E fighting is just lame sauce... No fun in those duels, it's the easiest style/ most boring style of fighting.
Plus flying the fastest planes the game and the 152, which literally poops E out of its Ahole makes this game pretty easy vs opponents when the only method of skill involved is timing the rope correctly.
What's the point of dueling if the whole time it's nothing more than a merge. That's boring. All it shows is that you can climb the highest on the merge.
Only partial half skill there.
The other half is being in the opposite position or in the disadvantage in a slower plane and being able to come out on top.
Keep flying the fastest planes in the game, all it proves is that you have to have your precious speed advantage in order to be successful in AH. I outgrew that phase many moons ago.
I'd love to have a rematch, when I can actually read the instruments and do care about my speed on the merge, excuses or not, I was litterally too hammared to really take it seriously and I'm willing to bet my merge speed was attrocious compared to yours after the first 2 fights. I thought the first 2 fights were the best fights, but I certainly didn't match close to speeds on the merge in the rest of the fights, (my drunk fault, I foreal had a very small window of brain function left that morning lol). I didn't film it so I don't even know. But honestly I just don't even feel like fighting a boring E fight, it really just puts me to sleep.
P.S
Skyyr, I was praying you were gonna auger that 152 in the other night lol, was really my only hope. I was actually suprised you didn't. But my slow F4U1 couldn't do much other than attempt reversals and that other 190d just ruined all my hopes. Ohwell haha.
The comments made here are indicative of not having played at a high level in other flight sims. Turnfighting is more effective in AH than it is in most other flight sims, and even real life. However, even with the flight modeling, energy fighting will always trump turnfighting. This is ACM 101.
Secondly, claiming that energy fighting is easier directly contradicts Robert Shaw. Mr. Shaw has stated many times, both directly and indirectly, that energy fighting requires a much more experienced pilot due to the nuances of it. In fact, he actually discourages going vertical at the first merge because it's virtually impossible to gauge an opponent's energy levels at the first encounter (due to the difficulty of entering into an E fight). The difference in AH and games like it, is that we don't have our lives on the line and we run our engines at full throttle, and we have tags that show what planes our opponents are flying, so we know the parameters of our fights before they happen. Still, Robert Shaw wrote the book on turnfighting and he maintains that energy fighting is harder, if only due to the nature of entropy.
If you were to go out to any other flight sim, you'd find most all of the "good" pilots fly like we, The Damned, and many others (such as Poison) do. That is not to claim we're good, I'm simply stating that our flight style is quite common and accepted as an "experienced" flight style outside of AH. The idea that the majority of sim pilots fly in turning, stalling circles is a big fish, little pond mentality. Once you migrate past AH, you'll realize why we don't voluntarily opt for the turnfight. Our flight style translates to every other sim. Yours does not, and I can say that with 100% certainty, both as a simmer, a gamer, and a real pilot.
Regarding our duels, we dueled in the same plane, so it wouldn't have mattered if we were in fast planes or slow planes - our aircraft had the same performance. Therefore, your comments regarding "having to have" fast planes don't really apply at all. I beat you without a relatively fast plane (as well as your other cohorts), so that statement is also false.
We fly fast planes because we simply prefer to force energy fights. We could fly slower, more maneuverable planes, but we find no enjoyment in getting wrapped up into 5-minute long fights. That's it, nothing more. You enjoy the "thrill" of the fight, we enjoy the "thrill" of killing as many as we can each sortie. The difference is that one flight style translates into every other sim, the other does not. Other than that, it's just preference.
Lastly, our duels took place at 3AM my time, and I was punch drunk. The interesting thing about being drunk when flying, at least in sims, is that it reduces you to flying based on your ingrained instincts. Seeing as we both flew under the same conditions at the same time, that should further reinforce my point.
-=S=-