Author Topic: Player Names  (Read 4367 times)

Offline Latrobe

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Re: Player Names
« Reply #105 on: June 17, 2014, 08:02:10 AM »
How about checking an option that says 'display name to enemy' or something? I personally kind of like the idea of whoever I'm flying against knowing who I am lol.

Me too! I want everything in the sky to know I'm around so they all target me!  :devil

Offline guncrasher

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Re: Player Names
« Reply #106 on: June 17, 2014, 08:07:15 AM »
Where is FA again???????? :noid






NOT

hiding their names.


Semp
you dont want me to ho, dont point your plane at me.

Offline Ratsy

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Re: Player Names
« Reply #107 on: June 17, 2014, 08:43:30 AM »
Okay.  I have no awesome fire-breathing, bringer-of-death credibility in this, or any other, game.  I do my best to have fun and think that makes me part of the majority of subscribers.

The Fighter Ace I remember had two long-standing controversies.  The first was shaders harvesting baby seals in the beginner arenas.  These were easily identified by monitoring their altitude slightly above the 'conga lines' on the deck, but it persisted for as long as I was in the game.  Once a 'baby seal killer' was identified, they were mercilessly hunted in all arenas and in real life in a few extreme cases.

The second controversy was the agonizing scarcity of pilots in the 'realistic' combat arena.  The one squadron that stands out in my memory as champions of 'realistic' were the Musketeers, some of whom are now long-term members here.  The problem with realistic was that it exposed an average or incompetent pilot in a very public way.  Everybody has an ego and in my time there it was shunned, generally.

In broad terms, FA was Air Quake at it's best (worst).  There were a great number of haters in that game and I saw some really shocking behavior.

The point is that FA is hardly a basis of credibility for most folks here and distracts from the wish.

To the issue at hand: I don't want to know who I'm fighting because, in my personal case, it would alter my tactics.  Last week I had a short (and forgettable for him) combat with INK.  In the first merge I successfully avoided his awesome horizontal scissors.  I lived to try something else - then succumbed by trying to scissor with him.  I didn't know it was INK in that combat, but I made a mental note to ask him, in the future, to share his technique other than in the MA.  Had I known it was INK, I would likely have maintained altitude and fought a fight I could win (see Boelcke's dicta) elsewhere.  A sad, but honest, confession.  The net result is that I wouldn't have learned anything (and it's never too late for that).

The point here is I already have adequate information available to allow me to approach INK in that manner and in a learning environment.  There are few in AH that will not respond to legitimate opportunities to teach.  Pay heed to INK's comment about air-combat.  That's about tactics in a realm of reasonably recreated flight models.  What you are proposing is fraught with the 'unforeseen consequences' regarding the misuse of knowing your opponent beforehand.

With Respect,

Ratsy

Once "Raider" - FA beta tester and initial cadre - co-founder of "The Devil Dogs of FA" and proud alumni of VMF111 and the Arabian Knights.
George "Ratsy" Preddy
328th FS - 352nd FG
Died December 25th, 1944, Near Liege - Ardennes

Operating with the Arabian Knights - callsign AKRaider

Offline Skyyr

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Re: Player Names
« Reply #108 on: June 17, 2014, 10:14:59 AM »
How about checking an option that says 'display name to enemy' or something? I personally kind of like the idea of whoever I'm flying against knowing who I am lol.

Actually, I kind of like that idea.

I mean, I'd prefer if names were turned on for everyone; but if that isn't an option, I'd definitely like the ability to turn my own name on.

EDIT: I really, really like this idea. If we can't agree on a names-on solution, then this would definitely satisfy both parties, I think. It allows players who want to remain anonymous to fly as anonymous, where the more competitive ones can turn their names on to get more fights (or gang-banged, in Latrobe's case). Brilliant idea, man!
« Last Edit: June 17, 2014, 10:33:07 AM by Skyyr »
Skyyr

Tours:
166 - 190
198 - 204
218 - 220
286 - 287
290 - 296

nrshida: "I almost beat Skyyr after he took a 6 year break!"
A few moments later...

vs Shane: 30-11

KOTH Wins: 6, Egos Broken: 1000+

Mmmmm... tears.

Offline Kruel

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Re: Player Names
« Reply #109 on: June 17, 2014, 10:36:20 AM »
Actually, I kind of like that idea.

I mean, I'd prefer if names were turned on for everyone; but if that isn't an option, I'd definitely like the ability to turn my own name on.

EDIT: I really, really like this idea. If we can't agree on a names-on solution, then this would definitely satisfy both parties, I think. It allows players who want to remain anonymous to fly as anonymous, where the more competitive ones can turn their names on to get more fights (or gang-banged, in Latrobe's case). Brilliant idea, man!

And out of the steaming pile of dung this thread was devolving into, a gem emerges! I like it as well. Let us turn our own names on :)
« Last Edit: June 17, 2014, 10:39:45 AM by Kruel »

Offline XxDaSTaRxx

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Re: Player Names
« Reply #110 on: June 17, 2014, 10:51:40 AM »
Me too! I want everything in the sky to know I'm around so they all target me!  :devil
I'd proudly fly my 17 with my name.

I'd then be targeted by Bathrobe ( :devil ), Flyman92, Raynos32, Coalcat1, Glzzsqd, the list goes on of you clowns who love to steal the important pieces of my planes
Quote from: Latrobe
Do not run.
Face your opponent with all you have.
If you die you have something to learn.


Offline Zoney

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Re: Player Names
« Reply #111 on: June 17, 2014, 11:50:48 AM »
Actually, I kind of like that idea.

