No but it definitely stands out as something that seemed to have been idiotically added while surrounded by all the other realistic aspects.
Basically I'm saying it stands out in a way that isn't right…
It was added for accessibility. There's no reason to limit players by forcing them to use an aspect that has no real bearing on the subject matter. Does looking around a cockpit take skill? No, it just takes a small amount bit of familiarity. You may disagree, to which I would point out that you probably don't know engine emergency restart procedures. Does your lack of knowing how to restart an engine in flight have any real effect on the skill of dogfighting? No. Ergo, forcing people to learn it would add to the learning curve and make it difficult for new players to join the game.
There were 3 different main arenas in FA - Arcade, Intermediate, and Advanced. Arcade and Intermediate allowed for full-screen view. Full Advanced did not. Guess what? 80-85% of the playerbase played Intermediate, with 10% or so playing Arcade. Less than 5% played Advanced. Games like War Thunder show the same preferences.
People want to jump into the action. Anything that doesn't provide action that stands between the player and that action is an accessibility barrier. Full-realism is rarely ever as accessible (or fun) as relaxed realism.