Author Topic: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give  (Read 7581 times)

Offline Skyyr

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #150 on: March 12, 2014, 02:33:39 PM »
aaaaand where is Fighter Ace now?   Oh yeah.............that worked out well, let's do what they used to do.  :rolleyes:

Someone obviously never learned logic and reasoning. Correlation does not imply causation.

Whether or not Fighter Ace shut its doors has nothing to do with how its sides balanced. Fighter Ace also had much higher player numbers  during off-peak hours when it closed that than AH does currently - does that mean that AH is dying? War Birds is dead and they used the same icon system we have here - maybe we should change that before this game dies. /sarcasm off

The point, objectively, is that Fighter Ace, in 13 years, never had side balance issues... and they never had a team-switch time limit. It always balanced out. The horders were always offset by the stat queens who flew the smaller sides for more points.

The OP used a failed game as an example of how this game should be run is completely illogical.

False and false. I am not the OP, nor did I use a failed game as an example of how this one "should be run" (unless you claim that making one similar change is the same as making run the same way, in which case this game is being run the same as Warbirds, which is now dead).
« Last Edit: March 12, 2014, 02:57:53 PM by Skyyr »
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Offline BnZs

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #151 on: March 12, 2014, 02:54:23 PM »
As soon as you guys that want the ENY limit changed can figure out how to stop the countless griefers from ruining it, let me know, then I will be all for it.

I don't want the ENY limit changed, I want the switch time changed. Perhaps you meant to address that? Very well, there is nothing side-switching griefers can do to ruin the game for me or anyone else who plays in a non-lame manner, i.e, up a plane (which the DAR tells the whole arena you have done), fly towards an enemy concentration, and fight. If anyone actually cares enough to make CV-hiding, bomber toolshedding, and NOE missions fail more regularly than current (which I DOUBT) then *good*.
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Offline Zoney

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #152 on: March 12, 2014, 03:03:25 PM »
Someone obviously never learned logic and reasoning. Correlation does not imply causation.

Whether or not Fighter Ace shut its doors has nothing to do with how its sides balanced. Fighter Ace also had much higher player numbers  during off-peak hours when it closed that than AH does currently - does that mean that AH is dying? War Birds is dead and they used the same icon system we have here - maybe we should change that before this game dies. /sarcasm off

The point, objectively, is that Fighter Ace, in 13 years, never had side balance issues... and they never had a team-switch time limit. It always balanced out. The horders were always offset by the stat queens who flew the smaller sides for more points.

False and false. I am not the OP, nor did I use a failed game as an example of how this one "should be run" (unless you claim that making one similar change is the same as making run the same way, in which case this game is being run the same as Warbirds, which is now dead).

A personal attack.

I don't want the ENY limit changed, I want the switch time changed. Perhaps you meant to address that? Very well, there is nothing side-switching griefers can do to ruin the game for me or anyone else who plays in a non-lame manner, i.e, up a plane (which the DAR tells the whole arena you have done), fly towards an enemy concentration, and fight. If anyone actually cares enough to make CV-hiding, bomber toolshedding, and NOE missions fail more regularly than current (which I DOUBT) then *good*.

Yessir, I mis spoke, I did mean side switching.

Sirs, why do you think HiTech does not change it?
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Offline Brooke

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #153 on: March 12, 2014, 03:04:38 PM »
There are many guys who revel in their ability to game the game for an advantage.  You do not think they are going to switch sides to gain that advantage?

I don't think that such people can do much negatively compared to the large positive of being able to switch sides.  Nearly everything has a mix of affects, some good, and some bad.  If the good outweighs the bad, then it's good to do it.  In this case, I think that the good is large and that the bad is negligible.

Quote
The bottom line for me is, I trust HiTech to make the right decisions for gameplay.  I trust that he has also seen these countless threads about switching sides.  I don't know what else to say that would carry more weight than that sir,  :salute

I think he makes good decisions.  Also, things evolve over time, and there are changes made to the game over time.  To me, there is plenty of action and fun in prime time, so no adjustments seem to be needed there.  Well outside of prime time, however, there are many fewer players, and so effects come into play that aren't there during prime time -- namely not being able to find good fights anymore.  There are two ways to help that:  allowing people to switch sides and smaller maps (or more-focused fighting areas).  I think that both would be good to implement off peak.

