stpar,
Offensively,
Stay fast. Anytime you are under 10K stay minimal 360 to 450. It's best to approach fights from 14K about.
190Ds require throttle and spiral dive techniques to keep speed around 360-400 when approaching a kill. Don't get slow in furballs especially when other high cons are around. You have to use the planes ability to gain E very easily against opponents. That means quick rolls and steady climbs. Use the roll rate to get the angle and use elevator change directions to mix up your opponents. When fighting in 190Ds you want to drain the other persons speed and alt and use high large loops to get angles and make shots.
When you are approaching your target use rudder and roll rate to lead for a shot position. Do not follow them completely in the nose down turn.
If they nose down and dive away or you overshoot, pull up into a high loop or level out depending on if other cons are near you. Watch your 6.
If you are aggressive, pull into a high loop and dive back in with half throttle.
If you over shoot or get the kill, use your speed to gain distance away from the rest of the cons and begin to get your alt back.
Think high long loops and quick rolls to change direction.
Defensively. You really have to use the planes ability to gain E to rope opponents. This is a skill that takes time and practice to learn.
If planes are diving on you, do a nose down turn to avoid them of a clear shot. Go level and go the opposite direction of them.
fI the are closing in on you not very quickly. Use the scissors and quick rolls to drain people's E/speed and then use high looping yoyos to pull around on planes that dont have the E to loop with you. Its all about how smooth you can pull the maneuver.
190s do not like being in the defensive, so its not really the best planes to roll when you are trying to defend a base with a bunch of cons on top of you.
To avoid the black outs, cut throttle a bit, Learn spiral dive techniques. Use your rudder and roll rate to get a lead shot and press for the shot. If it is too steep of a shot, level out and do a high loop over your opponent.