What I put in bold and red is how the fight resets. The attacker has to become aggressive again, and the defender has to defend again. You're confirming what I'm saying.
Unless the attacker breaks off, the defender has never stopped being defensive. It's not a reset unless the defender is able to reenter the fight to from a neutral or offensive position. Otherwise, it never changed.
A break turn will not reset the fight - a break turn creates an
overshoot situation. Depending on how the attacker responds (in layman's terms, if he screws up), you have the potential to be able to reset the fight.
To reset the fight, you have to change the angle
and energy situation of the attacker relative to the defender - your series of break turns doesn't accomplish that. In fact, it simply burns your E reservoir while allowing the attacker to maintain a perched, rear 3-9 position on you. In essence, nothing is changing whatsoever, except for the defender's relative energy state.
I'll be more than happy to go to the DA with you and start with a setup that mirrors this post (same plane, me as the attacker, you as the defender) and demonstrate first hand how to run someone all the way down to the deck, forcing them to use break turns to burn their energy. I can post the film here afterwards as well.
Also, describing different plane characteristics is counter-productive to BFM (which is what this is), as BFM is focused on the physics on the maneuver, not on how well the other plane turns or climbs compared to the other (that's ACM). BFM in all military flight schools is taught from a neutral aircraft performance perspective.