gaychemist while they tried hording a base I was attacking first.

Dweebs  :furious
Hope you get banned for this post also! :neener:

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23888
      • Last.FM Profile
Re: Hordes and the game dynamic
« Reply #64 on: December 03, 2013, 08:28:34 AM »
On Perkies. I generally get 10-20 per sortie, if I land them.


I very much doubt that. You would be one of the top 3-4 AH gods if you can could consistently pull that of. I know for sure I can't get even remotely close to that number. And yes, I did a 100 perk sortie once too, but that doesn't change the average. ;)
Taking a glance at your numbers from last tour, you got 300 kills in 346 fighter and attack sorties. Each single kill would have been worth 12 -24 perks to get to that number of 10-20 per sortie.

Again, the "average" tends to be vastly overestimated, both on a global as well as often on a personal base  :old:
« Last Edit: December 03, 2013, 08:41:31 AM by Lusche »
Steam: DrKalv
E:D Snailman

Offline kvuo75

  • Gold Member
  • *****
  • Posts: 3003
Re: Hordes and the game dynamic
« Reply #65 on: December 03, 2013, 08:31:37 AM »
  I fly the pony which gives you 1 perk for every 20 kills




you get more than that.

even if you ONLY shot down 40 eny planes all the time, you'd get a perk every 8 kills.

shoot down another pony and its 1 point..  

perk points = (your plane's eny / enemy plane's eny) * perk bonus
kvuo75

Kill the manned ack.

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23888
      • Last.FM Profile
Re: Hordes and the game dynamic
« Reply #66 on: December 03, 2013, 09:23:05 AM »
On Perkies. I generally get 10-20 per sortie, if I land them.that.


I very much doubt that. You would be one of the top 3-4 AH gods if you can could consistently pull that of. (...)
Taking a glance at your numbers from last tour, you got 300 kills in 346 fighter and attack sorties. Each single kill would have been worth 12 -24 perks to get to that number of 10-20 per sortie.

Again, the "average" tends to be vastly overestimated, both on a global as well as often on a personal base  :old:


I took the liberty to run your last tour kills through my analyzer.

You got a total of 268 kills in planes yielding fighter perks. Those 268 kills would have netted you 385.8 perks at perk bonus 1.0 and not landing any kills at all, 1.44 perks per kill. Even if you had always flown with a good perk bonus and landed most of your kills (+25%), that's still miles away from the required perks/kill to get to "10-20 per (landed) sortie"  :P


But nevertheless, those numbers are still vastly above average (as you can see from my earlier post), the 'median player' takes many months to get 385 fighter perks...
« Last Edit: December 03, 2013, 09:33:27 AM by Lusche »
Steam: DrKalv
E:D Snailman

Offline Aspen

  • Nickel Member
  • ***
  • Posts: 692
Re: Hordes and the game dynamic
« Reply #67 on: December 03, 2013, 10:08:34 AM »
Knock it off Snail!  The BBS is fueled by hyperbole.  Constantly injecting reality is draining the power  :D
AMAX  in game

Offline The Fugitive

  • Plutonium Member
  • *******
  • Posts: 17921
      • Fugi's Aces Help
Re: Hordes and the game dynamic
« Reply #68 on: December 03, 2013, 10:12:02 AM »
really fugitive?  I got my sand parked in the sand?  I fly the pony which gives you 1 perk for every 20 kills you get, almost.  and yet I have thousands saved?  I can fricking lawndart p38's on the radar and have more perks than killing a few here and there on a pony.

and you have the balls to say I have my head in the sand.  I would rather have my head buried up in the sand than have brains like you do. 


semp




Yes you have your head in the sand, like a number of other people in this thread. You don't look at the big picture. You guys assume you are average when Lusche chart clearly show your well above the average. An average player can't do what you guys do and so those options are not available to them. They are stuck high in in a horde or running from everyone they don't kill in a ho.

