If you take from how the majority of WT players play that game, and the current in game population driving tanks to fight as a cautionary tale. The majority in our game don't want to the expend effort at becoming Latrobe to succeed in the air. Nor do they want do more than point their pipper at something and calculate beyond two dimensions.
Unless you corner someone who doesn't want to fight, he will avoid you. If you do make him fight, when it's over, all you will have accomplished is validating his self knowledge that he sucks at what you enjoy, which ends up making him feel lousy about himself and this game. People do not pay to have a bad time, that's called their real life.
If you allow all the Latrobe(s) to concentrate themselves at any time, anywhere, to maximize their fun. Quickly you will see more players enjoying the GV game because we have a limited population right now. Whenever Greebo's new map is up, TT has the longest run of players staying to play past US prime time when I look in. Everyone just hides behind trees and berms shooting one shot at a time feeling some what secure and a higher sense that they can accomplish something other than be Latrobe(s) fodder. How do you know they are having fun, guys just keep coming back no matter how many times they get nailed by a Tiger II, hiding a gazillion miles away using it's laser vision sniping them.
Does something need to change, YES. Let Hitech change it, he is the expert at this kind of social dynamics. The Latrobe(s) would have a great time right down until the last red guy quit and went to WT.
More bomber crewmen died in ww2 than fighter pilots. Goes to the nature of men, and why the number of Latrobe(s) in any combat game is predictably below 20% of the player base.