Offline 68Raptor

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #154 on: March 12, 2014, 03:12:30 PM »
Curious what the original reason for the 12 hour rule was anyways?
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Offline BnZs

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #155 on: March 12, 2014, 03:15:38 PM »
A personal attack.
Pointing out that you made of the logical fallacy of equating a SINGLE freaking case of correlation with causation is hardly a personal attack. Don't cry personal attack because made use of this error for a flippant remark. Do you seriously assert that unlimited switches ruined Fighter Ace, or do you withdraw that bit of sophistry?



Yessir, I mis spoke, I did mean side switching.

Sirs, why do you think HiTech does not change it?

No idea. Perhaps he was getting too many emails about "spiez", a matter IMO best addressed by use of the delete+block sender function.
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Offline LCADolby

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #156 on: March 12, 2014, 03:49:01 PM »
12 Hours is just what it was before we had Blue and Orange Late war arenas.
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Offline Zoney

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #157 on: March 12, 2014, 04:51:36 PM »
Pointing out that you made of the logical fallacy of equating a SINGLE freaking case of correlation with causation is hardly a personal attack. Don't cry personal attack because made use of this error for a flippant remark. Do you seriously assert that unlimited switches ruined Fighter Ace, or do you withdraw that bit of sophistry?

He, not you, basically said my education was not high enough to know enough to have an opinion.  And I stand by my remark that a failed game is not what I would want to base a viable game on.  I never said that side switching was the case of the failure.

I am out of this thread sirs,  :salute
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Offline Skyyr

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #158 on: March 12, 2014, 05:02:29 PM »
He, not you, basically said my education was not high enough to know enough to have an opinion.

No I didn't. In fact, basic education does not cover abstract logic and reasoning. Even most colleges don't even require it as a course.
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Offline Spikes

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #159 on: March 12, 2014, 05:07:19 PM »
This thread has too much "stating it while not really stating it".
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Offline SPKmes

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #160 on: March 12, 2014, 05:15:31 PM »
OI YOU!....yes,you...I see you looking....Change the switch time to 1 hour min during off peak....this will make me happy...and if i'm happy then everyone is happy got it... and if this isn't the case...at least i'm happy.... Do it....do it now!!  
 If you don't...I will continue to play this game...everyday!....I will moan and groan but I will play...usually the moaning and groaning is because I messed up...but it isn't my fault....it isn't I tell you....
In fact let's settle this the AH way....DA....that is where the best of the best of the best are made....also decisions/bets are won and lost....I have been playing for well over a year now..and my ego is Huge bro.....Huge!!....


In all seriousness please take into consideration the switchtime....changing from one side to another only to find...yes it has lower numbers...but all those are at one base on a rampage is a little frustrating to say the least....I can spend 2 hours of my time jumping from shore base to shore base waiting for a cv attack if i'm lucky..(predominantly a defender of my land...which ever piece i am playing

Offline bustr

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #161 on: March 12, 2014, 05:18:02 PM »
You guys might want to be intellectually fair and ask for an explanation of why FA failed or was economically forced to close it's doors. The two phenomenon are none assoiciative sources of causation. Companies with great ideas and products close their doors all the time due to a lack of funds, not the fault of the idea or product. More often the fault of management.

Since all of us accept in WW2 aircraft design there were stinkers that had unique properties that were carried on into winners. You cannot paint FA against the canvas of AH in a broad brush approach. More honestly would be looking at the two communities and why FA seemed more able to self regulate itself while in our game, if Hitech exposes the game to being screwed by a few. They will screw the game right up to the closing of it's doors and the bankruptcy judge bangs the last gavel.

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Offline ARSNishi

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #162 on: March 13, 2014, 09:42:05 PM »
FA died because they underestimated the value of advertising, rested on their laurels and eventually came to the conclusion that they would never recoup the investment that a total rewriting of the code (the long anticipated, never realized major update) would be.

My conclusion....dont rest on your laurels.... 

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Offline RotBaron

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Re: Side Switch Penalty and EMI Off Peak -- Something's Gotta Give
« Reply #163 on: March 14, 2014, 06:20:07 AM »
FA died because they underestimated the value of advertising, rested on their laurels and eventually came to the conclusion that they would never recoup the investment that a total rewriting of the code (the long anticipated, never realized major update) would be.

My conclusion....dont rest on your laurels.... 

:salute Nishizwa


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Offline R 105

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