Howdy,
I've got a brand new ASUS X555UB laptop with i7 6500U 8GB DDR3 and NVIDIA 940M for a 15.6" screen running (choke) W10 (though I'm using Black Viper's services disable suggestions) and since my CH gear has been in storage for a long time I decided to try flying with a mouse. Interesting . . .
(Any suggestions on optimum video set up would be appreciated.)
Download, install - okay
I flew offline.
I didn't know what video settings to use but now am at 1280/720, max tex at 512
I turned off shadows because they were big fuzzy rasters.
Glass looks good. Reflections good.
Main problem is that I do not have any aileron or elevator control with my generic mouse. I've gone through mapping and calibration a few time with no joy.
I had to remap keys A,S,D to the rudder since they were mapped to something with gunnery, and sorry I didn't pay attention to what function.
I checked all keyboard keys and for a handful I had to "Fix Key" which worked as advertised.
I left the Auto Mode box unchecked, but I did map a shortcut for Mode 1.
I tried " Shift, ; " and ";" and I used my shortcut for Mode 1, with the other keys, and I held down any and all mouse buttons but no aileron or elevator.
Another big problem is that when I spawn on the runway, the HUD circular caret (?) is always pointing N, and the plane always flies to it. Not sure if I clicked something to make it do that, but so far I have no idea how to unlock the plane from the circular caret.
So, I have gone ahead and spawned N, cycled the X, Alt X and have managed to get airborne, on a rail, directly N.
The mouse wheel operates the throttle okay, and gear, flap, guns, RPM and views keys all seem to work okay. Just no ailerons or rudders.
Funny, but while flying the rail due N, if I push A or D for rudder, I get max rudder AND aileron deflection, and if I'm going fast enough the plane rolls around the due N axis. If I push the S key the plane settles down again to due N.
What is really funny is that in the roll, while looking forward from the cockpit, the plane rolls "around" the pilot, who stays oriented to level flight. But if I use any view keys to look in any other direction the pilot view is correctly oriented with the plane.
I was flying the three P38s. I noticed on the J and L that in the KP1 and KP3 views aft there seemed to be a problem with missing "glass reflection" which I could see via a prominent difference in appearance which followed a diagonal. On the G the appearance was different and seem correct.
I'm gonna get a economical stick for the time being and try again.
I like the improvements.