Author Topic: Manned Town ack  (Read 1405 times)

Offline bmused55

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Manned Town ack
« on: December 06, 2013, 06:46:55 PM »
Has anyone ever wished they could man the town ack?
When a horde is in, it is extremely difficult to get a Wirb or M16 to the town for a defence. Usually a mute point however as the VH is almost always taken out first.

So, why not make town ack or at least certain guns in town able to be manned. How about some fixed quad 50 cal positions also?  :salute

Offline kvuo75

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Re: Manned Town ack
« Reply #1 on: December 07, 2013, 08:30:13 AM »
Has anyone ever wished they could man the town ack?

no

In fact, I think they should remove all the ack from the towns, and put more on the bases.
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Offline caldera

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Re: Manned Town ack
« Reply #2 on: December 07, 2013, 10:42:10 AM »
no

In fact, I think they should remove all the ack from the towns, and put more on the bases.


Precisely.  :aok
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Offline Volron

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Re: Manned Town ack
« Reply #3 on: December 07, 2013, 11:16:33 AM »
no

In fact, I think they should remove all the ack from the towns, and put more on the bases.


I'm inclined to agree. :aok
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Offline BaldEagl

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Re: Manned Town ack
« Reply #4 on: December 07, 2013, 01:49:20 PM »
Yes, I think there should be a few manned acks and a couple of strategically placed 17lb positions in towns.
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Offline ReVo

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Re: Manned Town ack
« Reply #5 on: December 07, 2013, 05:36:26 PM »
Sure if we can perk the Wirble in exchange. I think 20 perkies would be acceptable.
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Offline Zacherof

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Re: Manned Town ack
« Reply #6 on: December 07, 2013, 06:22:31 PM »
Sure if we can perk the Wirble in exchange. I think 20 perkies would be acceptable.
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Offline pervert

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Re: Manned Town ack
« Reply #7 on: December 07, 2013, 06:40:37 PM »
So long as you record a death when the gun dies  :aok

Offline Tank-Ace

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Re: Manned Town ack
« Reply #8 on: December 07, 2013, 10:14:47 PM »
Bahumbug. Raise the net to 100  :)


I'm thinking we should increase the wirble turret speed. Oh!! And add the ability to spawn a formation of them, with adjusting convergence, so that all streams converge on the target at all times, at no perk cost!


Anything to grief those stupid enough to fly within their range.
« Last Edit: December 07, 2013, 10:16:19 PM by Tank-Ace »
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

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Offline JimmyD3

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Re: Manned Town ack
« Reply #9 on: December 07, 2013, 10:52:09 PM »
no

In fact, I think they should remove all the ack from the towns, and put more on the bases.


And move the Map room to the base? :D  Then why have towns?
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Offline ReVo

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Re: Manned Town ack
« Reply #10 on: December 08, 2013, 12:25:27 AM »

I'm thinking we should increase the wirble turret speed. Oh!! And add the ability to spawn a formation of them, with adjusting convergence, so that all streams converge on the target at all times, at no perk cost!


Anything to grief those stupid enough to fly within their range.

This is fine, but they should also get a ten mile icon range, and we should get laser guided munitions to more efficiently harvest tears from GVers.
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Offline Tinkles

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Re: Manned Town ack
« Reply #11 on: December 08, 2013, 01:09:35 AM »
Has anyone ever wished they could man the town ack?
When a horde is in, it is extremely difficult to get a Wirb or M16 to the town for a defence. Usually a mute point however as the VH is almost always taken out first.

So, why not make town ack or at least certain guns in town able to be manned. How about some fixed quad 50 cal positions also?  :salute

To get this topic back on track.. :sigh:

I used to support town ack but I don't anymore. I think it should be removed. From the town, and something else be added in it's stead.


I agree that quad 50 cal positions would be nice to have for bases :)
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Offline kvuo75

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Re: Manned Town ack
« Reply #12 on: December 08, 2013, 01:49:57 AM »
And move the Map room to the base? :D  Then why have towns?

you have a town for a place to have a battle at..

map room stays where it is.. keep town down % where it is.. rolling hordes would need to watch their newly captured bases until enough buildings popped, lest they be stolen right back.

It would take less people to take a base..

If people are as tired of hordes as they say they are, you make it easier to take bases, not harder. I guarantee the group sizes decrease, more bases change hands, more combat ensues, etc. etc.




kvuo75

Kill the manned ack.

Offline BaldEagl

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Re: Manned Town ack
« Reply #13 on: December 08, 2013, 02:23:06 AM »
you have a town for a place to have a battle at..

map room stays where it is.. keep town down % where it is.. rolling hordes would need to watch their newly captured bases until enough buildings popped, lest they be stolen right back.

It would take less people to take a base..

If people are as tired of hordes as they say they are, you make it easier to take bases, not harder. I guarantee the group sizes decrease, more bases change hands, more combat ensues, etc. etc.






Hmmm... good point.
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Offline Tank-Ace

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Re: Manned Town ack
« Reply #14 on: December 08, 2013, 12:02:56 PM »
This is fine, but they should also get a ten mile icon range, and we should get laser guided munitions to more efficiently harvest tears from GVers.

I think no icons would be better.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"