Yeah, but when the solution is 'Move to F2P round based arcade combat', some of us don't want it.
Wiley.
I don't want that either. But what if I told the reason player numbers are declining are some of the anti-fighting/anti-fun dynamics of the game, which many seem convinced are needed to
keep players?
(New guys logs in a few times in a week and can't easily find a fight in any arena for various reasons, he's probably not gonna be here any longer than the trial period.)
EDIT: This game has to make itself known to the kind of people who would enjoy it. Classic airplane rags, advertisements on Youtube when people look up WWII plane stuff. Maybe another TV commercial. You almost cannot find this game if you don't know what it is already. Go ahead and Google "WWII flight simulator" and see what you get.
And when people get here, they've got to reliably find action or they are not going to stay. These points are the bottom line of it all.