Author Topic: Construction Ahead... planning stages  (Read 7157 times)

Offline Chilli

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Re: Construction Ahead... planning stages
« Reply #150 on: February 26, 2014, 03:47:10 AM »
Peters,

Balancing the historical and realistic content against the needs of a gaming environment, seems to be something that doesn't always allow for the obvious to occur.

Imagine if you will that every time a flight of Buffs flew over, in game they peppered a runway (extremely easy to do).  This featured would be gamed immediately and many players would soon turn an angry eye towards the developers.  Take that same concept to the few Carriers that are in the game and some of the most fun and challenging battles in the game would be wiped away by a single hit from a Shore Battery or single Jabo run.

Now, me personally, I would just love to roll my tank over a few twigs and leaves without ricocheting off like a pinball machine, ditching my perked vehicle because I landed upside down.   :pray  But, I leave it to the developers to decide if that feature would be more helpful or harmful in the present state of gameplay.

So, I am not dumping on your idea.  I am only offering a flip  :rolleyes: side to ideas about changing damage models.  Having said that, the one area where HTC has gone way out of their way to recreate realistic damage modeling has been with the aircraft and munitions. :aok
« Last Edit: February 26, 2014, 04:09:00 AM by Chilli »

Offline DREDIOCK

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Re: Construction Ahead... planning stages
« Reply #151 on: February 26, 2014, 07:51:07 PM »
Those WW2 Surplus pup tents were terrible in the rain. I woke up more than once laying in a sleeping bag full of water. It didn't matter if it was on a hill with a good trench moat, we got soaked. Touch the canvas and you'd better have a pan ready to catch the water.
:cry
Even with a good water proofing chemical, I wouldn't waste a match setting one on fire.

You do know you're not supposed to touch the canvas when its raining right? One time that was fairly common knowledge.

Used em. Never had a problem with em cept the one time someone decided to put the "do not touch the canvas" to the test
That would be my then girlfriend.
was her. Me and a beagle terrier mix dog I had. By the next morning there was only 1 3X3 foot square dry spot in the entire tent...And the dog had it.
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Offline DREDIOCK

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Re: Construction Ahead... planning stages
« Reply #152 on: February 26, 2014, 08:03:01 PM »
Good Morning,

Again, just waxing out loud here - kicking out ideas, nothing set in stone.



We're still in discussion on how to do the road / rail system, So I really have no clue how that's going to turnout. The supply depot on the drawing was an idea on where to have the supply convoys terminate.

I'll tag this one as wishlist:

     One thing I would like to see done in regards to base supply would be to have a large rail yard / distribution center for a zone of bases. Trains would leave the city for the distribution centers, then convoys would truck supplies from the distribution centers to the airfields.  Destroying / damaging the Distribution center would slow down the resupply to the bases it supplies. If you kill a destroy a train heading to a distribution center, you would hinder the supply time for all of the bases that are supplied by that distribution center, as well as the rebuild time of the distribution center. Destroy a convoy and you hinder the supply to the field it was traveling to. This would make distribution centers and trains regional targets that need to be protected. I would also like to see dots for trains / convoys on the clipboard map when you have them enabled. Or maybe once a friendly gets within a certain range of train/convoy, it would show up as a dot for a period of time.



Like I said before, just kicking out ideas - nothing set in stone.



I like what Im hearing about resupply.

On giving thought to the roads. quite frankly I think there should be other then just resupply roads a general road net that would improve travel by GVs. Currently it doesnt matter if you are traveling over open ground or by way of road. There is no benefit to traveling by road when IRL the road net was of utmost importance. For example  The entire reason Bastogne was so important was the roads it was connected to.
I personally would like to see somethign like a full speed allowance for over road traavel But have that reduced by say half when traveling cross country.
Not so bad when your in a GV fight. But makes a difference when trying to get to a town or to a fight
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Offline Scherf

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Re: Construction Ahead... planning stages
« Reply #153 on: February 26, 2014, 09:57:47 PM »
Dropping bombs on the runway to prevent its use is just griefing. As above, any tard with half an ounce of ord was able to shut down the field, back when this was in use (WBs?).
... missions were to be met by the commitment of alerted swarms of fighters, composed of Me 109's and Fw 190's, that were strategically based to protect industrial installations. The inferior capabilities of these fighters against the Mosquitoes made this a hopeless and uneconomical effort. 1.JD KTB

Offline Torcher

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Re: Construction Ahead... planning stages
« Reply #154 on: February 28, 2014, 12:19:55 PM »
Building a new Haswell powered system tonight ... bring it on  :aok

Offline Waffle

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Re: Construction Ahead... planning stages
« Reply #155 on: March 14, 2014, 12:34:02 PM »
Was just wondering if anyone had any layout / maps of any military complexes that could be used as a vehicle bases / supply depots. Also any Nationality/Theater of Airfields. I Have "The Might Eighth War Manual" that has airfield layouts, so I don't need those. Any Pacific pacific fields, German bases, ect... would be helpful. I'm probably going to be starting on these mid next week.


