Author Topic: Wirbl ENY  (Read 1878 times)

Offline Tinkles

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Re: Wirbl ENY
« Reply #30 on: April 02, 2014, 07:49:00 AM »
Are you intending to say a plane can't be seen at a distance further than 2100 yards?


Walk outside, look up.

No I'm not saying that.   You can see a plane miles and miles away, but you don't have an icon above it giving you the exact (give or take 100-200 yard) distance of the enemy.  Some pilots don't like it that they can't see enemy wirbles or GVs until 1200 yards or so. And they definitely don't like being 'baited' over enemy wirbles when chasing a target, then getting shot down.  So I thought that lowering the enemy icon distance in a GV to 2k or 3k (as suggested by Lunatic1) and then add another idea that has been tossed around of also while in a GV friendly icon range is shortened to 3k as well (for friendly aircraft).   I would keep it at 6k for friendly GVs otherwise we will have friendlies killshotting themselves .

I play with all the tools, land, sea air, guns etc. Viewing this from all the perspectives, I found this to be the most balancing answer (in my opinion). It doesn't give any one side an advantage, and makes it harder to kill a plane while in a wirble.  If you know how to aim, this will not change how many kills or deaths you get.

 :salute
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Offline kvuo75

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Re: Wirbl ENY
« Reply #31 on: April 02, 2014, 10:07:20 AM »
No I'm not saying that.   You can see a plane miles and miles away, but you don't have an icon above it giving you the exact (give or take 100-200 yard) distance of the enemy.

icons past 1k are in 0.5k increments.

kvuo75

Kill the manned ack.

Offline Megalodon

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Re: Wirbl ENY
« Reply #32 on: April 04, 2014, 10:54:18 AM »
Perk the wirble!!!!

^ This... they are absolutely ridiculous
Okay..Add 2 Country's at once, Australia and France next plane update Add ...CAC Boomerang and the Dewoitine D.520

Offline Tinkles

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Re: Wirbl ENY
« Reply #33 on: April 05, 2014, 01:32:37 PM »
If the wirbles were to be perked I think 1-3 perks would be fair.  I believe the firefly is perked at that cost if not mistaken.
(Been 4 months since I've been in game, and 2 more to go before I can fly again, so I might be wrong on the numbers.  :cry )
If we have something to show we will & do post shots, if we have nothing new to show we don't.
HiTech
Adapt , Improvise, Overcome. ~ HiTech
Be a man and shoot me in the back ~ Morfiend

Offline lyric1

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Re: Wirbl ENY
« Reply #34 on: April 05, 2014, 02:12:55 PM »
If the wirbles were to be perked I think 1-3 perks would be fair.  I believe the firefly is perked at that cost if not mistaken.
(Been 4 months since I've been in game, and 2 more to go before I can fly again, so I might be wrong on the numbers.  :cry )


Wirbels don't need to be perked.
Make them more realistic as to how they operated in WWII with the correct equipment on board. Also one bullet in the top of the open turret & the Wirbel is neutered.

Offline Tinkles

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Re: Wirbl ENY
« Reply #35 on: April 05, 2014, 09:50:53 PM »
Wirbels don't need to be perked.
Make them more realistic as to how they operated in WWII with the correct equipment on board. Also one bullet in the top of the open turret & the Wirbel is neutered.

True.

Personally, how the wirble is in game I am comfortable with. It's ENY and 'perk earnage' is fair to what it can do. It's not like you are going to be perk farming in it.
If we have something to show we will & do post shots, if we have nothing new to show we don't.
HiTech
Adapt , Improvise, Overcome. ~ HiTech
Be a man and shoot me in the back ~ Morfiend

Offline save

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Re: Wirbl ENY
« Reply #36 on: April 06, 2014, 10:53:16 AM »
A good wirbie gunner can easy get 10kills, specially  with bait-help and a barn to hide behind, and the guy getting killed did not even see the Wirby.
My ammo last for 6 Lancasters, or one Yak3.
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Offline Tinkles

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Re: Wirbl ENY
« Reply #37 on: April 06, 2014, 01:42:07 PM »
A good wirbie gunner can easy get 10kills, specially  with bait-help and a barn to hide behind, and the guy getting killed did not even see the Wirby.

