- Remove the 12 hour side switch rule, which AH won't budge on.
- Allow Air Starts around HQ, even if you perked it.
When they put into place the 12 hour it had an almost immediate, negative impact on numbers. It has not killed AH, though it has impacted it. With the Air Starts, it is way to easy for one set of buffs to take down radar. I logged in a couple weeks back, within 15 minutes the fights all but dried up as radar went down. Then I spent the next 15-20 minutes in a C-47 being a good team player, hauling supplies to HQ. Radar goes up, 10 minutes later I have to log for family reasons. In about an hour in game I had one little fight at the beginning, the rest was zilch. The problem is way too many are having a similar experience frequently.
Again, AH seems to be putting all of their eggs into AH3. Let's hope they are right though the market says otherwise. I've also given up hope that AH reads these boards for ideas. I think they just troll them to ban #4 violations. In any case, I'll keep paying my $14.95 a month and playing a few times a month in the hopes of....
Time will tell.
boo