Thanks but I'll wait for the consumer version. I prefer a ready product, not something you spend more time fixing up than playing with.
It wasn't like that for me, took about 15-20 mins to figure out a good setup for AH.
That said, people reading this do need to remember to SDK is beta, and a lot of the supporting software is beta - so expect things to be a little "interesting". If you want a perfect not "bleeding edge of tech" experience then wait for the consumer rift and HTC to official support VR.
and that said the advantages of VR are enormous, natural head tracking means 'padlocking' your targets with the Mk1 eyeball is much much easier and Stereo 3D means you have very good 3D depth which allows you to judge distance, altitude, and energy far far better. So is a VR headset an advantage in game? Yes I think so.