Do you really think an average player could achieve this?
How many people do you think that play can achieve 10 kills in 10 mins?
HiTech
An
average player on an
average run? No, it'd be very difficult.
An
average player on a
stat-padding run, where they specifically wait for the right moment? Fairly easy. You see, many players will specifically only fly attack sorties, waiting until they see a good opportunity to get a bunch of fighter kills. They then switch to fighter mode (or log onto an alternate account) and pad there score, then either park the name and log off, or switch back to attack.
Your question underscores my point. It is very hard to maintain that number of kills over time, but the current system doesn't take into account a weighted context, so someone who got lucky once then has the opportunity to remain parked in their current position until the end of the tour.
I believe weighting addresses this issue, and I've seen it work first hand. Weighting the stats forces the user to maintain that level of performance or risk dropping in rank. It reinforces skill development over lucky and advantageous sorties, as it minimizes their overall effectiveness.