Offline Scca

  • Gold Member
  • *****
  • Posts: 2718
Re: Hordes and the game dynamic
« Reply #69 on: December 03, 2013, 10:15:55 AM »
Yes you have your head in the sand, like a number of other people in this thread. You don't look at the big picture. You guys assume you are average when Lusche chart clearly show your well above the average. An average player can't do what you guys do and so those options are not available to them. They are stuck high in in a horde or running from everyone they don't kill in a ho.
..and they can choose to stay that way, and complain, or get some training...   :O
Flying as AkMeathd - CO Arabian Knights
Working on my bbs cred one post at a time

http://www.arabian-knights.org

Offline matt

  • Silver Member
  • ****
  • Posts: 1136
Re: Hordes and the game dynamic
« Reply #70 on: December 03, 2013, 10:16:00 AM »
Bottom line is game is what you make of it. If you make it to be all negative then that is what it will be. Same holds to be truth for the positive aspects of game.

If you allow yourself to get bogged down in the traps of....they Hoed me, its not fair, they vulched me, they btarded me, that country Hoarded me, you are missing the bigger picture and dynamic of the MA.
You are only in control of one person ...yourself use it to your advantage and influence the people around you in positive ways.

The things being brought up such as hordes and the above, etc have been around since day one...will not change anytime soon and are not exclusive to any one country person or personality. The only issue seems to be the people who wish to complain about it instead of upping to meet the enemy in the sky or on the ground because its easier to come to BBS and complain about.

 
:salute

Offline Zoney

  • Platinum Member
  • ******
  • Posts: 6503
Re: Hordes and the game dynamic
« Reply #71 on: December 03, 2013, 11:07:33 AM »
Why am I still text muted.  :bhead

I was text muted for taking a CV from the Gaychemist while they tried hording a base I was attacking first.

Dweebs  :furious

And you have learned nothing from the experience, good job.
Wag more, bark less.

Offline dirtdart

  • Silver Member
  • ****
  • Posts: 1847
Re: Hordes and the game dynamic
« Reply #72 on: December 03, 2013, 12:08:40 PM »
Snail. Since I took to flying the ki43 in the last weeks, this has been my average. In two weeks or so I made over 400 perks. He'll yesterday as a bish with a .8 perk bonus I landed three kills for 10 and change Perkies. That said, this post is about gameplay, not the fact I earned hundreds of Perkies in the last couple of weeks.

My comments are oriented to ride choice driving style. Fly the ki43 says I am here and I cannot escape come fight me. Flying a la or mustang says I like to have an out. Or I need training wheels etc.
If you are not GFC...you are wee!
Put on your boots boots boots...and parachutes..chutes...chutes.. .
Illigitimus non carborundum

Offline Fulcrum

  • Silver Member
  • ****
  • Posts: 1183
Re: Hordes and the game dynamic
« Reply #73 on: December 03, 2013, 12:16:15 PM »
Or that the person just likes to fly LAs?  :)


Too many obsess over what others fly....I've decided to ignore these people when I return.
Going by "Hoplite" now. :)

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23888
      • Last.FM Profile
Re: Hordes and the game dynamic
« Reply #74 on: December 03, 2013, 12:20:24 PM »
Snail. Since I took to flying the ki43 in the last weeks, this has been my average. In two weeks or so I made over 400 perks.


I know what you have been flying. I can see the numbers. I know exactly what you killed in which plane and how many perks you get for each individual kill. That can be calculated.
Last tour you got 60 kills in the Ki-43 (ENY), and the killed planes were worth ~176 perks, ~3 perks per kill. I'm not guessing that. Even when being generous with landing modifier and perk bonus, you are not getting anywhere near the average numbers you claim.

All kills in all planes last tour totaled 386 perks, even with assumed perk bonus of 1.25 and all sorties landed (actually you land less than 1 sortie in 5)  that would have been 'only' about 600 perks, less than 2 perks per sortie.

I'm absolutely sure you had 10-20 perk sorties in that tour, but not on average, not by any means.
Your memory is fooling you. ;)

Oh, and these numbers are also supported by your ~1700 total fighter perks earned in the past 7 tours, which can be looked up in the achievements.
« Last Edit: December 03, 2013, 12:32:20 PM by Lusche »
Steam: DrKalv
E:D Snailman