I kinda agree with iKo on this one...but I am admittedly somewhat biased.
By fighting the pilot, you're trying to second-guess what another unpredictable human is planning on doing. Ergo, you'll win some, but you'll also lose when you fail to predict correctly. It's almost laughable when people come in and say "Oh! Oh! This is XYZ pilot! They usually pull this move, so I'll be ready for it!" No flying should ever be based on a pilot - your maneuvers should be based only on your aircraft, the enemy's aircraft, the relative E-state between the two of them, and what is actively going on at the time you fight them.
If you read Shaw's book, note how many sections or chapters talk about changing tactics based on who you're fighting (answer: 0). You should always assume your opponent is perfect and is going to fly perfectly. What an opponent is capable of as an individual should have no bearing on what you are actually doing - all that matters is what their plane is capable of, when flown correctly. If a pilot adjusts their flying based on
who they're fighting, then they have some deep-seated deficiencies when it comes to ACM.
By fighting the plane instead, you base your fighting on what the enemy's plane is capable of. If your plane can't turn right and I force a right turn and you attempt to turn with me, you're going to lose. Likewise, if your plane turns better than mine, but mine has better power-loading, I'm going to go vertical every time I can. It doesn't matter if I'm better at turning my plane better than you can turn yours, because by turning it I'm allowing you a chance to capitalize on my mistake. Fight what the plane is capable of in a perfect environment and it won't matter who the pilot is.
Regardless of how good the pilot is, they cannot do what the plane is incapable of doing. Ergo, fighting the plane is the most effective means of killing the opponent quickly.