Author Topic: AH3: Steam Edition?  (Read 10787 times)

Offline Ack-Ack

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Re: AH3: Steam Edition?
« Reply #60 on: December 30, 2015, 05:06:18 PM »
Unless anyone is willing to step up and admit being a shill or employee for Steam.

Some of us have worked on putting games on Steam and know what we're talking about.
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Offline Shuffler

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Re: AH3: Steam Edition?
« Reply #61 on: December 30, 2015, 05:22:00 PM »
Do you have any other ideas. Steam pretty much sucks so that is really not an option.
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Offline Wizz

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Re: AH3: Steam Edition?
« Reply #62 on: December 30, 2015, 05:36:15 PM »
Do you have any other ideas. Steam pretty much sucks so that is really not an option.
I do

Set up booths at airshows

Start advertising on TV again

Pay for good search engine reutrns

Then set up some hardcore training teams none of that one on one stuff for group noob training

Just to name a few ideas
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Offline Gman

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Re: AH3: Steam Edition?
« Reply #63 on: December 30, 2015, 05:52:23 PM »
Quote
And not many liked this answer from a few years back by the constant returning to the theme of FtP to solve all of his marketing and numbers problems. So why return to FtP over and over again unless the benefit is to that OP to play AH in a limited manner to get around $14.95 per month. Altruistic intentions aside that are used to present FtP each time, the real world runs on money. And we see two weekers all the time who fly like 10 year vets.

What do you suggest HTC does then to fix the problem of ever decreasing numbers?  An add campaign on TV?  A new version which catches the game up to about 2010 graphic standards by the looks of it so far?  Tic Tac Toe and Catch the Sheep - maybe new potential players will see that and thing "wow", I better try this out. 

NO.

None of this will work, in fact it's been established already that it won't.  Ask HTC about the returns they got advertising on a pretty decent TV program about WW2 Aces a couple years back.  Airshow stands and demos, same deal.  No potential players are going to look at the new version and try the game based on the improvements over what exist now IMO - it isn't that staggering of a difference so far from what I've seen to persuade anyone that it's somehow incredibly superior to what exists now.  Sure, the Battleship looks great, plane models/cockpits are slightly improved, as is the terrain - slightly.  Overall it's still inferior to games that are 2 or 3 years old now in terms of looks.  So, if looks aren't going to attract new players, what will, at 14.95 after 2 weeks free?

I disagree completely with HT regarding the isolation of new players with a FTP set of weak gv/planes - sure some may leave because they have somehow been sequestered from the rest of the paying group, but it's just as possible that as many will subscribe to join in that part of the game - in fact, if the price isn't going to change for subs, what I ask is there to lose on that point?  The player will either find value and sub, or won't - but at least with a hybrid FTP model like I suggested you'll be getting WAY WAY more eyes on the paying part of the game, and the law of averages means at least SOME of those will join, which is more than are joining now based on word of mouth, thanks to the non existent social media footprint or add campaign (which I understand is pointless now with a new version otw, but it's been this way for years, if not decades).  Also, IMO ego will get just as many players to sub from FTP accounts - being sick of being an easier target, not in on the stuff that makes the game fun, wanting to prove themselves in more capable equipment, etc, directly targets human nature.

So, if not something along those lines, then what?  Again, the infamous "hook" I've heard from HTC - wth is it going to be?  TicTacToe with Sheep will fail, I'll bet anyone, any amount on that right now.  A TV/Print Mag/Online mag add campaign will fail.  See above regarding bets.  This being the case, IMO, but again, the betting thing, what else can HTC do other than radically change both how and the amount of new players get a look at the game - and again, if anyone thinks the new version is going to somehow massively increase potential new player interest, they are kidding themselves.  If Steam indeed turns out to not be an answer for the current problem of low numbers, this leaves little option other than the above to fix it IMO­.  Longer trial, cheaper price, none of that will work either.

Bookmark this thread/post.  If nothing is changed with the pricing/intake model, and it's just the new version of the game, with some goofy arena ideas, we'll see just how many new subs come and stick a few months after it goes online.  For numbers to return to the peaks they were at, and surpass them, IMO having a FTP hybrid is the only thing that is going to work at this point, based on the trends in gaming, the competition, as well on how little the new version has truly changed from the current at its root level.


Bustr - what do you think HTC should do to increase numbers?  Just release the new version when it's in beta/done, and go from there?  Maybe a couple new cheesy arena ideas, like WW1 only worse?  Tv adds?  Even a radical new Combat Tour like facet of the game?  Think any of that is going to work in terms of growing the most important feature of a PVP online MM WW2 game, which is the MA game?
« Last Edit: December 30, 2015, 06:07:15 PM by Gman »

Offline Vudak

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Re: AH3: Steam Edition?
« Reply #64 on: December 30, 2015, 06:06:19 PM »
I agree with gman. Why does f2p have to be isolated in a separate arena like the old h2h anyhow? Why not just let a few planes be f2p in the MA?

You can literally convince people to spend money upgrading their carrot patches for $$$ on a f2p farming game... you think allowing them access to a Pony D or Spit 16 wouldn't do it?

What would they hurt putzing around in an early war plane in the MA anyway?
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Offline Gman

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Re: AH3: Steam Edition?
« Reply #65 on: December 30, 2015, 06:09:41 PM »
That's another point I didn't get in Vudak - other than a bit more stress on the trainer/support end of the product, what is the harm in filling up the blank spots with FTP players, all of whom will be potential subs, and also give the subbing players a LOT more live people to interact with, even if they are mostly just targets.  I think the potential for revenue would massively offset any extra time spent supporting FTP players.