I mean, I'd prefer if names were turned on for everyone; but if that isn't an option, I'd definitely like the ability to turn my own name on.

EDIT: I really, really like this idea. If we can't agree on a names-on solution, then this would definitely satisfy both parties, I think. It allows players who want to remain anonymous to fly as anonymous, where the more competitive ones can turn their names on to get more fights (or gang-banged, in Latrobe's case). Brilliant idea, man!

-1, absolutely not.
Wag more, bark less.

Offline Skyyr

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Re: Player Names
« Reply #112 on: June 17, 2014, 11:56:28 AM »
-1, absolutely not.

Care to share why? I mean, the default would presumably be that names are not turned on, so no one could see your name unless you wanted them to; so therefore, the only people who would have their own names visible are those who have elected to do so.

In other words, you have to WANT your name to be shown for people to see it. No one can see your name if you don't want them to.
Skyyr

Tours:
166 - 190
198 - 204
218 - 220
286 - 287
290 - 296

nrshida: "I almost beat Skyyr after he took a 6 year break!"
A few moments later...

vs Shane: 30-11

KOTH Wins: 6, Egos Broken: 1000+

Mmmmm... tears.

Offline PJ_Godzilla

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Re: Player Names
« Reply #113 on: June 17, 2014, 12:08:31 PM »
Yes and +1... allow grandstanding by means of hanging a huge red shingle above yourself. By the same token, allow me to fly sans icon.

This would be a means for guys like me to stay low profile and for the Gloaty Gloatersons to go all Big and Loud, meow, meow, for god's sake.

And, hey, if all the sodomy that's committed is volunteered, who's to call it a bad thang? Vive la difference.

Now, can I get a persistent battlefield, while I'm at it? It's not like I'm asking to use the meal cart as a toilet (as some people have done, notably, on some flights, if you read the news). I just want the program to not pick up after itself.

Meow, meow... beautiful.
Some say revenge is a dish best served cold. I say it's usually best served hot, chunky, and foaming. Eventually, you will all die in my vengeance vomit firestorm.

Offline Someguy63

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Re: Player Names
« Reply #114 on: June 17, 2014, 12:12:41 PM »
Well I've read Skyyr's earlier post saying how Hartmann had a black tulip on his 109 to make him identifiable, how about, instead of a big,shiny icon visible from 6K, we just have some type of way to create our own art on our aircraft just as they did in WW2 to identify themselves?:old:

Players won't be able to identify anyone until they get close, thus eliminating the problems earlier comments claimed would occur. :old:

This might sound insane to some. :noid
« Last Edit: June 17, 2014, 12:16:21 PM by Someguy63 »
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Offline Latrobe

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Re: Player Names
« Reply #115 on: June 17, 2014, 12:16:28 PM »
Well I've read Skyyr's earlier post saying how Hartmann had a black tulip on his 109 to make him identifiable, how about, instead of a big,shiny icon, we just have some type of way to create our own art on our aircraft just as they did in WW2 to identify themselves? :old:

This might sound insane to some. :noid

I do this by flying skins with a yellow nose on all the planes that I can get one on. I don't know if people have made the connection yet.  :headscratch:

Offline XxDaSTaRxx

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Re: Player Names
« Reply #116 on: June 17, 2014, 12:20:40 PM »
I do this by flying skins with a yellow nose on all the planes that I can get one on. I don't know if people have made the connection yet.  :headscratch:
Yellow nosed 109s are ugly

The only plane with yellow that looks good is this sexy beast

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Face your opponent with all you have.
If you die you have something to learn.


Offline Wiley

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Re: Player Names
« Reply #117 on: June 17, 2014, 12:22:46 PM »
I do this by flying skins with a yellow nose on all the planes that I can get one on. I don't know if people have made the connection yet.  :headscratch:

My squaddies always get irked at me in FSO's because I always want to use the most garish skin available for the ride we've been assigned.  I like my plane to be loud, pretty much saying 'Here I am.  Come and get me'.

Care to share why? I mean, the default would presumably be that names are not turned on, so no one could see your name unless you wanted them to; so therefore, the only people who would have their own names visible are those who have elected to do so.

In other words, you have to WANT your name to be shown for people to see it. No one can see your name if you don't want them to.

It would be fine as long as the default would be to see enemies as they are now, with the option to turn enemy names on if they're available.  Some of us just don't want to know who the other guy is, I think is what Z is getting at.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Someguy63

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Re: Player Names
« Reply #118 on: June 17, 2014, 12:23:58 PM »
I do this by flying skins with a yellow nose on all the planes that I can get one on. I don't know if people have made the connection yet.  :headscratch:

Some surely have, but then, I have seen other people who also use the yellow nosed 109's, and their flying clearly shows that it's not you (horribly bad flying :uhoh), and then there is plenty more out there you can debate whether he's that über pilot we all know or just a average player, just by appearance.

So by that I think it'd be better to have this option to individualize yourself.
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Offline Wiley

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Re: Player Names
« Reply #119 on: June 17, 2014, 12:30:41 PM »
Some surely have, but then, I have seen other people who also use the yellow nosed 109's, and their flying clearly shows that it's not you (horribly bad flying :uhoh), and then there is plenty more out there you can debate whether he's that über pilot we all know or just a average player, just by appearance.

So by that I think it'd be better to have this option to individualize yourself.

I'd love to have individual paint schemes available, but that massively raises the overhead on your system either by greatly raising the amount of skins your system has to keep track of, or by making vehicle object much more complex than they currently are, with much more information to be transmitted back and forth.

Nice thought, not tremendously viable in an MMO flight game.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11