Thanks,

Waffle

Offline lyric1

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Re: Construction Ahead... planning stages
« Reply #156 on: March 14, 2014, 12:53:48 PM »
Was just wondering if anyone had any layout / maps of any military complexes that could be used as a vehicle bases / supply depots. Also any Nationality/Theater of Airfields. I Have "The Might Eighth War Manual" that has airfield layouts, so I don't need those. Any Pacific pacific fields, German bases, ect... would be helpful. I'm probably going to be starting on these mid next week.


Thanks,

Waffle

Some things on this site.

http://www.airfieldinformationexchange.org/community/forum.php

http://www.airfieldinformationexchange.org/community/forumdisplay.php?162-Pacific-Airfields

Offline Volron

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Re: Construction Ahead... planning stages
« Reply #157 on: March 14, 2014, 03:38:26 PM »
Leave it to lyric to be on the ball!  WOOO! :rock
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Offline Fish42

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Re: Construction Ahead... planning stages
« Reply #158 on: March 14, 2014, 04:33:12 PM »
Jackson Airfield (7 Mile Drome)

Located: 2.4 mies Northeast of Port Moresby 09°26′36″S 147°13′12″E

Named in honor of Squadron Leader John Francis Jackson, D.F.C. 75 Squadron Royal Australian Air Force, aged 34. Killed in action while flying P-40E A29-8 on 28th April, 1942.

Jackson airfield was one of the primary airfields at Port Moresby at the start of the Japanese invasion of the island, and one of their principal targets. It based the first fighters that flew in defense of Port Moresby, RAAF 75 Squadron from March - May 1942. It was originally a pre-war airstrip with two parallel runways. American B-17 Flying Fortresses used the airfield en route to Clark Field on 9 September 1941. During the war, it was further expanded and improved by the Australians and Americans.

When American forces arrived in April 1942, the airfield was further developed. Eventually there were three parallel runways, running roughly north-west to south-east. In the middle was the original runway, a fighter strip 3,000' x 100' surfaced with Pierced Steel Planking (PSP). To the north-east side was a bomber strip 3,000' x 150' surfaced with PSP later expanded to 3,750'. On the south-west side was a crash strip 7,500' x 100'. Revetment were constructed to protect parked aircraft and defenses. A network of taxiways between Jackson and Wards Airfields made it possible to taxi between the two airfields.




http://pacificwrecks.com/airfields/png/7-mile/maps/map-jackson.html#axzz2vyQsGtAC
http://pacificwrecks.com/airfields/png/7-mile/1943/03-16/jackson-vertical.html#axzz2vyQsGtAC
http://pacificwrecks.com/airfields/png/7-mile/photos.html



Photo of 7-mile drome maintenance facilities.


Aerial view showing Jackson Drome runways, taxiways, and dispersal areas, at Port Moresby, New Guinea (March 16, 1943 - altitude 5,000 feet).



Offline craz07

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Re: Construction Ahead... planning stages
« Reply #159 on: March 14, 2014, 04:36:43 PM »
Leave it to lyric to be on the ball!  WOOO! :rock

LOL Yea not all of em just sit around smoking cigarettes trying to look kewl  :aok
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Offline Changeup

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Re: Construction Ahead... planning stages
« Reply #160 on: March 14, 2014, 06:37:22 PM »
Was just wondering if anyone had any layout / maps of any military complexes that could be used as a vehicle bases / supply depots. Also any Nationality/Theater of Airfields. I Have "The Might Eighth War Manual" that has airfield layouts, so I don't need those. Any Pacific pacific fields, German bases, ect... would be helpful. I'm probably going to be starting on these mid next week.


Thanks,

Waffle

Waffle,

5th AF/38th Bombardment Grp/71st Squadron (medium) have their mission history, with field photos, at
http://www.sunsetters38bg.com/index.php/gallery/Strike%20Photos

or in their mission docs...there are some photo recce's in these

http://www.sunsetters38bg.com/index.php/documents/cat_view/3-71st-afhra-documents
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Offline Dragon Tamer

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Re: Construction Ahead... planning stages
« Reply #161 on: March 14, 2014, 07:47:26 PM »
So does this mean that the new airfields are going to have names and not just numbers?

Offline XxDaSTaRxx

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Re: Construction Ahead... planning stages
« Reply #162 on: March 14, 2014, 08:07:49 PM »
So does this mean that the new airfields are going to have names and not just numbers?
That'd be sort of cool  :aok
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Offline Saxman

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Re: Construction Ahead... planning stages
« Reply #163 on: March 14, 2014, 09:05:47 PM »
I'll just be giddy seeing it looks like there's going some primitive airfields (coral, PSP, dirt, etc.).
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Chugamug

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Re: Construction Ahead... planning stages
« Reply #164 on: March 14, 2014, 10:18:01 PM »
Since dying is what we do most, we should have a cemetery in the new town.