Author Topic: Patch 74  (Read 1234 times)

Offline Skuzzy

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Patch 74
« on: September 10, 2015, 10:55:30 AM »
New patch version up!

Ohhh,...sparkly!
Roy "Skuzzy" Neese
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Offline FLS

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Re: Patch 74
« Reply #1 on: September 10, 2015, 11:47:13 AM »
Big mission! I started in B-17s and the 110's seemed a little warpy but it was a wild scene from  the gunner seat. Buff collided so I came back in a G-14 and some B-17s were not shooting and were impossibly warpy, others flew straight and shot me down. Came back in a Ta-152 on the deck with P-51s carrying 2 drop tanks. AI got me following another A1. Came back in a P-38 with 1 drop tank but no more reds in sight.

Mission message windows in tower appearing so slow I re-click and end up with a bunch of them.

Offline Bizman

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Re: Patch 74
« Reply #2 on: September 10, 2015, 11:49:08 AM »
Just a quickie to check it works. Update via game worked, could log into all arenas and get a vehicle/plane on the field.

Checked the British CV on Europe Map and C13 on the Mission Arena. The planes I mentioned in my report of 73 still have their wheels sunk in the hangar floor. On C13 the wheels are still rotating as reported.

Some of the clouds look funny, some of them look like heavy white puffy ack against regular size clouds. Also noticed some stripes in the clouds when looking from the cockpit sitting on the runway.
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Offline bustr

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Re: Patch 74
« Reply #3 on: September 10, 2015, 03:36:41 PM »
Exiting out from offline\online hangs and never ends the game.

Offline looked around the CV and the 20mm water hits for and aft are still there. Spawning an aircraft on deck seems to cause an increase in the water strikes for and aft. In the bridge if you use Shift_H and look up, your head is looking out through the structure.

Offline the new NDisles clouds over TT cause a large area of shading even though the sun is at 12:00 and not covered by any clouds. I also found that shooting at Roy's at the West side of TT the blasts happened on the back side of the building as though the rounds passed through the building. Also if you framed the clouds just above Roy's roof and fired at the building, the explosion also happened behind the clouds. Oh! and in the picture below the sun is at 12:00 above the vehicle while the clouds are no where near the sun and you can see how dark the clouds are shading the sun.

Skuzzy's, Clouds and the explosion.

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Offline Randy1

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Re: Patch 74
« Reply #4 on: September 10, 2015, 05:37:10 PM »
Patch and new theater loaded fine.  Join mission  on new map but after a bail, I could change menus on the clipboard could not select an item like "Preferences" or "Controls".

Offline JimmyD3

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Re: Patch 74
« Reply #5 on: September 10, 2015, 11:03:21 PM »
Update went fine, start program with no problem.

Did notice that friendly Icons an GV's is obscured up close. As you separate the icon starts to lift up above the GV, however if you zoom back in icons is obscured again. See attached Screen shot.

Checked on Capture the Flag arena and it happens there as well.
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Offline Chalenge

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Re: Patch 74
« Reply #6 on: September 11, 2015, 05:37:12 AM »
Skuzzy's, Clouds and the explosion.


Already reported, and it is not unique to that one building.
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Offline NatCigg

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Re: Patch 74
« Reply #7 on: September 11, 2015, 07:00:26 AM »
Those clouds look fine . All we need now are pigs on the wing . See pink Floyd animals cover .

This sent from my phone so no pics der.

Offline FLS

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Re: Patch 74
« Reply #8 on: September 11, 2015, 12:18:37 PM »
After a mission ends I'm stuck in the tower and cannot go to the hanger or fly. Exiting and re-entering arena fixes it.

First note was Axis Bomber mission after landing. Next mission after getting pulled to tower I could go to hanger.
« Last Edit: September 11, 2015, 12:47:45 PM by FLS »

Offline MADe

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Re: Patch 74
« Reply #9 on: September 11, 2015, 01:24:16 PM »
all maps load.
sometimes cannot exit without task manager escape.
sheep map loaded its own ah3ter file after 74 patch update, then ran fine.