I'm not saying this idea is the only one - the right answer has to be out there, I just haven't heard anything else that I thought would work in terms of gaining more players.  I do know it's 100% possible for this to be a game where every time you log in there is 1000 players in the arena.  WT, IL2 BoS, and EvE Online all prove this to be true IMO, it's just doing SOMETHING about it to get there.  I firmly believe that the root/base of the product is superior to those other 3, and that the team that created it is smarter/better as well.  It's just very, very slow to make changes/moves.  The time for sitting still is over IMO, the numbers of players having been down arrow for the last few years pretty consistently. 
« Last Edit: December 30, 2015, 06:13:52 PM by Gman »

Offline DmonSlyr

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Re: AH3: Steam Edition?
« Reply #66 on: December 30, 2015, 08:50:18 PM »
That's another point I didn't get in Vudak - other than a bit more stress on the trainer/support end of the product, what is the harm in filling up the blank spots with FTP players, all of whom will be potential subs, and also give the subbing players a LOT more live people to interact with, even if they are mostly just targets.  I think the potential for revenue would massively offset any extra time spent supporting FTP players.


I think this is a great idea too. A few free early war planes in the MA and a free TA would really do a lot to attract new players. Sure some players would take advantage and only fly the early war couple of planes, but it would intern make the fights better as not every player is in the latest best plane so there would be more constant action. It would really convince a lot of people to pay 15 a month just to get to fly the rest of the planes with the people they've gained relationships with . There has to be a hooker and I think allowing people to play the game longer than 2 weeks without making a payment decision while still being able to fly the weaker airplanes would at least allow people to consider paying 15 a month much more satisfyingly, than if they play for 2 weeks and forget about it or just aren't certain enough to subscribe after that. At least if anything, you have more people playing the game and much bigger fights that interest people.

I really think you should consider it Hitech, especially since the new game is coming out soon.
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Offline DREDIOCK

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Re: AH3: Steam Edition?
« Reply #67 on: December 30, 2015, 09:31:03 PM »
If hitech could increase the player base, reduce the sub. cost per month, and hitech still makes more $ through steam, I'm all for it. I'm sure he would be too.

It seems like that's the only way it would make sense.

To put things in perspective. HTC does NOT need to lower its price. Its been the same price for the last 13 years that I have been here. How many products can you say have remained the same price as they were 13 years ago?

By comparison out of necessity I've raised prices in my business by more then double in the same time frame.  A single gallon of semi gloss paint that I got for $20 in 2000 I now pay $45 dollars for now and Ive heard rumblings of those prices going up yet again.

Im sure HTCs rent and other common expenses has gone up in the last 13 years yet the price point on his product hasn't.
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Offline guncrasher

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Re: AH3: Steam Edition?
« Reply #68 on: December 30, 2015, 09:41:57 PM »
badger what is your point coming here?  if you dont really play.  if you cannot afford the 15 bucks a month and you still love the game send me a pm, I'll pay your next 2 months but just for the pete's sake stop with your "want to save ah" rant when in really you want to play but not pay for it.


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Offline JimmyD3

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Re: AH3: Steam Edition?
« Reply #69 on: December 30, 2015, 10:12:38 PM »
This whole thread needs to be squelched. Hitech is going to do what He Deems necessary for AH2 and AH3, as he should. What have any of us done to get new players into the game?? Who doesn't have $14.95 a month to spend on AH? Very few in both cases I dare say. But what I really don't understand is, How can you give something away and still make money on it? :headscratch:
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Offline lunatic1

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Re: AH3: Steam Edition?
« Reply #70 on: December 31, 2015, 12:11:55 AM »
badger85 you said your not a shill for steam--but it sure sounds like you are--it sound like your trying to sell steam to us and htc.
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Offline Oldman731

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Re: AH3: Steam Edition?
« Reply #71 on: December 31, 2015, 12:24:09 AM »
Why not just let a few planes be f2p in the MA?


Makes sense to me.  I guess it works in that WarThunder game, but don't they start you out on P-26s or something like that? 

I'm thinking P-40Cs and P-39Ds, Yak 7Bs and 9Ts, A6M2s, F4Fs, possibly the Emil and the 110C (heck, let them have the A8)...it could work here.

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Offline zack1234

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Re: AH3: Steam Edition?
« Reply #72 on: December 31, 2015, 01:41:47 AM »
I know a lot about advertising and flight sims in general.

I have worked in this sphere of business for 27 years.
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Offline JunkyII

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Re: AH3: Steam Edition?
« Reply #73 on: December 31, 2015, 01:43:31 AM »
Steam is awesome for some games and it is definitely nice to have your gaming buddies on there so you can chat and link up in games...Krup and I played rocket league today.

The only possible way to sell Aces High on there would be a flat rate up front to download....then pay for planes/skins.

And the skins would have to be non historic...something we all know HT wouldn't do. (Non historic as in blue tiger camo and all gold planes)
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Offline Ack-Ack

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Re: AH3: Steam Edition?
« Reply #74 on: December 31, 2015, 04:34:55 PM »
Steam nor F2P is not the cure for AH.  Just putting a game on Steam or making the game "Freemium" or F2P isn't going to bring in the masses again, what will bring in the masses and keep them is the game play and that is what needs a major revamp. 
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