I f*cking agree : 1 h ago we lost HQ with 67 ppl logged (67 only!), and we were already limited in terms of fights... After 15 min, impossible to find a correct and entertaining fight : i logged off, and several did same just before me.
HQ should be "protected" if less than 100 ppl are logged in, thats common sense. I mean, the best way to make more ppl NOT log ingame during these low pop hours is really to let 1/2 individuals ruin fun for a whole side...
The most pathetic fact is that those who do HQ runs are also those who whine on 200/forum 30 min later because they cant hfind good fights, and are p*ssed off because perks are too high !
Yea I know there is another thread about this somewhere Im just too lazy to look for it.
Just logged on for a rare (for me ) morning play. Says 65 players on. I get into the arena and look to see where the fight if any is. Some schmuck has (milkrun) bombed HQ and taken dar down.
Yanno what this looks like to someone who has just logged in?
It looks like there is nobody playing.
Exactly how is this helpful to the game? It isnt. If anything its counter productive. The numbers are low enough already for those of us with experience to find any kind of fight. Now imagine how it looks to someone who may not have ever played. Again. Looks like nobody is there
What HTC needs to do is eliminate entirely Bombed HQ effects and its rewards for doing so once the numbers drop to a certain number