I did a mission map sortie and a euro map sortie. No issues to bring out regarding map and planes. HUD shows in F3....

opinion, cockpit glass, very nice but a little to strong with the scratching and glare and reflections. I'm not saying cut it, I'm saying its a little to much. Cockpit gauge reflections, nice but a little to much.

nice work AH!
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Offline Bino

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Re: Patch 74
« Reply #10 on: September 11, 2015, 05:05:12 PM »
On the cruiser in the fleet, the 5" twin mounts are reversed from the selection icons in the hangar. If you choose the mount on the bow it puts you in the mount on the stern, and vice versa.

IMHO, the glare from the early-morning sun on the water is way overdone. Once upon a time I did a lot of sailing in small boats on New Jersey's Barnegat Bay, and I was always able to see at least *something* on the water directly in line with the sun. Even when it was very early in the morning and the sun was low on the horizon.

As with some other players, after hitting the "quit" button the game sometimes freezes and I have to resort to the Windows Task Manager. Maybe half the time? Cannot see any pattern in that, yet.

Flying off and landing on the carrier both seem perfectly normal. Firing ship guns at enemy ships, likewise.

And it ALL looks really nice. Thanks!

« Last Edit: September 11, 2015, 06:05:53 PM by Bino »


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Offline Drano

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Re: Patch 74
« Reply #11 on: September 11, 2015, 05:46:15 PM »
Updated the game normally thru two versions. It started and stopped normally both on and offline.

Using TIR, on quitting the mission arena there was a narrow horizontal white bar behind the clipboard but in front of the art work that moved as I moved my head. If I minimized the clipboard it tended to fade to the right side of the bar and would move as I moved my head. Maximizing it would grow from that right end of the bar.

Finally got to see the clouds! They look OK. I notice a marked drop in FR from the high 50s in the other arenas to the upper 30s on the runway where clouds are present. The FR drops bit by bit as I got nearer the clouds climbing up. Maneuvering in the clouds dropped my FR into the low 20s. I like the clouds but if I had to find something that I don't like about them it's that there's too many teeny cloud bits and not many big clumps of cloud or big clouds for that matter. I know it's a work in progress.

Clipboard sizing still doesn't stick going from an airfield to a carrier and back.

Flew the Bravo Pony vs Betty/Zero mission. Went off normally. Shot down bombers. They shot me down. Normal hehe.

I find the bloom setting produces a glare that goes right down to the ground even with the sun almost directly overhead making it hard to see objects that are not remotely in the direction of the sun. Unchecking it makes it easier to see.

Sorry for my lack of participation. RL keeps yanking me away.
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Offline Bruv119

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Re: Patch 74
« Reply #12 on: September 12, 2015, 02:22:41 AM »
On my machine enabling the AA setting messes with the plane icons.  It makes them a little see through.   Turning it off makes them opaque again.

Will upload a pic when I get the chance. 
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Offline FLS

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Re: Patch 74
« Reply #13 on: September 12, 2015, 02:17:06 PM »
The Spit 1 is missing the trim and ammo indicators. The gauge dials disappeared a couple of times during a mission flight.


Offline MADe

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Re: Patch 74
« Reply #14 on: September 12, 2015, 03:39:13 PM »
default settings, flag map

CV, sortieing with the sea hurry and the sea fire.

sea fire, wheels spin on cv deck with aircraft at rest
sea hurry, makes a braking sound upon spawn on cv deck

cv guns, escort guns, cv can sink side escorts and rear, cv respects friendly fire rules on lead cruiser, cruiser respects friendly fire on cv. Saw no visual glitches with any guns, the 20mm however should not be able to sink a destroyer??????

 I tried the euro map, 1st load into current running mission, I spawned to immediate death. I had to back out of map and renter to join again.
2nd load into current running mission, I spawned into a severely damaged aircraft with a dead motor, so I crashed it and back out of map.
3rd load of current running mission I spawned into a B17 flight, the escort died immediately do to my disoriented flying. Tried a belly land in water, would not allow ditch.

All pickyune stuff, no visual glitches, no fps loss, using 1072.xxGB vram. The AA with the shadows is very jagging and ever changing in a jumpy fashion. Could be the shadows texture size vs general video text size????


very nice


I have a question.
F3 works on aircraft in flight as well as landed planes, so I played a smidge. All aircraft seem stunted for some reason. My screen is wide format, 1920x1080p, I used view again 95, 4096 text,  I have no monitor scaling enabled. I'm wondering if its my pc doing the stunting. Obviously in the cockpit that don't matter.
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