If there are ten fools with no SA flying around the wirble.. sure.
If we have something to show we will & do post shots, if we have nothing new to show we don't.
HiTech
Adapt , Improvise, Overcome. ~ HiTech
Be a man and shoot me in the back ~ Morfiend

Offline Coalcat1

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Re: Wirbl ENY
« Reply #38 on: April 06, 2014, 02:06:07 PM »
Perk the wirble!!!! :old:
     Make it cost the same as a tiger!  :old:

Offline lyric1

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Re: Wirbl ENY
« Reply #39 on: April 06, 2014, 06:37:52 PM »
     Make it cost the same as a tiger!  :old:

Can't disable a Tigers 88MM with a single bullet.

Offline Coalcat1

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Re: Wirbl ENY
« Reply #40 on: April 06, 2014, 07:02:15 PM »
Can't disable a Tigers 88MM with a single bullet.

   No but almost everything with 4 20mms is perked, other then the hurricane 2 and sea hurricane. Therefore, it would only be logical to perk the wirb.  :D

Offline Lusche

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Re: Wirbl ENY
« Reply #41 on: April 06, 2014, 07:05:44 PM »
   No but almost everything with 4 20mms is perked, other then the hurricane 2 and sea hurricane. Therefore, it would only be logical to perk the wirb.  :D


Typhoon - Not perked
FW 190A8  - Not perked
FW 190A4 - Not perked
Mossie 6 - Not perked
Me 410 (6x20mm!) - Not perked


 :P
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Offline Coalcat1

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Re: Wirbl ENY
« Reply #42 on: April 07, 2014, 07:38:33 AM »

Typhoon - Not perked
FW 190A8  - Not perked
FW 190A4 - Not perked
Mossie 6 - Not perked
Me 410 (6x20mm!) - Not perked


 :P
    This is due to ether the ineffectiveness of ether the aircraft, example the 410 in only good at bomber killing, although some can fly it we'll as a fighter, or the ineffectiveness of the gun package. The same is said for Typhoon, where it is not the best fighter in the game, but can be a decent BnZ aircraft. Lastly, the 190s with 4 20mms have hampered turning ability, and the convergence on the 20mms with that gun package is horrible. Lastly, if they where to realistically model the Mossi, then it would still be too slow and still the same big target, so that one doesn't need to be perked. There is a reson these aren't perked, due to one or more major flaws. But the wirble doesn't have any major flaws other than weak armor compaired to other GVs. I've personally seen the take 3+ German 75 rounds from 200 out. So as I've been saying, perk the wirb.

Offline Lusche

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Re: Wirbl ENY
« Reply #43 on: April 07, 2014, 08:22:32 AM »
   This is due to ether the ineffectiveness of ether the aircraft, example the 410 in only good at bomber killing, although some can fly it we'll as a fighter, or the ineffectiveness of the gun package. The same is said for Typhoon, where it is not the best fighter in the game, but can be a decent BnZ aircraft. Lastly, the 190s with 4 20mms have hampered turning ability, and the convergence on the 20mms with that gun package is horrible. Lastly, if they where to realistically model the Mossi, then it would still be too slow and still the same big target, so that one doesn't need to be perked. There is a reson these aren't perked, due to one or more major flaws. But the wirble doesn't have any major flaws other than weak armor compaired to other GVs. I've personally seen the take 3+ German 75 rounds from 200 out. So as I've been saying, perk the wirb.


The Mossie is not modeled realistically? Care to explain?

And also you are judging with different standards. You go lengths  explaining why this and that plane can't be perked ("slow"  "hampered turning ability") but doesn't apply the same kind of factors to the wirbel: Slow (compared to planes basically stationary), no rate of climb at all, extremely vulnerable to even the smallest calibers. Every plane in the game can avoid the Wirbelwind for the most part if he wants to.
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Offline Coalcat1

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Re: Wirbl ENY
« Reply #44 on: April 07, 2014, 08:44:25 AM »

The Mossie is not modeled realistically? Care to explain?

And also you are judging with different standards. You go lengths  explaining why this and that plane can't be perked ("slow"  "hampered turning ability") but doesn't apply the same kind of factors to the wirbel: Slow (compared to planes basically stationary), no rate of climb at all, extremely vulnerable to even the smallest calibers. Every plane in the game can avoid the Wirbelwind for the most part if he wants to.
   In reality, the Mossi was over 30 mph faster than it is in game. And yes, this would make a difference if it was correctly...