I was thinking more along the lines of this.... a target base.... it's also a take off base. if the defenders cant defend it, it gets bombed into oblivion. next frame that base is unavailable. I know no one would want to actually capture a base or fly goons I don't really blame them.
IE a carrier setup. if carrier at 3.15 dies, its not usable as a target anymore. now you have to use one of the other carriers as a target, etc etc. this way you'd still have bombers and fighters in play, but parts of the landscape are not available. this would simulate a victory as a battle, and maybe a over all victory of the month if enough of them are sunk
vbase same thing, bomber come in, take most of it out, its not usable anymore, not that we do(use a vbase for much) in the FSO, but you get the idea.
as for planes, the planeset would remain untouched or adjusted as the cm's deemed necessary. just a subtle little change in the gameplay.... nothing drastic